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| author | Silvio Rhatto <rhatto@riseup.net> | 2015-08-24 22:06:57 -0300 | 
|---|---|---|
| committer | Silvio Rhatto <rhatto@riseup.net> | 2015-08-24 22:06:57 -0300 | 
| commit | ace671aaab66e86568db07a6852ec3aac5a22cd8 (patch) | |
| tree | ad785cd79fe2598720312862ec288fccc49e083e | |
| parent | bc2d245da47f11b22440e3ff2c2a474120b30af1 (diff) | |
| download | hydra-ace671aaab66e86568db07a6852ec3aac5a22cd8.tar.gz hydra-ace671aaab66e86568db07a6852ec3aac5a22cd8.tar.bz2 | |
Cleanup system-upgrade
| -rwxr-xr-x | share/hydractl/system-upgrade | 36 | 
1 files changed, 4 insertions, 32 deletions
| diff --git a/share/hydractl/system-upgrade b/share/hydractl/system-upgrade index 358920b..2ad06e6 100755 --- a/share/hydractl/system-upgrade +++ b/share/hydractl/system-upgrade @@ -29,10 +29,11 @@ ENV="$TMP/system-upgrade-env"  BASENAME="`basename $0`"  NEXTRELEASE="$1" -# Record current state of the upgrade +# Proceed to the next upgrade stage  function hydra_system_upgrade_stage {    STAGE="$1"    echo $STAGE > $STATE +  hydra_system_upgrade_$STAGE  }  # Set and check upgrade environment @@ -154,7 +155,7 @@ function hydra_system_upgrade_custom {  }  # Enable puppet again -function hydra_system_upgrade_custom { +function hydra_system_upgrade_puppet {    echo ""    echo "Starting puppet again..."    hydractl puppet-enable @@ -170,38 +171,9 @@ else    # Restore environment    if [ -e "$ENV" ]; then      source $ENV -    hydra_system_upgrade_$STAGE    fi -fi - -# Prepare -if [ "$STAGE" == "prepare" ]; then -  hydra_system_upgrade_prepare -fi -# Download packages -if [ "$STAGE" == "download" ]; then -  hydra_system_upgrade_download -fi - -# Upgrade the system -if [ "$STAGE" == "upgrade" ]; then -  hydra_system_upgrade_upgrade -fi - -# Cleanup -if [ "$STAGE" == "cleanup" ]; then -  hydra_system_upgrade_cleanup -fi - -# Custom procedures -if [ "$STAGE" == "custom" ]; then -  hydra_system_upgrade_custom -fi - -# Enable puppet again -if [ "$STAGE" == "puppet" ]; then -  hydra_system_upgrade_puppet +  hydra_system_upgrade_$STAGE  fi  # Teardown | 
