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Diffstat (limited to 'includes/js/dojox/flash/_base.js')
-rw-r--r-- | includes/js/dojox/flash/_base.js | 762 |
1 files changed, 0 insertions, 762 deletions
diff --git a/includes/js/dojox/flash/_base.js b/includes/js/dojox/flash/_base.js deleted file mode 100644 index 5a372dd..0000000 --- a/includes/js/dojox/flash/_base.js +++ /dev/null @@ -1,762 +0,0 @@ -if(!dojo._hasResource["dojox.flash._base"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. -dojo._hasResource["dojox.flash._base"] = true; -dojo.provide("dojox.flash._base"); - -// for dijit.getViewport(), needed by dojox.flash.Embed.center() -dojo.require("dijit._base.place"); - -dojox.flash = function(){ - // summary: - // The goal of dojox.flash is to make it easy to extend Flash's capabilities - // into an Ajax/DHTML environment. - // - // dojox.flash provides an easy object for interacting with the Flash plugin. - // This object provides methods to determine the current version of the Flash - // plugin (dojox.flash.info); write out the necessary markup to - // dynamically insert a Flash object into the page (dojox.flash.Embed; and - // do dynamic installation and upgrading of the current Flash plugin in - // use (dojox.flash.Install). If you want to call methods on the Flash object - // embedded into the page it is your responsibility to use Flash's ExternalInterface - // API and get a reference to the Flash object yourself. - // - // To use dojox.flash, you must first wait until Flash is finished loading - // and initializing before you attempt communication or interaction. - // To know when Flash is finished use dojo.connect: - // - // dojo.connect(dojox.flash, "loaded", myInstance, "myCallback"); - // - // Then, while the page is still loading provide the file name: - // - // dojox.flash.setSwf(dojo.moduleUrl("dojox", "_storage/storage.swf")); - // - // If no SWF files are specified, then Flash is not initialized. - // - // Your Flash must use Flash's ExternalInterface to expose Flash methods and - // to call JavaScript. - // - // setSwf can take an optional 'visible' attribute to control whether - // the Flash object is visible or not on the page; the default is visible: - // - // dojox.flash.setSwf(dojo.moduleUrl("dojox", "_storage/storage.swf"), - // false); - // - // Once finished, you can query Flash version information: - // - // dojox.flash.info.version - // - // Or can communicate with Flash methods that were exposed: - // - // var f = dojox.flash.get(); - // var results = f.sayHello("Some Message"); - // - // Your Flash files should use DojoExternalInterface.as to register methods; - // this file wraps Flash's normal ExternalInterface but correct various - // serialization bugs that ExternalInterface has. - // - // Note that dojox.flash is not meant to be a generic Flash embedding - // mechanism; it is as generic as necessary to make Dojo Storage's - // Flash Storage Provider as clean and modular as possible. If you want - // a generic Flash embed mechanism see SWFObject - // (http://blog.deconcept.com/swfobject/). - // - // Notes: - // Note that dojox.flash can currently only work with one Flash object - // on the page; it does not yet support multiple Flash objects on - // the same page. - // - // Your code can detect whether the Flash player is installing or having - // its version revved in two ways. First, if dojox.flash detects that - // Flash installation needs to occur, it sets dojox.flash.info.installing - // to true. Second, you can detect if installation is necessary with the - // following callback: - // - // dojo.connect(dojox.flash, "installing", myInstance, "myCallback"); - // - // You can use this callback to delay further actions that might need Flash; - // when installation is finished the full page will be refreshed and the - // user will be placed back on your page with Flash installed. - // - // ------------------- - // Todo/Known Issues - // ------------------- - // * On Internet Explorer, after doing a basic install, the page is - // not refreshed or does not detect that Flash is now available. The way - // to fix this is to create a custom small Flash file that is pointed to - // during installation; when it is finished loading, it does a callback - // that says that Flash installation is complete on IE, and we can proceed - // to initialize the dojox.flash subsystem. - // * Things aren't super tested for sending complex objects to Flash - // methods, since Dojo Storage only needs strings - // - // Author- Brad Neuberg, http://codinginparadise.org -} - -dojox.flash = { - ready: false, - url: null, - - _visible: true, - _loadedListeners: new Array(), - _installingListeners: new Array(), - - setSwf: function(/* String */ url, /* boolean? */ visible){ - // summary: Sets the SWF files and versions we are using. - // url: String - // The URL to this Flash file. - // visible: boolean? - // Whether the Flash file is visible or not. If it is not visible we hide it off the - // screen. This defaults to true (i.e. the Flash file is visible). - this.url = url; - - if(typeof visible != "undefined"){ - this._visible = visible; - } - - // initialize ourselves - this._initialize(); - }, - - addLoadedListener: function(/* Function */ listener){ - // summary: - // Adds a listener to know when Flash is finished loading. - // Useful if you don't want a dependency on dojo.event. - // listener: Function - // A function that will be called when Flash is done loading. - - this._loadedListeners.push(listener); - }, - - addInstallingListener: function(/* Function */ listener){ - // summary: - // Adds a listener to know if Flash is being installed. - // Useful if you don't want a dependency on dojo.event. - // listener: Function - // A function that will be called if Flash is being - // installed - - this._installingListeners.push(listener); - }, - - loaded: function(){ - // summary: Called back when the Flash subsystem is finished loading. - // description: - // A callback when the Flash subsystem is finished loading and can be - // worked with. To be notified when Flash is finished loading, add a - // loaded listener: - // - // dojox.flash.addLoadedListener(loadedListener); - - dojox.flash.ready = true; - if(dojox.flash._loadedListeners.length > 0){ - for(var i = 0;i < dojox.flash._loadedListeners.length; i++){ - dojox.flash._loadedListeners[i].call(null); - } - } - }, - - installing: function(){ - // summary: Called if Flash is being installed. - // description: - // A callback to know if Flash is currently being installed or - // having its version revved. To be notified if Flash is installing, connect - // your callback to this method using the following: - // - // dojo.event.connect(dojox.flash, "installing", myInstance, "myCallback"); - - if(dojox.flash._installingListeners.length > 0){ - for(var i = 0; i < dojox.flash._installingListeners.length; i++){ - dojox.flash._installingListeners[i].call(null); - } - } - }, - - // Initializes dojox.flash. - _initialize: function(){ - //console.debug("dojox.flash._initialize"); - // see if we need to rev or install Flash on this platform - var installer = new dojox.flash.Install(); - dojox.flash.installer = installer; - - if(installer.needed() == true){ - installer.install(); - }else{ - // write the flash object into the page - dojox.flash.obj = new dojox.flash.Embed(this._visible); - dojox.flash.obj.write(); - - // setup the communicator - dojox.flash.comm = new dojox.flash.Communicator(); - } - } -}; - - -dojox.flash.Info = function(){ - // summary: A class that helps us determine whether Flash is available. - // description: - // A class that helps us determine whether Flash is available, - // it's major and minor versions, and what Flash version features should - // be used for Flash/JavaScript communication. Parts of this code - // are adapted from the automatic Flash plugin detection code autogenerated - // by the Macromedia Flash 8 authoring environment. - // - // An instance of this class can be accessed on dojox.flash.info after - // the page is finished loading. - // - // This constructor must be called before the page is finished loading. - - // Visual basic helper required to detect Flash Player ActiveX control - // version information on Internet Explorer - if(dojo.isIE){ - document.write([ - '<script language="VBScript" type="text/vbscript"\>', - 'Function VBGetSwfVer(i)', - ' on error resume next', - ' Dim swControl, swVersion', - ' swVersion = 0', - ' set swControl = CreateObject("ShockwaveFlash.ShockwaveFlash." + CStr(i))', - ' if (IsObject(swControl)) then', - ' swVersion = swControl.GetVariable("$version")', - ' end if', - ' VBGetSwfVer = swVersion', - 'End Function', - '</script\>'].join("\r\n")); - } - - this._detectVersion(); -} - -dojox.flash.Info.prototype = { - // version: String - // The full version string, such as "8r22". - version: -1, - - // versionMajor, versionMinor, versionRevision: String - // The major, minor, and revisions of the plugin. For example, if the - // plugin is 8r22, then the major version is 8, the minor version is 0, - // and the revision is 22. - versionMajor: -1, - versionMinor: -1, - versionRevision: -1, - - // capable: Boolean - // Whether this platform has Flash already installed. - capable: false, - - // installing: Boolean - // Set if we are in the middle of a Flash installation session. - installing: false, - - isVersionOrAbove: function( - /* int */ reqMajorVer, - /* int */ reqMinorVer, - /* int */ reqVer){ /* Boolean */ - // summary: - // Asserts that this environment has the given major, minor, and revision - // numbers for the Flash player. - // description: - // Asserts that this environment has the given major, minor, and revision - // numbers for the Flash player. - // - // Example- To test for Flash Player 7r14: - // - // dojox.flash.info.isVersionOrAbove(7, 0, 14) - // returns: - // Returns true if the player is equal - // or above the given version, false otherwise. - - // make the revision a decimal (i.e. transform revision 14 into - // 0.14 - reqVer = parseFloat("." + reqVer); - - if(this.versionMajor >= reqMajorVer && this.versionMinor >= reqMinorVer - && this.versionRevision >= reqVer){ - return true; - }else{ - return false; - } - }, - - _detectVersion: function(){ - var versionStr; - - // loop backwards through the versions until we find the newest version - for(var testVersion = 25; testVersion > 0; testVersion--){ - if(dojo.isIE){ - versionStr = VBGetSwfVer(testVersion); - }else{ - versionStr = this._JSFlashInfo(testVersion); - } - - if(versionStr == -1 ){ - this.capable = false; - return; - }else if(versionStr != 0){ - var versionArray; - if(dojo.isIE){ - var tempArray = versionStr.split(" "); - var tempString = tempArray[1]; - versionArray = tempString.split(","); - }else{ - versionArray = versionStr.split("."); - } - - this.versionMajor = versionArray[0]; - this.versionMinor = versionArray[1]; - this.versionRevision = versionArray[2]; - - // 7.0r24 == 7.24 - var versionString = this.versionMajor + "." + this.versionRevision; - this.version = parseFloat(versionString); - - this.capable = true; - - break; - } - } - }, - - // JavaScript helper required to detect Flash Player PlugIn version - // information. Internet Explorer uses a corresponding Visual Basic - // version to interact with the Flash ActiveX control. - _JSFlashInfo: function(testVersion){ - // NS/Opera version >= 3 check for Flash plugin in plugin array - if(navigator.plugins != null && navigator.plugins.length > 0){ - if(navigator.plugins["Shockwave Flash 2.0"] || - navigator.plugins["Shockwave Flash"]){ - var swVer2 = navigator.plugins["Shockwave Flash 2.0"] ? " 2.0" : ""; - var flashDescription = navigator.plugins["Shockwave Flash" + swVer2].description; - var descArray = flashDescription.split(" "); - var tempArrayMajor = descArray[2].split("."); - var versionMajor = tempArrayMajor[0]; - var versionMinor = tempArrayMajor[1]; - if(descArray[3] != ""){ - var tempArrayMinor = descArray[3].split("r"); - }else{ - var tempArrayMinor = descArray[4].split("r"); - } - var versionRevision = tempArrayMinor[1] > 0 ? tempArrayMinor[1] : 0; - var version = versionMajor + "." + versionMinor + "." - + versionRevision; - - return version; - } - } - - return -1; - } -}; - -dojox.flash.Embed = function(visible){ - // summary: A class that is used to write out the Flash object into the page. - // description: - // Writes out the necessary tags to embed a Flash file into the page. Note that - // these tags are written out as the page is loaded using document.write, so - // you must call this class before the page has finished loading. - - this._visible = visible; -} - -dojox.flash.Embed.prototype = { - // width: int - // The width of this Flash applet. The default is the minimal width - // necessary to show the Flash settings dialog. Current value is - // 215 pixels. - width: 215, - - // height: int - // The height of this Flash applet. The default is the minimal height - // necessary to show the Flash settings dialog. Current value is - // 138 pixels. - height: 138, - - // id: String - // The id of the Flash object. Current value is 'flashObject'. - id: "flashObject", - - // Controls whether this is a visible Flash applet or not. - _visible: true, - - protocol: function(){ - switch(window.location.protocol){ - case "https:": - return "https"; - break; - default: - return "http"; - break; - } - }, - - write: function(/* Boolean? */ doExpressInstall){ - // summary: Writes the Flash into the page. - // description: - // This must be called before the page - // is finished loading. - // doExpressInstall: Boolean - // Whether to write out Express Install - // information. Optional value; defaults to false. - - // determine our container div's styling - var containerStyle = ""; - containerStyle += ("width: " + this.width + "px; "); - containerStyle += ("height: " + this.height + "px; "); - if(!this._visible){ - containerStyle += "position: absolute; z-index: 10000; top: -1000px; left: -1000px; "; - } - - // figure out the SWF file to get and how to write out the correct HTML - // for this Flash version - var objectHTML; - var swfloc = dojox.flash.url; - var swflocObject = swfloc; - var swflocEmbed = swfloc; - var dojoUrl = dojo.baseUrl; - if(doExpressInstall){ - // the location to redirect to after installing - var redirectURL = escape(window.location); - document.title = document.title.slice(0, 47) + " - Flash Player Installation"; - var docTitle = escape(document.title); - swflocObject += "?MMredirectURL=" + redirectURL - + "&MMplayerType=ActiveX" - + "&MMdoctitle=" + docTitle - + "&baseUrl=" + escape(dojoUrl); - swflocEmbed += "?MMredirectURL=" + redirectURL - + "&MMplayerType=PlugIn" - + "&baseUrl=" + escape(dojoUrl); - }else{ - // IE/Flash has an evil bug that shows up some time: if we load the - // Flash and it isn't in the cache, ExternalInterface works fine -- - // however, the second time when its loaded from the cache a timing - // bug can keep ExternalInterface from working. The trick below - // simply invalidates the Flash object in the cache all the time to - // keep it loading fresh. -- Brad Neuberg - swflocObject += "?cachebust=" + new Date().getTime(); - } - - if(swflocEmbed.indexOf("?") == -1){ - swflocEmbed += '?baseUrl='+escape(dojoUrl); - }else{ - swflocEmbed += '&baseUrl='+escape(dojoUrl); - } - - objectHTML = - '<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" ' - + 'codebase="' - + this.protocol() - + '://fpdownload.macromedia.com/pub/shockwave/cabs/flash/' - + 'swflash.cab#version=8,0,0,0"\n ' - + 'width="' + this.width + '"\n ' - + 'height="' + this.height + '"\n ' - + 'id="' + this.id + '"\n ' - + 'name="' + this.id + '"\n ' - + 'align="middle">\n ' - + '<param name="allowScriptAccess" value="sameDomain"></param>\n ' - + '<param name="movie" value="' + swflocObject + '"></param>\n ' - + '<param name="quality" value="high"></param>\n ' - + '<param name="bgcolor" value="#ffffff"></param>\n ' - + '<embed src="' + swflocEmbed + '" ' - + 'quality="high" ' - + 'bgcolor="#ffffff" ' - + 'width="' + this.width + '" ' - + 'height="' + this.height + '" ' - + 'id="' + this.id + 'Embed' + '" ' - + 'name="' + this.id + '" ' - + 'swLiveConnect="true" ' - + 'align="middle" ' - + 'allowScriptAccess="sameDomain" ' - + 'type="application/x-shockwave-flash" ' - + 'pluginspage="' - + this.protocol() - +'://www.macromedia.com/go/getflashplayer" ' - + '></embed>\n' - + '</object>\n'; - - // using same mechanism on all browsers now to write out - // Flash object into page - - // document.write no longer works correctly - // due to Eolas patent workaround in IE; - // nothing happens (i.e. object doesn't - // go into page if we use it) - dojo.connect(dojo, "loaded", dojo.hitch(this, function(){ - var div = document.createElement("div"); - div.setAttribute("id", this.id + "Container"); - div.setAttribute("style", containerStyle); - div.innerHTML = objectHTML; - - var body = document.getElementsByTagName("body"); - if(!body || !body.length){ - throw new Error("No body tag for this page"); - } - body = body[0]; - body.appendChild(div); - })); - }, - - get: function(){ /* Object */ - // summary: Gets the Flash object DOM node. - if(dojo.isIE || dojo.isSafari){ - return document.getElementById(this.id); - }else{ - // different IDs on OBJECT and EMBED tags or - // else Firefox will return wrong one and - // communication won't work; - // also, document.getElementById() returns a - // plugin but ExternalInterface calls don't - // work on it so we have to use - // document[id] instead - return document[this.id + "Embed"]; - } - }, - - setVisible: function(/* Boolean */ visible){ - //console.debug("setVisible, visible="+visible); - - // summary: Sets the visibility of this Flash object. - var container = dojo.byId(this.id + "Container"); - if(visible == true){ - container.style.position = "absolute"; // IE -- Brad Neuberg - container.style.visibility = "visible"; - }else{ - container.style.position = "absolute"; - container.style.x = "-1000px"; - container.style.y = "-1000px"; - container.style.visibility = "hidden"; - } - }, - - center: function(){ - // summary: Centers the flash applet on the page. - - var elementWidth = this.width; - var elementHeight = this.height; - - var viewport = dijit.getViewport(); - - // compute the centered position - var x = viewport.l + (viewport.w - elementWidth) / 2; - var y = viewport.t + (viewport.h - elementHeight) / 2; - - // set the centered position - var container = dojo.byId(this.id + "Container"); - container.style.top = y + "px"; - container.style.left = x + "px"; - } -}; - - -dojox.flash.Communicator = function(){ - // summary: - // A class that is used to communicate between Flash and JavaScript. - // description: - // This class helps mediate Flash and JavaScript communication. Internally - // it uses Flash 8's ExternalInterface API, but adds functionality to fix - // various encoding bugs that ExternalInterface has. -} - -dojox.flash.Communicator.prototype = { - // Registers the existence of a Flash method that we can call with - // JavaScript, using Flash 8's ExternalInterface. - _addExternalInterfaceCallback: function(methodName){ - var wrapperCall = dojo.hitch(this, function(){ - // some browsers don't like us changing values in the 'arguments' array, so - // make a fresh copy of it - var methodArgs = new Array(arguments.length); - for(var i = 0; i < arguments.length; i++){ - methodArgs[i] = this._encodeData(arguments[i]); - } - - var results = this._execFlash(methodName, methodArgs); - results = this._decodeData(results); - - return results; - }); - - this[methodName] = wrapperCall; - }, - - // Encodes our data to get around ExternalInterface bugs that are still - // present even in Flash 9. - _encodeData: function(data){ - if(!data || typeof data != "string"){ - return data; - } - - // double encode all entity values, or they will be mis-decoded - // by Flash when returned - var entityRE = /\&([^;]*)\;/g; - data = data.replace(entityRE, "&$1;"); - - // entity encode XML-ish characters, or Flash's broken XML serializer - // breaks - data = data.replace(/</g, "<"); - data = data.replace(/>/g, ">"); - - // transforming \ into \\ doesn't work; just use a custom encoding - data = data.replace("\\", "&custom_backslash;"); - - data = data.replace(/\0/g, "\\0"); // null character - data = data.replace(/\"/g, """); - - return data; - }, - - // Decodes our data to get around ExternalInterface bugs that are still - // present even in Flash 9. - _decodeData: function(data){ - // wierdly enough, Flash sometimes returns the result as an - // 'object' that is actually an array, rather than as a String; - // detect this by looking for a length property; for IE - // we also make sure that we aren't dealing with a typeof string - // since string objects have length property there - if(data && data.length && typeof data != "string"){ - data = data[0]; - } - - if(!data || typeof data != "string"){ - return data; - } - - // certain XMLish characters break Flash's wire serialization for - // ExternalInterface; these are encoded on the - // DojoExternalInterface side into a custom encoding, rather than - // the standard entity encoding, because otherwise we won't be able to - // differentiate between our own encoding and any entity characters - // that are being used in the string itself - data = data.replace(/\&custom_lt\;/g, "<"); - data = data.replace(/\&custom_gt\;/g, ">"); - data = data.replace(/\&custom_backslash\;/g, '\\'); - - // needed for IE; \0 is the NULL character - data = data.replace(/\\0/g, "\0"); - - return data; - }, - - // Executes a Flash method; called from the JavaScript wrapper proxy we - // create on dojox.flash.comm. - _execFlash: function(methodName, methodArgs){ - var plugin = dojox.flash.obj.get(); - methodArgs = (methodArgs) ? methodArgs : []; - - // encode arguments that are strings - for(var i = 0; i < methodArgs; i++){ - if(typeof methodArgs[i] == "string"){ - methodArgs[i] = this._encodeData(methodArgs[i]); - } - } - - // we use this gnarly hack below instead of - // plugin[methodName] for two reasons: - // 1) plugin[methodName] has no call() method, which - // means we can't pass in multiple arguments dynamically - // to a Flash method -- we can only have one - // 2) On IE plugin[methodName] returns undefined -- - // plugin[methodName] used to work on IE when we - // used document.write but doesn't now that - // we use dynamic DOM insertion of the Flash object - // -- Brad Neuberg - var flashExec = function(){ - return eval(plugin.CallFunction( - "<invoke name=\"" + methodName - + "\" returntype=\"javascript\">" - + __flash__argumentsToXML(methodArgs, 0) - + "</invoke>")); - }; - var results = flashExec.call(methodArgs); - - if(typeof results == "string"){ - results = this._decodeData(results); - } - - return results; - } -} - -// FIXME: dojo.declare()-ify this - -// TODO: I did not test the Install code when I refactored Dojo Flash from 0.4 to -// 1.0, so am not sure if it works. If Flash is not present I now prefer -// that Gears is installed instead of Flash because GearsStorageProvider is -// much easier to work with than Flash's hacky ExternalInteface. -// -- Brad Neuberg -dojox.flash.Install = function(){ - // summary: Helps install Flash plugin if needed. - // description: - // Figures out the best way to automatically install the Flash plugin - // for this browser and platform. Also determines if installation or - // revving of the current plugin is needed on this platform. -} - -dojox.flash.Install.prototype = { - needed: function(){ /* Boolean */ - // summary: - // Determines if installation or revving of the current plugin is - // needed. - - // do we even have flash? - if(dojox.flash.info.capable == false){ - return true; - } - - // Must have ExternalInterface which came in Flash 8 - if(!dojox.flash.info.isVersionOrAbove(8, 0, 0)){ - return true; - } - - // otherwise we don't need installation - return false; - }, - - install: function(){ - // summary: Performs installation or revving of the Flash plugin. - - // indicate that we are installing - dojox.flash.info.installing = true; - dojox.flash.installing(); - - if(dojox.flash.info.capable == false){ // we have no Flash at all - // write out a simple Flash object to force the browser to prompt - // the user to install things - var installObj = new dojox.flash.Embed(false); - installObj.write(); // write out HTML for Flash - }else if(dojox.flash.info.isVersionOrAbove(6, 0, 65)){ // Express Install - var installObj = new dojox.flash.Embed(false); - installObj.write(true); // write out HTML for Flash 8 version+ - installObj.setVisible(true); - installObj.center(); - }else{ // older Flash install than version 6r65 - alert("This content requires a more recent version of the Macromedia " - +" Flash Player."); - window.location.href = + dojox.flash.Embed.protocol() + - "://www.macromedia.com/go/getflashplayer"; - } - }, - - // Called when the Express Install is either finished, failed, or was - // rejected by the user. - _onInstallStatus: function(msg){ - if (msg == "Download.Complete"){ - // Installation is complete. - dojox.flash._initialize(); - }else if(msg == "Download.Cancelled"){ - alert("This content requires a more recent version of the Macromedia " - +" Flash Player."); - window.location.href = dojox.flash.Embed.protocol() + - "://www.macromedia.com/go/getflashplayer"; - }else if (msg == "Download.Failed"){ - // The end user failed to download the installer due to a network failure - alert("There was an error downloading the Flash Player update. " - + "Please try again later, or visit macromedia.com to download " - + "the latest version of the Flash plugin."); - } - } -} - -// find out if Flash is installed -dojox.flash.info = new dojox.flash.Info(); - -// vim:ts=4:noet:tw=0: - -} |