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Diffstat (limited to 'includes/js/dojo/dnd/Mover.js')
-rw-r--r-- | includes/js/dojo/dnd/Mover.js | 84 |
1 files changed, 0 insertions, 84 deletions
diff --git a/includes/js/dojo/dnd/Mover.js b/includes/js/dojo/dnd/Mover.js deleted file mode 100644 index 94f84f1..0000000 --- a/includes/js/dojo/dnd/Mover.js +++ /dev/null @@ -1,84 +0,0 @@ -if(!dojo._hasResource["dojo.dnd.Mover"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. -dojo._hasResource["dojo.dnd.Mover"] = true; -dojo.provide("dojo.dnd.Mover"); - -dojo.require("dojo.dnd.common"); -dojo.require("dojo.dnd.autoscroll"); - -dojo.declare("dojo.dnd.Mover", null, { - constructor: function(node, e, host){ - // summary: an object, which makes a node follow the mouse, - // used as a default mover, and as a base class for custom movers - // node: Node: a node (or node's id) to be moved - // e: Event: a mouse event, which started the move; - // only pageX and pageY properties are used - // host: Object?: object which implements the functionality of the move, - // and defines proper events (onMoveStart and onMoveStop) - this.node = dojo.byId(node); - this.marginBox = {l: e.pageX, t: e.pageY}; - this.mouseButton = e.button; - var h = this.host = host, d = node.ownerDocument, - firstEvent = dojo.connect(d, "onmousemove", this, "onFirstMove"); - this.events = [ - dojo.connect(d, "onmousemove", this, "onMouseMove"), - dojo.connect(d, "onmouseup", this, "onMouseUp"), - // cancel text selection and text dragging - dojo.connect(d, "ondragstart", dojo, "stopEvent"), - dojo.connect(d, "onselectstart", dojo, "stopEvent"), - firstEvent - ]; - // notify that the move has started - if(h && h.onMoveStart){ - h.onMoveStart(this); - } - }, - // mouse event processors - onMouseMove: function(e){ - // summary: event processor for onmousemove - // e: Event: mouse event - dojo.dnd.autoScroll(e); - var m = this.marginBox; - this.host.onMove(this, {l: m.l + e.pageX, t: m.t + e.pageY}); - }, - onMouseUp: function(e){ - if(this.mouseButton == e.button){ - this.destroy(); - } - }, - // utilities - onFirstMove: function(){ - // summary: makes the node absolute; it is meant to be called only once - var s = this.node.style, l, t; - switch(s.position){ - case "relative": - case "absolute": - // assume that left and top values are in pixels already - l = Math.round(parseFloat(s.left)); - t = Math.round(parseFloat(s.top)); - break; - default: - s.position = "absolute"; // enforcing the absolute mode - var m = dojo.marginBox(this.node); - l = m.l; - t = m.t; - break; - } - this.marginBox.l = l - this.marginBox.l; - this.marginBox.t = t - this.marginBox.t; - this.host.onFirstMove(this); - dojo.disconnect(this.events.pop()); - }, - destroy: function(){ - // summary: stops the move, deletes all references, so the object can be garbage-collected - dojo.forEach(this.events, dojo.disconnect); - // undo global settings - var h = this.host; - if(h && h.onMoveStop){ - h.onMoveStop(this); - } - // destroy objects - this.events = this.node = null; - } -}); - -} |