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author | mensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f> | 2008-11-14 15:39:19 +0000 |
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committer | mensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f> | 2008-11-14 15:39:19 +0000 |
commit | 1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch) | |
tree | 3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojox/widget/Rating.js | |
parent | 104d59099e048688c4dbac37d72137006e396558 (diff) | |
download | semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.bz2 |
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
Diffstat (limited to 'includes/js/dojox/widget/Rating.js')
-rw-r--r-- | includes/js/dojox/widget/Rating.js | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/includes/js/dojox/widget/Rating.js b/includes/js/dojox/widget/Rating.js deleted file mode 100644 index 8f12d62..0000000 --- a/includes/js/dojox/widget/Rating.js +++ /dev/null @@ -1,90 +0,0 @@ -if(!dojo._hasResource["dojox.widget.Rating"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. -dojo._hasResource["dojox.widget.Rating"] = true; -dojo.provide("dojox.widget.Rating"); - -dojo.require("dijit.form._FormWidget"); - -dojo.declare("dojox.widget.Rating", - dijit.form._FormWidget,{ - // summary: - // A widget for rating using stars. - // - // required: Boolean - // TODO: Can be true or false, default is false. - // required: false, - - templateString: null, - - // numStars: Integer - // The number of stars to show, default is 3. - numStars: 3, - // value: Integer - // The current value of the Rating - value: 0, - - constructor:function(params){ - // Build the templateString. The number of stars is given by this.numStars, - // which is normally an attribute to the widget node. - dojo.mixin(this, params); - - // TODO actually "dijitInline" should be applied to the surrounding div, but FF2 - // screws up when we dojo.query() for the star nodes, it orders them randomly, because of the use - // of display:--moz-inline-box ... very strange bug - // Since using ul and li in combintaion with dijitInline this problem doesnt exist anymore. - - // The focusNode is normally used to store the value, i dont know if that is right here, but seems standard for _FormWidgets - var tpl = '<div dojoAttachPoint="domNode" class="dojoxRating dijitInline">' + - '<input type="hidden" value="0" dojoAttachPoint="focusNode" /><ul>${stars}</ul>' + - '</div>'; - // the value-attribute is used to "read" the value for processing in the widget class --> - var starTpl = '<li class="dojoxRatingStar dijitInline" dojoAttachEvent="onclick:onStarClick,onmouseover:_onMouse,onmouseout:_onMouse" value="${value}"></li>'; - var rendered = ""; - for(var i = 0; i < this.numStars; i++){ - rendered += dojo.string.substitute(starTpl, {value:i+1}); - } - this.templateString = dojo.string.substitute(tpl, {stars:rendered}); - }, - - postCreate: function(){ - this.inherited(arguments); - this._renderStars(this.value); - }, - - _onMouse: function(evt){ - this.inherited(arguments); - if(this._hovering){ - var hoverValue = +dojo.attr(evt.target, "value"); - this.onMouseOver(evt, hoverValue); - this._renderStars(hoverValue, true); - }else{ - this._renderStars(this.value); - } - }, - - _renderStars: function(value, hover){ - // summary: Render the stars depending on the value. - dojo.query(".dojoxRatingStar", this.domNode).forEach(function(star, i){ - if(i + 1 > value){ - dojo.removeClass(star, "dojoxRatingStarHover"); - dojo.removeClass(star, "dojoxRatingStarChecked"); - }else{ - dojo.removeClass(star, "dojoxRatingStar" + (hover ? "Checked" : "Hover")); - dojo.addClass(star, "dojoxRatingStar" + (hover ? "Hover" : "Checked")); - } - }); - }, - - onStarClick:function(/* Event */evt){ -// TODOC: needs summary - var newVal = +dojo.attr(evt.target, "value"); - this.setAttribute("value", newVal == this.value ? 0 : newVal); - this._renderStars(this.value); - this.onChange(this.value); // Do I have to call this by hand? - }, - - onMouseOver: function(/*evt, value*/){ - // summary: connect here if you like to, the value is passed to this function as the second parameter! - } -}); - -} |