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authormensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
committermensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
commit1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch)
tree3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojox/widget/Rating.js
parent104d59099e048688c4dbac37d72137006e396558 (diff)
downloadsemanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz
semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.bz2
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
Diffstat (limited to 'includes/js/dojox/widget/Rating.js')
-rw-r--r--includes/js/dojox/widget/Rating.js90
1 files changed, 0 insertions, 90 deletions
diff --git a/includes/js/dojox/widget/Rating.js b/includes/js/dojox/widget/Rating.js
deleted file mode 100644
index 8f12d62..0000000
--- a/includes/js/dojox/widget/Rating.js
+++ /dev/null
@@ -1,90 +0,0 @@
-if(!dojo._hasResource["dojox.widget.Rating"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.widget.Rating"] = true;
-dojo.provide("dojox.widget.Rating");
-
-dojo.require("dijit.form._FormWidget");
-
-dojo.declare("dojox.widget.Rating",
- dijit.form._FormWidget,{
- // summary:
- // A widget for rating using stars.
- //
- // required: Boolean
- // TODO: Can be true or false, default is false.
- // required: false,
-
- templateString: null,
-
- // numStars: Integer
- // The number of stars to show, default is 3.
- numStars: 3,
- // value: Integer
- // The current value of the Rating
- value: 0,
-
- constructor:function(params){
- // Build the templateString. The number of stars is given by this.numStars,
- // which is normally an attribute to the widget node.
- dojo.mixin(this, params);
-
- // TODO actually "dijitInline" should be applied to the surrounding div, but FF2
- // screws up when we dojo.query() for the star nodes, it orders them randomly, because of the use
- // of display:--moz-inline-box ... very strange bug
- // Since using ul and li in combintaion with dijitInline this problem doesnt exist anymore.
-
- // The focusNode is normally used to store the value, i dont know if that is right here, but seems standard for _FormWidgets
- var tpl = '<div dojoAttachPoint="domNode" class="dojoxRating dijitInline">' +
- '<input type="hidden" value="0" dojoAttachPoint="focusNode" /><ul>${stars}</ul>' +
- '</div>';
- // the value-attribute is used to "read" the value for processing in the widget class -->
- var starTpl = '<li class="dojoxRatingStar dijitInline" dojoAttachEvent="onclick:onStarClick,onmouseover:_onMouse,onmouseout:_onMouse" value="${value}"></li>';
- var rendered = "";
- for(var i = 0; i < this.numStars; i++){
- rendered += dojo.string.substitute(starTpl, {value:i+1});
- }
- this.templateString = dojo.string.substitute(tpl, {stars:rendered});
- },
-
- postCreate: function(){
- this.inherited(arguments);
- this._renderStars(this.value);
- },
-
- _onMouse: function(evt){
- this.inherited(arguments);
- if(this._hovering){
- var hoverValue = +dojo.attr(evt.target, "value");
- this.onMouseOver(evt, hoverValue);
- this._renderStars(hoverValue, true);
- }else{
- this._renderStars(this.value);
- }
- },
-
- _renderStars: function(value, hover){
- // summary: Render the stars depending on the value.
- dojo.query(".dojoxRatingStar", this.domNode).forEach(function(star, i){
- if(i + 1 > value){
- dojo.removeClass(star, "dojoxRatingStarHover");
- dojo.removeClass(star, "dojoxRatingStarChecked");
- }else{
- dojo.removeClass(star, "dojoxRatingStar" + (hover ? "Checked" : "Hover"));
- dojo.addClass(star, "dojoxRatingStar" + (hover ? "Hover" : "Checked"));
- }
- });
- },
-
- onStarClick:function(/* Event */evt){
-// TODOC: needs summary
- var newVal = +dojo.attr(evt.target, "value");
- this.setAttribute("value", newVal == this.value ? 0 : newVal);
- this._renderStars(this.value);
- this.onChange(this.value); // Do I have to call this by hand?
- },
-
- onMouseOver: function(/*evt, value*/){
- // summary: connect here if you like to, the value is passed to this function as the second parameter!
- }
-});
-
-}