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authormensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
committermensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
commit1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch)
tree3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojo/dnd
parent104d59099e048688c4dbac37d72137006e396558 (diff)
downloadsemanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz
semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.bz2
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
Diffstat (limited to 'includes/js/dojo/dnd')
-rw-r--r--includes/js/dojo/dnd/Avatar.js82
-rw-r--r--includes/js/dojo/dnd/Container.js311
-rw-r--r--includes/js/dojo/dnd/Manager.js180
-rw-r--r--includes/js/dojo/dnd/Moveable.js130
-rw-r--r--includes/js/dojo/dnd/Mover.js84
-rw-r--r--includes/js/dojo/dnd/Selector.js244
-rw-r--r--includes/js/dojo/dnd/Source.js393
-rw-r--r--includes/js/dojo/dnd/TimedMoveable.js66
-rw-r--r--includes/js/dojo/dnd/autoscroll.js103
-rw-r--r--includes/js/dojo/dnd/common.js35
-rw-r--r--includes/js/dojo/dnd/move.js202
11 files changed, 0 insertions, 1830 deletions
diff --git a/includes/js/dojo/dnd/Avatar.js b/includes/js/dojo/dnd/Avatar.js
deleted file mode 100644
index 33ccb07..0000000
--- a/includes/js/dojo/dnd/Avatar.js
+++ /dev/null
@@ -1,82 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Avatar"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Avatar"] = true;
-dojo.provide("dojo.dnd.Avatar");
-
-dojo.require("dojo.dnd.common");
-
-dojo.declare("dojo.dnd.Avatar", null, {
- // summary: an object, which represents transferred DnD items visually
- // manager: Object: a DnD manager object
-
- constructor: function(manager){
- this.manager = manager;
- this.construct();
- },
-
- // methods
- construct: function(){
- // summary: a constructor function;
- // it is separate so it can be (dynamically) overwritten in case of need
- var a = dojo.doc.createElement("table");
- a.className = "dojoDndAvatar";
- a.style.position = "absolute";
- a.style.zIndex = 1999;
- a.style.margin = "0px"; // to avoid dojo.marginBox() problems with table's margins
- var b = dojo.doc.createElement("tbody");
- var tr = dojo.doc.createElement("tr");
- tr.className = "dojoDndAvatarHeader";
- var td = dojo.doc.createElement("td");
- td.innerHTML = this._generateText();
- tr.appendChild(td);
- dojo.style(tr, "opacity", 0.9);
- b.appendChild(tr);
- var k = Math.min(5, this.manager.nodes.length);
- var source = this.manager.source;
- for(var i = 0; i < k; ++i){
- tr = dojo.doc.createElement("tr");
- tr.className = "dojoDndAvatarItem";
- td = dojo.doc.createElement("td");
- if(source.creator){
- // create an avatar representation of the node
- node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node;
- }else{
- // or just clone the node and hope it works
- node = this.manager.nodes[i].cloneNode(true);
- if(node.tagName.toLowerCase() == "tr"){
- // insert extra table nodes
- var table = dojo.doc.createElement("table"),
- tbody = dojo.doc.createElement("tbody");
- tbody.appendChild(node);
- table.appendChild(tbody);
- node = table;
- }
- }
- node.id = "";
- td.appendChild(node);
- tr.appendChild(td);
- dojo.style(tr, "opacity", (9 - i) / 10);
- b.appendChild(tr);
- }
- a.appendChild(b);
- this.node = a;
- },
- destroy: function(){
- // summary: a desctructor for the avatar, called to remove all references so it can be garbage-collected
- dojo._destroyElement(this.node);
- this.node = false;
- },
- update: function(){
- // summary: updates the avatar to reflect the current DnD state
- dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop");
- // replace text
- dojo.query("tr.dojoDndAvatarHeader td").forEach(function(node){
- node.innerHTML = this._generateText();
- }, this);
- },
- _generateText: function(){
- // summary: generates a proper text to reflect copying or moving of items
- return this.manager.nodes.length.toString();
- }
-});
-
-}
diff --git a/includes/js/dojo/dnd/Container.js b/includes/js/dojo/dnd/Container.js
deleted file mode 100644
index 92b3211..0000000
--- a/includes/js/dojo/dnd/Container.js
+++ /dev/null
@@ -1,311 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Container"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Container"] = true;
-dojo.provide("dojo.dnd.Container");
-
-dojo.require("dojo.dnd.common");
-dojo.require("dojo.parser");
-
-/*
- Container states:
- "" - normal state
- "Over" - mouse over a container
- Container item states:
- "" - normal state
- "Over" - mouse over a container item
-*/
-
-dojo.declare("dojo.dnd.Container", null, {
- // summary: a Container object, which knows when mouse hovers over it,
- // and know over which element it hovers
-
- // object attributes (for markup)
- skipForm: false,
-
- constructor: function(node, params){
- // summary: a constructor of the Container
- // node: Node: node or node's id to build the container on
- // params: Object: a dict of parameters, recognized parameters are:
- // creator: Function: a creator function, which takes a data item, and returns an object like that:
- // {node: newNode, data: usedData, type: arrayOfStrings}
- // skipForm: Boolean: don't start the drag operation, if clicked on form elements
- // _skipStartup: Boolean: skip startup(), which collects children, for deferred initialization
- // (this is used in the markup mode)
- this.node = dojo.byId(node);
- if(!params){ params = {}; }
- this.creator = params.creator || null;
- this.skipForm = params.skipForm;
- this.defaultCreator = dojo.dnd._defaultCreator(this.node);
-
- // class-specific variables
- this.map = {};
- this.current = null;
-
- // states
- this.containerState = "";
- dojo.addClass(this.node, "dojoDndContainer");
-
- // mark up children
- if(!(params && params._skipStartup)){
- this.startup();
- }
-
- // set up events
- this.events = [
- dojo.connect(this.node, "onmouseover", this, "onMouseOver"),
- dojo.connect(this.node, "onmouseout", this, "onMouseOut"),
- // cancel text selection and text dragging
- dojo.connect(this.node, "ondragstart", this, "onSelectStart"),
- dojo.connect(this.node, "onselectstart", this, "onSelectStart")
- ];
- },
-
- // object attributes (for markup)
- creator: function(){}, // creator function, dummy at the moment
-
- // abstract access to the map
- getItem: function(/*String*/ key){
- // summary: returns a data item by its key (id)
- return this.map[key]; // Object
- },
- setItem: function(/*String*/ key, /*Object*/ data){
- // summary: associates a data item with its key (id)
- this.map[key] = data;
- },
- delItem: function(/*String*/ key){
- // summary: removes a data item from the map by its key (id)
- delete this.map[key];
- },
- forInItems: function(/*Function*/ f, /*Object?*/ o){
- // summary: iterates over a data map skipping members, which
- // are present in the empty object (IE and/or 3rd-party libraries).
- o = o || dojo.global;
- var m = this.map, e = dojo.dnd._empty;
- for(var i in this.map){
- if(i in e){ continue; }
- f.call(o, m[i], i, m);
- }
- },
- clearItems: function(){
- // summary: removes all data items from the map
- this.map = {};
- },
-
- // methods
- getAllNodes: function(){
- // summary: returns a list (an array) of all valid child nodes
- return dojo.query("> .dojoDndItem", this.parent); // NodeList
- },
- insertNodes: function(data, before, anchor){
- // summary: inserts an array of new nodes before/after an anchor node
- // data: Array: a list of data items, which should be processed by the creator function
- // before: Boolean: insert before the anchor, if true, and after the anchor otherwise
- // anchor: Node: the anchor node to be used as a point of insertion
- if(!this.parent.firstChild){
- anchor = null;
- }else if(before){
- if(!anchor){
- anchor = this.parent.firstChild;
- }
- }else{
- if(anchor){
- anchor = anchor.nextSibling;
- }
- }
- if(anchor){
- for(var i = 0; i < data.length; ++i){
- var t = this._normalizedCreator(data[i]);
- this.setItem(t.node.id, {data: t.data, type: t.type});
- this.parent.insertBefore(t.node, anchor);
- }
- }else{
- for(var i = 0; i < data.length; ++i){
- var t = this._normalizedCreator(data[i]);
- this.setItem(t.node.id, {data: t.data, type: t.type});
- this.parent.appendChild(t.node);
- }
- }
- return this; // self
- },
- destroy: function(){
- // summary: prepares the object to be garbage-collected
- dojo.forEach(this.events, dojo.disconnect);
- this.clearItems();
- this.node = this.parent = this.current;
- },
-
- // markup methods
- markupFactory: function(params, node){
- params._skipStartup = true;
- return new dojo.dnd.Container(node, params);
- },
- startup: function(){
- // summary: collects valid child items and populate the map
-
- // set up the real parent node
- this.parent = this.node;
- if(this.parent.tagName.toLowerCase() == "table"){
- var c = this.parent.getElementsByTagName("tbody");
- if(c && c.length){ this.parent = c[0]; }
- }
-
- // process specially marked children
- this.getAllNodes().forEach(function(node){
- if(!node.id){ node.id = dojo.dnd.getUniqueId(); }
- var type = node.getAttribute("dndType"),
- data = node.getAttribute("dndData");
- this.setItem(node.id, {
- data: data ? data : node.innerHTML,
- type: type ? type.split(/\s*,\s*/) : ["text"]
- });
- }, this);
- },
-
- // mouse events
- onMouseOver: function(e){
- // summary: event processor for onmouseover
- // e: Event: mouse event
- var n = e.relatedTarget;
- while(n){
- if(n == this.node){ break; }
- try{
- n = n.parentNode;
- }catch(x){
- n = null;
- }
- }
- if(!n){
- this._changeState("Container", "Over");
- this.onOverEvent();
- }
- n = this._getChildByEvent(e);
- if(this.current == n){ return; }
- if(this.current){ this._removeItemClass(this.current, "Over"); }
- if(n){ this._addItemClass(n, "Over"); }
- this.current = n;
- },
- onMouseOut: function(e){
- // summary: event processor for onmouseout
- // e: Event: mouse event
- for(var n = e.relatedTarget; n;){
- if(n == this.node){ return; }
- try{
- n = n.parentNode;
- }catch(x){
- n = null;
- }
- }
- if(this.current){
- this._removeItemClass(this.current, "Over");
- this.current = null;
- }
- this._changeState("Container", "");
- this.onOutEvent();
- },
- onSelectStart: function(e){
- // summary: event processor for onselectevent and ondragevent
- // e: Event: mouse event
- if(!this.skipForm || !dojo.dnd.isFormElement(e)){
- dojo.stopEvent(e);
- }
- },
-
- // utilities
- onOverEvent: function(){
- // summary: this function is called once, when mouse is over our container
- },
- onOutEvent: function(){
- // summary: this function is called once, when mouse is out of our container
- },
- _changeState: function(type, newState){
- // summary: changes a named state to new state value
- // type: String: a name of the state to change
- // newState: String: new state
- var prefix = "dojoDnd" + type;
- var state = type.toLowerCase() + "State";
- //dojo.replaceClass(this.node, prefix + newState, prefix + this[state]);
- dojo.removeClass(this.node, prefix + this[state]);
- dojo.addClass(this.node, prefix + newState);
- this[state] = newState;
- },
- _addItemClass: function(node, type){
- // summary: adds a class with prefix "dojoDndItem"
- // node: Node: a node
- // type: String: a variable suffix for a class name
- dojo.addClass(node, "dojoDndItem" + type);
- },
- _removeItemClass: function(node, type){
- // summary: removes a class with prefix "dojoDndItem"
- // node: Node: a node
- // type: String: a variable suffix for a class name
- dojo.removeClass(node, "dojoDndItem" + type);
- },
- _getChildByEvent: function(e){
- // summary: gets a child, which is under the mouse at the moment, or null
- // e: Event: a mouse event
- var node = e.target;
- if(node){
- for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){
- if(parent == this.parent && dojo.hasClass(node, "dojoDndItem")){ return node; }
- }
- }
- return null;
- },
- _normalizedCreator: function(item, hint){
- // summary: adds all necessary data to the output of the user-supplied creator function
- var t = (this.creator ? this.creator : this.defaultCreator)(item, hint);
- if(!dojo.isArray(t.type)){ t.type = ["text"]; }
- if(!t.node.id){ t.node.id = dojo.dnd.getUniqueId(); }
- dojo.addClass(t.node, "dojoDndItem");
- return t;
- }
-});
-
-dojo.dnd._createNode = function(tag){
- // summary: returns a function, which creates an element of given tag
- // (SPAN by default) and sets its innerHTML to given text
- // tag: String: a tag name or empty for SPAN
- if(!tag){ return dojo.dnd._createSpan; }
- return function(text){ // Function
- var n = dojo.doc.createElement(tag);
- n.innerHTML = text;
- return n;
- };
-};
-
-dojo.dnd._createTrTd = function(text){
- // summary: creates a TR/TD structure with given text as an innerHTML of TD
- // text: String: a text for TD
- var tr = dojo.doc.createElement("tr");
- var td = dojo.doc.createElement("td");
- td.innerHTML = text;
- tr.appendChild(td);
- return tr; // Node
-};
-
-dojo.dnd._createSpan = function(text){
- // summary: creates a SPAN element with given text as its innerHTML
- // text: String: a text for SPAN
- var n = dojo.doc.createElement("span");
- n.innerHTML = text;
- return n; // Node
-};
-
-// dojo.dnd._defaultCreatorNodes: Object: a dicitionary, which maps container tag names to child tag names
-dojo.dnd._defaultCreatorNodes = {ul: "li", ol: "li", div: "div", p: "div"};
-
-dojo.dnd._defaultCreator = function(node){
- // summary: takes a container node, and returns an appropriate creator function
- // node: Node: a container node
- var tag = node.tagName.toLowerCase();
- var c = tag == "table" ? dojo.dnd._createTrTd : dojo.dnd._createNode(dojo.dnd._defaultCreatorNodes[tag]);
- return function(item, hint){ // Function
- var isObj = dojo.isObject(item) && item;
- var data = (isObj && item.data) ? item.data : item;
- var type = (isObj && item.type) ? item.type : ["text"];
- var t = String(data), n = (hint == "avatar" ? dojo.dnd._createSpan : c)(t);
- n.id = dojo.dnd.getUniqueId();
- return {node: n, data: data, type: type};
- };
-};
-
-}
diff --git a/includes/js/dojo/dnd/Manager.js b/includes/js/dojo/dnd/Manager.js
deleted file mode 100644
index 8044b42..0000000
--- a/includes/js/dojo/dnd/Manager.js
+++ /dev/null
@@ -1,180 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Manager"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Manager"] = true;
-dojo.provide("dojo.dnd.Manager");
-
-dojo.require("dojo.dnd.common");
-dojo.require("dojo.dnd.autoscroll");
-dojo.require("dojo.dnd.Avatar");
-
-dojo.declare("dojo.dnd.Manager", null, {
- // summary: the manager of DnD operations (usually a singleton)
- constructor: function(){
- this.avatar = null;
- this.source = null;
- this.nodes = [];
- this.copy = true;
- this.target = null;
- this.canDropFlag = false;
- this.events = [];
- },
-
- // avatar's offset from the mouse
- OFFSET_X: 16,
- OFFSET_Y: 16,
-
- // methods
- overSource: function(source){
- // summary: called when a source detected a mouse-over conditiion
- // source: Object: the reporter
- if(this.avatar){
- this.target = (source && source.targetState != "Disabled") ? source : null;
- this.avatar.update();
- }
- dojo.publish("/dnd/source/over", [source]);
- },
- outSource: function(source){
- // summary: called when a source detected a mouse-out conditiion
- // source: Object: the reporter
- if(this.avatar){
- if(this.target == source){
- this.target = null;
- this.canDropFlag = false;
- this.avatar.update();
- dojo.publish("/dnd/source/over", [null]);
- }
- }else{
- dojo.publish("/dnd/source/over", [null]);
- }
- },
- startDrag: function(source, nodes, copy){
- // summary: called to initiate the DnD operation
- // source: Object: the source which provides items
- // nodes: Array: the list of transferred items
- // copy: Boolean: copy items, if true, move items otherwise
- this.source = source;
- this.nodes = nodes;
- this.copy = Boolean(copy); // normalizing to true boolean
- this.avatar = this.makeAvatar();
- dojo.body().appendChild(this.avatar.node);
- dojo.publish("/dnd/start", [source, nodes, this.copy]);
- this.events = [
- dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"),
- dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"),
- dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"),
- dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp")
- ];
- var c = "dojoDnd" + (copy ? "Copy" : "Move");
- dojo.addClass(dojo.body(), c);
- },
- canDrop: function(flag){
- // summary: called to notify if the current target can accept items
- var canDropFlag = Boolean(this.target && flag);
- if(this.canDropFlag != canDropFlag){
- this.canDropFlag = canDropFlag;
- this.avatar.update();
- }
- },
- stopDrag: function(){
- // summary: stop the DnD in progress
- dojo.removeClass(dojo.body(), "dojoDndCopy");
- dojo.removeClass(dojo.body(), "dojoDndMove");
- dojo.forEach(this.events, dojo.disconnect);
- this.events = [];
- this.avatar.destroy();
- this.avatar = null;
- this.source = null;
- this.nodes = [];
- },
- makeAvatar: function(){
- // summary: makes the avatar, it is separate to be overwritten dynamically, if needed
- return new dojo.dnd.Avatar(this);
- },
- updateAvatar: function(){
- // summary: updates the avatar, it is separate to be overwritten dynamically, if needed
- this.avatar.update();
- },
- // mouse event processors
- onMouseMove: function(e){
- // summary: event processor for onmousemove
- // e: Event: mouse event
- var a = this.avatar;
- if(a){
- //dojo.dnd.autoScrollNodes(e);
- dojo.dnd.autoScroll(e);
- var s = a.node.style;
- s.left = (e.pageX + this.OFFSET_X) + "px";
- s.top = (e.pageY + this.OFFSET_Y) + "px";
- var copy = Boolean(this.source.copyState(dojo.dnd.getCopyKeyState(e)));
- if(this.copy != copy){
- this._setCopyStatus(copy);
- }
- }
- },
- onMouseUp: function(e){
- // summary: event processor for onmouseup
- // e: Event: mouse event
- if(this.avatar && (!("mouseButton" in this.source) || this.source.mouseButton == e.button)){
- if(this.target && this.canDropFlag){
- var params = [this.source, this.nodes, Boolean(this.source.copyState(dojo.dnd.getCopyKeyState(e))), this.target];
- dojo.publish("/dnd/drop/before", params);
- dojo.publish("/dnd/drop", params);
- }else{
- dojo.publish("/dnd/cancel");
- }
- this.stopDrag();
- }
- },
- // keyboard event processors
- onKeyDown: function(e){
- // summary: event processor for onkeydown:
- // watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag
- // e: Event: keyboard event
- if(this.avatar){
- switch(e.keyCode){
- case dojo.keys.CTRL:
- var copy = Boolean(this.source.copyState(true));
- if(this.copy != copy){
- this._setCopyStatus(copy);
- }
- break;
- case dojo.keys.ESCAPE:
- dojo.publish("/dnd/cancel");
- this.stopDrag();
- break;
- }
- }
- },
- onKeyUp: function(e){
- // summary: event processor for onkeyup, watching for CTRL for copy/move status
- // e: Event: keyboard event
- if(this.avatar && e.keyCode == dojo.keys.CTRL){
- var copy = Boolean(this.source.copyState(false));
- if(this.copy != copy){
- this._setCopyStatus(copy);
- }
- }
- },
- // utilities
- _setCopyStatus: function(copy){
- // summary: changes the copy status
- // copy: Boolean: the copy status
- this.copy = copy;
- this.source._markDndStatus(this.copy);
- this.updateAvatar();
- dojo.removeClass(dojo.body(), "dojoDnd" + (this.copy ? "Move" : "Copy"));
- dojo.addClass(dojo.body(), "dojoDnd" + (this.copy ? "Copy" : "Move"));
- }
-});
-
-// summary: the manager singleton variable, can be overwritten, if needed
-dojo.dnd._manager = null;
-
-dojo.dnd.manager = function(){
- // summary: returns the current DnD manager, creates one if it is not created yet
- if(!dojo.dnd._manager){
- dojo.dnd._manager = new dojo.dnd.Manager();
- }
- return dojo.dnd._manager; // Object
-};
-
-}
diff --git a/includes/js/dojo/dnd/Moveable.js b/includes/js/dojo/dnd/Moveable.js
deleted file mode 100644
index e9fd805..0000000
--- a/includes/js/dojo/dnd/Moveable.js
+++ /dev/null
@@ -1,130 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Moveable"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Moveable"] = true;
-dojo.provide("dojo.dnd.Moveable");
-
-dojo.require("dojo.dnd.Mover");
-
-dojo.declare("dojo.dnd.Moveable", null, {
- // object attributes (for markup)
- handle: "",
- delay: 0,
- skip: false,
-
- constructor: function(node, params){
- // summary: an object, which makes a node moveable
- // node: Node: a node (or node's id) to be moved
- // params: Object: an optional object with additional parameters;
- // following parameters are recognized:
- // handle: Node: a node (or node's id), which is used as a mouse handle
- // if omitted, the node itself is used as a handle
- // delay: Number: delay move by this number of pixels
- // skip: Boolean: skip move of form elements
- // mover: Object: a constructor of custom Mover
- this.node = dojo.byId(node);
- if(!params){ params = {}; }
- this.handle = params.handle ? dojo.byId(params.handle) : null;
- if(!this.handle){ this.handle = this.node; }
- this.delay = params.delay > 0 ? params.delay : 0;
- this.skip = params.skip;
- this.mover = params.mover ? params.mover : dojo.dnd.Mover;
- this.events = [
- dojo.connect(this.handle, "onmousedown", this, "onMouseDown"),
- // cancel text selection and text dragging
- dojo.connect(this.handle, "ondragstart", this, "onSelectStart"),
- dojo.connect(this.handle, "onselectstart", this, "onSelectStart")
- ];
- },
-
- // markup methods
- markupFactory: function(params, node){
- return new dojo.dnd.Moveable(node, params);
- },
-
- // methods
- destroy: function(){
- // summary: stops watching for possible move, deletes all references, so the object can be garbage-collected
- dojo.forEach(this.events, dojo.disconnect);
- this.events = this.node = this.handle = null;
- },
-
- // mouse event processors
- onMouseDown: function(e){
- // summary: event processor for onmousedown, creates a Mover for the node
- // e: Event: mouse event
- if(this.skip && dojo.dnd.isFormElement(e)){ return; }
- if(this.delay){
- this.events.push(dojo.connect(this.handle, "onmousemove", this, "onMouseMove"));
- this.events.push(dojo.connect(this.handle, "onmouseup", this, "onMouseUp"));
- this._lastX = e.pageX;
- this._lastY = e.pageY;
- }else{
- new this.mover(this.node, e, this);
- }
- dojo.stopEvent(e);
- },
- onMouseMove: function(e){
- // summary: event processor for onmousemove, used only for delayed drags
- // e: Event: mouse event
- if(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay){
- this.onMouseUp(e);
- new this.mover(this.node, e, this);
- }
- dojo.stopEvent(e);
- },
- onMouseUp: function(e){
- // summary: event processor for onmouseup, used only for delayed delayed drags
- // e: Event: mouse event
- dojo.disconnect(this.events.pop());
- dojo.disconnect(this.events.pop());
- },
- onSelectStart: function(e){
- // summary: event processor for onselectevent and ondragevent
- // e: Event: mouse event
- if(!this.skip || !dojo.dnd.isFormElement(e)){
- dojo.stopEvent(e);
- }
- },
-
- // local events
- onMoveStart: function(/* dojo.dnd.Mover */ mover){
- // summary: called before every move operation
- dojo.publish("/dnd/move/start", [mover]);
- dojo.addClass(dojo.body(), "dojoMove");
- dojo.addClass(this.node, "dojoMoveItem");
- },
- onMoveStop: function(/* dojo.dnd.Mover */ mover){
- // summary: called after every move operation
- dojo.publish("/dnd/move/stop", [mover]);
- dojo.removeClass(dojo.body(), "dojoMove");
- dojo.removeClass(this.node, "dojoMoveItem");
- },
- onFirstMove: function(/* dojo.dnd.Mover */ mover){
- // summary: called during the very first move notification,
- // can be used to initialize coordinates, can be overwritten.
-
- // default implementation does nothing
- },
- onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
- // summary: called during every move notification,
- // should actually move the node, can be overwritten.
- this.onMoving(mover, leftTop);
- var s = mover.node.style;
- s.left = leftTop.l + "px";
- s.top = leftTop.t + "px";
- this.onMoved(mover, leftTop);
- },
- onMoving: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
- // summary: called before every incremental move,
- // can be overwritten.
-
- // default implementation does nothing
- },
- onMoved: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
- // summary: called after every incremental move,
- // can be overwritten.
-
- // default implementation does nothing
- }
-});
-
-}
diff --git a/includes/js/dojo/dnd/Mover.js b/includes/js/dojo/dnd/Mover.js
deleted file mode 100644
index 94f84f1..0000000
--- a/includes/js/dojo/dnd/Mover.js
+++ /dev/null
@@ -1,84 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Mover"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Mover"] = true;
-dojo.provide("dojo.dnd.Mover");
-
-dojo.require("dojo.dnd.common");
-dojo.require("dojo.dnd.autoscroll");
-
-dojo.declare("dojo.dnd.Mover", null, {
- constructor: function(node, e, host){
- // summary: an object, which makes a node follow the mouse,
- // used as a default mover, and as a base class for custom movers
- // node: Node: a node (or node's id) to be moved
- // e: Event: a mouse event, which started the move;
- // only pageX and pageY properties are used
- // host: Object?: object which implements the functionality of the move,
- // and defines proper events (onMoveStart and onMoveStop)
- this.node = dojo.byId(node);
- this.marginBox = {l: e.pageX, t: e.pageY};
- this.mouseButton = e.button;
- var h = this.host = host, d = node.ownerDocument,
- firstEvent = dojo.connect(d, "onmousemove", this, "onFirstMove");
- this.events = [
- dojo.connect(d, "onmousemove", this, "onMouseMove"),
- dojo.connect(d, "onmouseup", this, "onMouseUp"),
- // cancel text selection and text dragging
- dojo.connect(d, "ondragstart", dojo, "stopEvent"),
- dojo.connect(d, "onselectstart", dojo, "stopEvent"),
- firstEvent
- ];
- // notify that the move has started
- if(h && h.onMoveStart){
- h.onMoveStart(this);
- }
- },
- // mouse event processors
- onMouseMove: function(e){
- // summary: event processor for onmousemove
- // e: Event: mouse event
- dojo.dnd.autoScroll(e);
- var m = this.marginBox;
- this.host.onMove(this, {l: m.l + e.pageX, t: m.t + e.pageY});
- },
- onMouseUp: function(e){
- if(this.mouseButton == e.button){
- this.destroy();
- }
- },
- // utilities
- onFirstMove: function(){
- // summary: makes the node absolute; it is meant to be called only once
- var s = this.node.style, l, t;
- switch(s.position){
- case "relative":
- case "absolute":
- // assume that left and top values are in pixels already
- l = Math.round(parseFloat(s.left));
- t = Math.round(parseFloat(s.top));
- break;
- default:
- s.position = "absolute"; // enforcing the absolute mode
- var m = dojo.marginBox(this.node);
- l = m.l;
- t = m.t;
- break;
- }
- this.marginBox.l = l - this.marginBox.l;
- this.marginBox.t = t - this.marginBox.t;
- this.host.onFirstMove(this);
- dojo.disconnect(this.events.pop());
- },
- destroy: function(){
- // summary: stops the move, deletes all references, so the object can be garbage-collected
- dojo.forEach(this.events, dojo.disconnect);
- // undo global settings
- var h = this.host;
- if(h && h.onMoveStop){
- h.onMoveStop(this);
- }
- // destroy objects
- this.events = this.node = null;
- }
-});
-
-}
diff --git a/includes/js/dojo/dnd/Selector.js b/includes/js/dojo/dnd/Selector.js
deleted file mode 100644
index f942e7e..0000000
--- a/includes/js/dojo/dnd/Selector.js
+++ /dev/null
@@ -1,244 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Selector"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Selector"] = true;
-dojo.provide("dojo.dnd.Selector");
-
-dojo.require("dojo.dnd.common");
-dojo.require("dojo.dnd.Container");
-
-/*
- Container item states:
- "" - an item is not selected
- "Selected" - an item is selected
- "Anchor" - an item is selected, and is an anchor for a "shift" selection
-*/
-
-dojo.declare("dojo.dnd.Selector", dojo.dnd.Container, {
- // summary: a Selector object, which knows how to select its children
-
- constructor: function(node, params){
- // summary: a constructor of the Selector
- // node: Node: node or node's id to build the selector on
- // params: Object: a dict of parameters, recognized parameters are:
- // singular: Boolean: allows selection of only one element, if true
- // the rest of parameters are passed to the container
- if(!params){ params = {}; }
- this.singular = params.singular;
- // class-specific variables
- this.selection = {};
- this.anchor = null;
- this.simpleSelection = false;
- // set up events
- this.events.push(
- dojo.connect(this.node, "onmousedown", this, "onMouseDown"),
- dojo.connect(this.node, "onmouseup", this, "onMouseUp"));
- },
-
- // object attributes (for markup)
- singular: false, // is singular property
-
- // methods
- getSelectedNodes: function(){
- // summary: returns a list (an array) of selected nodes
- var t = new dojo.NodeList();
- var e = dojo.dnd._empty;
- for(var i in this.selection){
- if(i in e){ continue; }
- t.push(dojo.byId(i));
- }
- return t; // Array
- },
- selectNone: function(){
- // summary: unselects all items
- return this._removeSelection()._removeAnchor(); // self
- },
- selectAll: function(){
- // summary: selects all items
- this.forInItems(function(data, id){
- this._addItemClass(dojo.byId(id), "Selected");
- this.selection[id] = 1;
- }, this);
- return this._removeAnchor(); // self
- },
- deleteSelectedNodes: function(){
- // summary: deletes all selected items
- var e = dojo.dnd._empty;
- for(var i in this.selection){
- if(i in e){ continue; }
- var n = dojo.byId(i);
- this.delItem(i);
- dojo._destroyElement(n);
- }
- this.anchor = null;
- this.selection = {};
- return this; // self
- },
- insertNodes: function(addSelected, data, before, anchor){
- // summary: inserts new data items (see Container's insertNodes method for details)
- // addSelected: Boolean: all new nodes will be added to selected items, if true, no selection change otherwise
- // data: Array: a list of data items, which should be processed by the creator function
- // before: Boolean: insert before the anchor, if true, and after the anchor otherwise
- // anchor: Node: the anchor node to be used as a point of insertion
- var oldCreator = this._normalizedCreator;
- this._normalizedCreator = function(item, hint){
- var t = oldCreator.call(this, item, hint);
- if(addSelected){
- if(!this.anchor){
- this.anchor = t.node;
- this._removeItemClass(t.node, "Selected");
- this._addItemClass(this.anchor, "Anchor");
- }else if(this.anchor != t.node){
- this._removeItemClass(t.node, "Anchor");
- this._addItemClass(t.node, "Selected");
- }
- this.selection[t.node.id] = 1;
- }else{
- this._removeItemClass(t.node, "Selected");
- this._removeItemClass(t.node, "Anchor");
- }
- return t;
- };
- dojo.dnd.Selector.superclass.insertNodes.call(this, data, before, anchor);
- this._normalizedCreator = oldCreator;
- return this; // self
- },
- destroy: function(){
- // summary: prepares the object to be garbage-collected
- dojo.dnd.Selector.superclass.destroy.call(this);
- this.selection = this.anchor = null;
- },
-
- // markup methods
- markupFactory: function(params, node){
- params._skipStartup = true;
- return new dojo.dnd.Selector(node, params);
- },
-
- // mouse events
- onMouseDown: function(e){
- // summary: event processor for onmousedown
- // e: Event: mouse event
- if(!this.current){ return; }
- if(!this.singular && !dojo.dnd.getCopyKeyState(e) && !e.shiftKey && (this.current.id in this.selection)){
- this.simpleSelection = true;
- dojo.stopEvent(e);
- return;
- }
- if(!this.singular && e.shiftKey){
- if(!dojo.dnd.getCopyKeyState(e)){
- this._removeSelection();
- }
- var c = this.getAllNodes();
- if(c.length){
- if(!this.anchor){
- this.anchor = c[0];
- this._addItemClass(this.anchor, "Anchor");
- }
- this.selection[this.anchor.id] = 1;
- if(this.anchor != this.current){
- var i = 0;
- for(; i < c.length; ++i){
- var node = c[i];
- if(node == this.anchor || node == this.current){ break; }
- }
- for(++i; i < c.length; ++i){
- var node = c[i];
- if(node == this.anchor || node == this.current){ break; }
- this._addItemClass(node, "Selected");
- this.selection[node.id] = 1;
- }
- this._addItemClass(this.current, "Selected");
- this.selection[this.current.id] = 1;
- }
- }
- }else{
- if(this.singular){
- if(this.anchor == this.current){
- if(dojo.dnd.getCopyKeyState(e)){
- this.selectNone();
- }
- }else{
- this.selectNone();
- this.anchor = this.current;
- this._addItemClass(this.anchor, "Anchor");
- this.selection[this.current.id] = 1;
- }
- }else{
- if(dojo.dnd.getCopyKeyState(e)){
- if(this.anchor == this.current){
- delete this.selection[this.anchor.id];
- this._removeAnchor();
- }else{
- if(this.current.id in this.selection){
- this._removeItemClass(this.current, "Selected");
- delete this.selection[this.current.id];
- }else{
- if(this.anchor){
- this._removeItemClass(this.anchor, "Anchor");
- this._addItemClass(this.anchor, "Selected");
- }
- this.anchor = this.current;
- this._addItemClass(this.current, "Anchor");
- this.selection[this.current.id] = 1;
- }
- }
- }else{
- if(!(this.current.id in this.selection)){
- this.selectNone();
- this.anchor = this.current;
- this._addItemClass(this.current, "Anchor");
- this.selection[this.current.id] = 1;
- }
- }
- }
- }
- dojo.stopEvent(e);
- },
- onMouseUp: function(e){
- // summary: event processor for onmouseup
- // e: Event: mouse event
- if(!this.simpleSelection){ return; }
- this.simpleSelection = false;
- this.selectNone();
- if(this.current){
- this.anchor = this.current;
- this._addItemClass(this.anchor, "Anchor");
- this.selection[this.current.id] = 1;
- }
- },
- onMouseMove: function(e){
- // summary: event processor for onmousemove
- // e: Event: mouse event
- this.simpleSelection = false;
- },
-
- // utilities
- onOverEvent: function(){
- // summary: this function is called once, when mouse is over our container
- this.onmousemoveEvent = dojo.connect(this.node, "onmousemove", this, "onMouseMove");
- },
- onOutEvent: function(){
- // summary: this function is called once, when mouse is out of our container
- dojo.disconnect(this.onmousemoveEvent);
- delete this.onmousemoveEvent;
- },
- _removeSelection: function(){
- // summary: unselects all items
- var e = dojo.dnd._empty;
- for(var i in this.selection){
- if(i in e){ continue; }
- var node = dojo.byId(i);
- if(node){ this._removeItemClass(node, "Selected"); }
- }
- this.selection = {};
- return this; // self
- },
- _removeAnchor: function(){
- if(this.anchor){
- this._removeItemClass(this.anchor, "Anchor");
- this.anchor = null;
- }
- return this; // self
- }
-});
-
-}
diff --git a/includes/js/dojo/dnd/Source.js b/includes/js/dojo/dnd/Source.js
deleted file mode 100644
index 1779756..0000000
--- a/includes/js/dojo/dnd/Source.js
+++ /dev/null
@@ -1,393 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.Source"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.Source"] = true;
-dojo.provide("dojo.dnd.Source");
-
-dojo.require("dojo.dnd.Selector");
-dojo.require("dojo.dnd.Manager");
-
-/*
- Container property:
- "Horizontal"- if this is the horizontal container
- Source states:
- "" - normal state
- "Moved" - this source is being moved
- "Copied" - this source is being copied
- Target states:
- "" - normal state
- "Disabled" - the target cannot accept an avatar
- Target anchor state:
- "" - item is not selected
- "Before" - insert point is before the anchor
- "After" - insert point is after the anchor
-*/
-
-/*=====
-dojo.dnd.__SourceArgs = function(){
- // summary:
- // a dict of parameters for DnD Source configuration. Note that any
- // property on Source elements may be configured, but this is the
- // short-list
- // isSource: Boolean?
- // can be used as a DnD source. Defaults to true.
- // accept: Array?
- // list of accepted types (text strings) for a target; defaults to
- // ["text"]
- // horizontal: Boolean?
- // a horizontal container, if true, vertical otherwise or when omitted
- // copyOnly: Boolean?
- // always copy items, if true, use a state of Ctrl key otherwise
- // withHandles: Boolean?
- // allows dragging only by handles
- this.isSource = isSource;
- this.accept = accept;
- this.horizontal = horizontal;
- this.copyOnly = copyOnly;
- this.withHandles = withHandles;
-}
-=====*/
-
-dojo.declare("dojo.dnd.Source", dojo.dnd.Selector, {
- // summary: a Source object, which can be used as a DnD source, or a DnD target
-
- // object attributes (for markup)
- isSource: true,
- horizontal: false,
- copyOnly: false,
- skipForm: false,
- withHandles: false,
- accept: ["text"],
-
- constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){
- // summary:
- // a constructor of the Source
- // node:
- // node or node's id to build the source on
- // params:
- // any property of this class may be configured via the params
- // object which is mixed-in to the `dojo.dnd.Source` instance
- dojo.mixin(this, dojo.mixin({}, params));
- var type = this.accept;
- if(type.length){
- this.accept = {};
- for(var i = 0; i < type.length; ++i){
- this.accept[type[i]] = 1;
- }
- }
- // class-specific variables
- this.isDragging = false;
- this.mouseDown = false;
- this.targetAnchor = null;
- this.targetBox = null;
- this.before = true;
- // states
- this.sourceState = "";
- if(this.isSource){
- dojo.addClass(this.node, "dojoDndSource");
- }
- this.targetState = "";
- if(this.accept){
- dojo.addClass(this.node, "dojoDndTarget");
- }
- if(this.horizontal){
- dojo.addClass(this.node, "dojoDndHorizontal");
- }
- // set up events
- this.topics = [
- dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"),
- dojo.subscribe("/dnd/start", this, "onDndStart"),
- dojo.subscribe("/dnd/drop", this, "onDndDrop"),
- dojo.subscribe("/dnd/cancel", this, "onDndCancel")
- ];
- },
-
- // methods
- checkAcceptance: function(source, nodes){
- // summary: checks, if the target can accept nodes from this source
- // source: Object: the source which provides items
- // nodes: Array: the list of transferred items
- if(this == source){ return true; }
- for(var i = 0; i < nodes.length; ++i){
- var type = source.getItem(nodes[i].id).type;
- // type instanceof Array
- var flag = false;
- for(var j = 0; j < type.length; ++j){
- if(type[j] in this.accept){
- flag = true;
- break;
- }
- }
- if(!flag){
- return false; // Boolean
- }
- }
- return true; // Boolean
- },
- copyState: function(keyPressed){
- // summary: Returns true, if we need to copy items, false to move.
- // It is separated to be overwritten dynamically, if needed.
- // keyPressed: Boolean: the "copy" was pressed
- return this.copyOnly || keyPressed; // Boolean
- },
- destroy: function(){
- // summary: prepares the object to be garbage-collected
- dojo.dnd.Source.superclass.destroy.call(this);
- dojo.forEach(this.topics, dojo.unsubscribe);
- this.targetAnchor = null;
- },
-
- // markup methods
- markupFactory: function(params, node){
- params._skipStartup = true;
- return new dojo.dnd.Source(node, params);
- },
-
- // mouse event processors
- onMouseMove: function(e){
- // summary: event processor for onmousemove
- // e: Event: mouse event
- if(this.isDragging && this.targetState == "Disabled"){ return; }
- dojo.dnd.Source.superclass.onMouseMove.call(this, e);
- var m = dojo.dnd.manager();
- if(this.isDragging){
- // calculate before/after
- var before = false;
- if(this.current){
- if(!this.targetBox || this.targetAnchor != this.current){
- this.targetBox = {
- xy: dojo.coords(this.current, true),
- w: this.current.offsetWidth,
- h: this.current.offsetHeight
- };
- }
- if(this.horizontal){
- before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2);
- }else{
- before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2);
- }
- }
- if(this.current != this.targetAnchor || before != this.before){
- this._markTargetAnchor(before);
- m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection));
- }
- }else{
- if(this.mouseDown && this.isSource){
- var nodes = this.getSelectedNodes();
- if(nodes.length){
- m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e)));
- }
- }
- }
- },
- onMouseDown: function(e){
- // summary: event processor for onmousedown
- // e: Event: mouse event
- if(this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){
- this.mouseDown = true;
- this.mouseButton = e.button;
- dojo.dnd.Source.superclass.onMouseDown.call(this, e);
- }
- },
- onMouseUp: function(e){
- // summary: event processor for onmouseup
- // e: Event: mouse event
- if(this.mouseDown){
- this.mouseDown = false;
- dojo.dnd.Source.superclass.onMouseUp.call(this, e);
- }
- },
-
- // topic event processors
- onDndSourceOver: function(source){
- // summary: topic event processor for /dnd/source/over, called when detected a current source
- // source: Object: the source which has the mouse over it
- if(this != source){
- this.mouseDown = false;
- if(this.targetAnchor){
- this._unmarkTargetAnchor();
- }
- }else if(this.isDragging){
- var m = dojo.dnd.manager();
- m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection)));
- }
- },
- onDndStart: function(source, nodes, copy){
- // summary: topic event processor for /dnd/start, called to initiate the DnD operation
- // source: Object: the source which provides items
- // nodes: Array: the list of transferred items
- // copy: Boolean: copy items, if true, move items otherwise
- if(this.isSource){
- this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : "");
- }
- var accepted = this.accept && this.checkAcceptance(source, nodes);
- this._changeState("Target", accepted ? "" : "Disabled");
- if(accepted && this == source){
- dojo.dnd.manager().overSource(this);
- }
- this.isDragging = true;
- },
- onDndDrop: function(source, nodes, copy){
- // summary: topic event processor for /dnd/drop, called to finish the DnD operation
- // source: Object: the source which provides items
- // nodes: Array: the list of transferred items
- // copy: Boolean: copy items, if true, move items otherwise
- do{ //break box
- if(this.containerState != "Over"){ break; }
- var oldCreator = this._normalizedCreator;
- if(this != source){
- // transferring nodes from the source to the target
- if(this.creator){
- // use defined creator
- this._normalizedCreator = function(node, hint){
- return oldCreator.call(this, source.getItem(node.id).data, hint);
- };
- }else{
- // we have no creator defined => move/clone nodes
- if(copy){
- // clone nodes
- this._normalizedCreator = function(node, hint){
- var t = source.getItem(node.id);
- var n = node.cloneNode(true);
- n.id = dojo.dnd.getUniqueId();
- return {node: n, data: t.data, type: t.type};
- };
- }else{
- // move nodes
- this._normalizedCreator = function(node, hint){
- var t = source.getItem(node.id);
- source.delItem(node.id);
- return {node: node, data: t.data, type: t.type};
- };
- }
- }
- }else{
- // transferring nodes within the single source
- if(this.current && this.current.id in this.selection){ break; }
- if(this.creator){
- // use defined creator
- if(copy){
- // create new copies of data items
- this._normalizedCreator = function(node, hint){
- return oldCreator.call(this, source.getItem(node.id).data, hint);
- };
- }else{
- // move nodes
- if(!this.current){ break; }
- this._normalizedCreator = function(node, hint){
- var t = source.getItem(node.id);
- return {node: node, data: t.data, type: t.type};
- };
- }
- }else{
- // we have no creator defined => move/clone nodes
- if(copy){
- // clone nodes
- this._normalizedCreator = function(node, hint){
- var t = source.getItem(node.id);
- var n = node.cloneNode(true);
- n.id = dojo.dnd.getUniqueId();
- return {node: n, data: t.data, type: t.type};
- };
- }else{
- // move nodes
- if(!this.current){ break; }
- this._normalizedCreator = function(node, hint){
- var t = source.getItem(node.id);
- return {node: node, data: t.data, type: t.type};
- };
- }
- }
- }
- this._removeSelection();
- if(this != source){
- this._removeAnchor();
- }
- if(this != source && !copy && !this.creator){
- source.selectNone();
- }
- this.insertNodes(true, nodes, this.before, this.current);
- if(this != source && !copy && this.creator){
- source.deleteSelectedNodes();
- }
- this._normalizedCreator = oldCreator;
- }while(false);
- this.onDndCancel();
- },
- onDndCancel: function(){
- // summary: topic event processor for /dnd/cancel, called to cancel the DnD operation
- if(this.targetAnchor){
- this._unmarkTargetAnchor();
- this.targetAnchor = null;
- }
- this.before = true;
- this.isDragging = false;
- this.mouseDown = false;
- delete this.mouseButton;
- this._changeState("Source", "");
- this._changeState("Target", "");
- },
-
- // utilities
- onOverEvent: function(){
- // summary: this function is called once, when mouse is over our container
- dojo.dnd.Source.superclass.onOverEvent.call(this);
- dojo.dnd.manager().overSource(this);
- },
- onOutEvent: function(){
- // summary: this function is called once, when mouse is out of our container
- dojo.dnd.Source.superclass.onOutEvent.call(this);
- dojo.dnd.manager().outSource(this);
- },
- _markTargetAnchor: function(before){
- // summary: assigns a class to the current target anchor based on "before" status
- // before: Boolean: insert before, if true, after otherwise
- if(this.current == this.targetAnchor && this.before == before){ return; }
- if(this.targetAnchor){
- this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
- }
- this.targetAnchor = this.current;
- this.targetBox = null;
- this.before = before;
- if(this.targetAnchor){
- this._addItemClass(this.targetAnchor, this.before ? "Before" : "After");
- }
- },
- _unmarkTargetAnchor: function(){
- // summary: removes a class of the current target anchor based on "before" status
- if(!this.targetAnchor){ return; }
- this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After");
- this.targetAnchor = null;
- this.targetBox = null;
- this.before = true;
- },
- _markDndStatus: function(copy){
- // summary: changes source's state based on "copy" status
- this._changeState("Source", copy ? "Copied" : "Moved");
- },
- _legalMouseDown: function(e){
- // summary: checks if user clicked on "approved" items
- // e: Event: mouse event
- if(!this.withHandles){ return true; }
- for(var node = e.target; node && !dojo.hasClass(node, "dojoDndItem"); node = node.parentNode){
- if(dojo.hasClass(node, "dojoDndHandle")){ return true; }
- }
- return false; // Boolean
- }
-});
-
-dojo.declare("dojo.dnd.Target", dojo.dnd.Source, {
- // summary: a Target object, which can be used as a DnD target
-
- constructor: function(node, params){
- // summary: a constructor of the Target --- see the Source constructor for details
- this.isSource = false;
- dojo.removeClass(this.node, "dojoDndSource");
- },
-
- // markup methods
- markupFactory: function(params, node){
- params._skipStartup = true;
- return new dojo.dnd.Target(node, params);
- }
-});
-
-}
diff --git a/includes/js/dojo/dnd/TimedMoveable.js b/includes/js/dojo/dnd/TimedMoveable.js
deleted file mode 100644
index 4f4fb0b..0000000
--- a/includes/js/dojo/dnd/TimedMoveable.js
+++ /dev/null
@@ -1,66 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.TimedMoveable"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.TimedMoveable"] = true;
-dojo.provide("dojo.dnd.TimedMoveable");
-
-dojo.require("dojo.dnd.Moveable");
-
-(function(){
- // precalculate long expressions
- var oldOnMove = dojo.dnd.Moveable.prototype.onMove;
-
- dojo.declare("dojo.dnd.TimedMoveable", dojo.dnd.Moveable, {
- // summary:
- // A specialized version of Moveable to support an FPS throttling.
- // This class puts an upper restriction on FPS, which may reduce
- // the CPU load. The additional parameter "timeout" regulates
- // the delay before actually moving the moveable object.
-
- // object attributes (for markup)
- timeout: 40, // in ms, 40ms corresponds to 25 fps
-
- constructor: function(node, params){
- // summary: an object, which makes a node moveable with a timer
- // node: Node: a node (or node's id) to be moved
- // params: Object: an optional object with additional parameters.
- // See dojo.dnd.Moveable for details on general parameters.
- // Following parameters are specific for this class:
- // timeout: Number: delay move by this number of ms
- // accumulating position changes during the timeout
-
- // sanitize parameters
- if(!params){ params = {}; }
- if(params.timeout && typeof params.timeout == "number" && params.timeout >= 0){
- this.timeout = params.timeout;
- }
- },
-
- // markup methods
- markupFactory: function(params, node){
- return new dojo.dnd.TimedMoveable(node, params);
- },
-
- onMoveStop: function(/* dojo.dnd.Mover */ mover){
- if(mover._timer){
- // stop timer
- clearTimeout(mover._timer)
- // reflect the last received position
- oldOnMove.call(this, mover, mover._leftTop)
- }
- dojo.dnd.Moveable.prototype.onMoveStop.apply(this, arguments);
- },
- onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
- mover._leftTop = leftTop;
- if(!mover._timer){
- var _t = this; // to avoid using dojo.hitch()
- mover._timer = setTimeout(function(){
- // we don't have any pending requests
- mover._timer = null;
- // reflect the last received position
- oldOnMove.call(_t, mover, mover._leftTop);
- }, this.timeout);
- }
- }
- });
-})();
-
-}
diff --git a/includes/js/dojo/dnd/autoscroll.js b/includes/js/dojo/dnd/autoscroll.js
deleted file mode 100644
index 07ab61e..0000000
--- a/includes/js/dojo/dnd/autoscroll.js
+++ /dev/null
@@ -1,103 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.autoscroll"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.autoscroll"] = true;
-dojo.provide("dojo.dnd.autoscroll");
-
-dojo.dnd.getViewport = function(){
- // summary: returns a viewport size (visible part of the window)
-
- // FIXME: need more docs!!
- var d = dojo.doc, dd = d.documentElement, w = window, b = dojo.body();
- if(dojo.isMozilla){
- return {w: dd.clientWidth, h: w.innerHeight}; // Object
- }else if(!dojo.isOpera && w.innerWidth){
- return {w: w.innerWidth, h: w.innerHeight}; // Object
- }else if (!dojo.isOpera && dd && dd.clientWidth){
- return {w: dd.clientWidth, h: dd.clientHeight}; // Object
- }else if (b.clientWidth){
- return {w: b.clientWidth, h: b.clientHeight}; // Object
- }
- return null; // Object
-};
-
-dojo.dnd.V_TRIGGER_AUTOSCROLL = 32;
-dojo.dnd.H_TRIGGER_AUTOSCROLL = 32;
-
-dojo.dnd.V_AUTOSCROLL_VALUE = 16;
-dojo.dnd.H_AUTOSCROLL_VALUE = 16;
-
-dojo.dnd.autoScroll = function(e){
- // summary:
- // a handler for onmousemove event, which scrolls the window, if
- // necesary
- // e: Event:
- // onmousemove event
-
- // FIXME: needs more docs!
- var v = dojo.dnd.getViewport(), dx = 0, dy = 0;
- if(e.clientX < dojo.dnd.H_TRIGGER_AUTOSCROLL){
- dx = -dojo.dnd.H_AUTOSCROLL_VALUE;
- }else if(e.clientX > v.w - dojo.dnd.H_TRIGGER_AUTOSCROLL){
- dx = dojo.dnd.H_AUTOSCROLL_VALUE;
- }
- if(e.clientY < dojo.dnd.V_TRIGGER_AUTOSCROLL){
- dy = -dojo.dnd.V_AUTOSCROLL_VALUE;
- }else if(e.clientY > v.h - dojo.dnd.V_TRIGGER_AUTOSCROLL){
- dy = dojo.dnd.V_AUTOSCROLL_VALUE;
- }
- window.scrollBy(dx, dy);
-};
-
-dojo.dnd._validNodes = {"div": 1, "p": 1, "td": 1};
-dojo.dnd._validOverflow = {"auto": 1, "scroll": 1};
-
-dojo.dnd.autoScrollNodes = function(e){
- // summary:
- // a handler for onmousemove event, which scrolls the first avaialble
- // Dom element, it falls back to dojo.dnd.autoScroll()
- // e: Event:
- // onmousemove event
-
- // FIXME: needs more docs!
- for(var n = e.target; n;){
- if(n.nodeType == 1 && (n.tagName.toLowerCase() in dojo.dnd._validNodes)){
- var s = dojo.getComputedStyle(n);
- if(s.overflow.toLowerCase() in dojo.dnd._validOverflow){
- var b = dojo._getContentBox(n, s), t = dojo._abs(n, true);
- // console.debug(b.l, b.t, t.x, t.y, n.scrollLeft, n.scrollTop);
- b.l += t.x + n.scrollLeft;
- b.t += t.y + n.scrollTop;
- var w = Math.min(dojo.dnd.H_TRIGGER_AUTOSCROLL, b.w / 2),
- h = Math.min(dojo.dnd.V_TRIGGER_AUTOSCROLL, b.h / 2),
- rx = e.pageX - b.l, ry = e.pageY - b.t, dx = 0, dy = 0;
- if(rx > 0 && rx < b.w){
- if(rx < w){
- dx = -dojo.dnd.H_AUTOSCROLL_VALUE;
- }else if(rx > b.w - w){
- dx = dojo.dnd.H_AUTOSCROLL_VALUE;
- }
- }
- //console.debug("ry =", ry, "b.h =", b.h, "h =", h);
- if(ry > 0 && ry < b.h){
- if(ry < h){
- dy = -dojo.dnd.V_AUTOSCROLL_VALUE;
- }else if(ry > b.h - h){
- dy = dojo.dnd.V_AUTOSCROLL_VALUE;
- }
- }
- var oldLeft = n.scrollLeft, oldTop = n.scrollTop;
- n.scrollLeft = n.scrollLeft + dx;
- n.scrollTop = n.scrollTop + dy;
- // if(dx || dy){ console.debug(oldLeft + ", " + oldTop + "\n" + dx + ", " + dy + "\n" + n.scrollLeft + ", " + n.scrollTop); }
- if(oldLeft != n.scrollLeft || oldTop != n.scrollTop){ return; }
- }
- }
- try{
- n = n.parentNode;
- }catch(x){
- n = null;
- }
- }
- dojo.dnd.autoScroll(e);
-};
-
-}
diff --git a/includes/js/dojo/dnd/common.js b/includes/js/dojo/dnd/common.js
deleted file mode 100644
index 79e7679..0000000
--- a/includes/js/dojo/dnd/common.js
+++ /dev/null
@@ -1,35 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.common"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.common"] = true;
-dojo.provide("dojo.dnd.common");
-
-dojo.dnd._copyKey = navigator.appVersion.indexOf("Macintosh") < 0 ? "ctrlKey" : "metaKey";
-
-dojo.dnd.getCopyKeyState = function(e) {
- // summary: abstracts away the difference between selection on Mac and PC,
- // and returns the state of the "copy" key to be pressed.
- // e: Event: mouse event
- return e[dojo.dnd._copyKey]; // Boolean
-};
-
-dojo.dnd._uniqueId = 0;
-dojo.dnd.getUniqueId = function(){
- // summary: returns a unique string for use with any DOM element
- var id;
- do{
- id = dojo._scopeName + "Unique" + (++dojo.dnd._uniqueId);
- }while(dojo.byId(id));
- return id;
-};
-
-dojo.dnd._empty = {};
-
-dojo.dnd.isFormElement = function(/*Event*/ e){
- // summary: returns true, if user clicked on a form element
- var t = e.target;
- if(t.nodeType == 3 /*TEXT_NODE*/){
- t = t.parentNode;
- }
- return " button textarea input select option ".indexOf(" " + t.tagName.toLowerCase() + " ") >= 0; // Boolean
-};
-
-}
diff --git a/includes/js/dojo/dnd/move.js b/includes/js/dojo/dnd/move.js
deleted file mode 100644
index 1e58222..0000000
--- a/includes/js/dojo/dnd/move.js
+++ /dev/null
@@ -1,202 +0,0 @@
-if(!dojo._hasResource["dojo.dnd.move"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojo.dnd.move"] = true;
-dojo.provide("dojo.dnd.move");
-
-dojo.require("dojo.dnd.Mover");
-dojo.require("dojo.dnd.Moveable");
-
-dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, {
- // object attributes (for markup)
- constraints: function(){},
- within: false,
-
- // markup methods
- markupFactory: function(params, node){
- return new dojo.dnd.move.constrainedMoveable(node, params);
- },
-
- constructor: function(node, params){
- // summary: an object, which makes a node moveable
- // node: Node: a node (or node's id) to be moved
- // params: Object: an optional object with additional parameters;
- // following parameters are recognized:
- // constraints: Function: a function, which calculates a constraint box,
- // it is called in a context of the moveable object.
- // within: Boolean: restrict move within boundaries.
- // the rest is passed to the base class
- if(!params){ params = {}; }
- this.constraints = params.constraints;
- this.within = params.within;
- },
- onFirstMove: function(/* dojo.dnd.Mover */ mover){
- // summary: called during the very first move notification,
- // can be used to initialize coordinates, can be overwritten.
- var c = this.constraintBox = this.constraints.call(this, mover);
- c.r = c.l + c.w;
- c.b = c.t + c.h;
- if(this.within){
- var mb = dojo.marginBox(mover.node);
- c.r -= mb.w;
- c.b -= mb.h;
- }
- },
- onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){
- // summary: called during every move notification,
- // should actually move the node, can be overwritten.
- var c = this.constraintBox, s = mover.node.style;
- s.left = (leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l) + "px";
- s.top = (leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t) + "px";
- }
-});
-
-dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
- // object attributes (for markup)
- box: {},
-
- // markup methods
- markupFactory: function(params, node){
- return new dojo.dnd.move.boxConstrainedMoveable(node, params);
- },
-
- constructor: function(node, params){
- // summary: an object, which makes a node moveable
- // node: Node: a node (or node's id) to be moved
- // params: Object: an optional object with additional parameters;
- // following parameters are recognized:
- // box: Object: a constraint box
- // the rest is passed to the base class
- var box = params && params.box;
- this.constraints = function(){ return box; };
- }
-});
-
-dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, {
- // object attributes (for markup)
- area: "content",
-
- // markup methods
- markupFactory: function(params, node){
- return new dojo.dnd.move.parentConstrainedMoveable(node, params);
- },
-
- constructor: function(node, params){
- // summary: an object, which makes a node moveable
- // node: Node: a node (or node's id) to be moved
- // params: Object: an optional object with additional parameters;
- // following parameters are recognized:
- // area: String: a parent's area to restrict the move,
- // can be "margin", "border", "padding", or "content".
- // the rest is passed to the base class
- var area = params && params.area;
- this.constraints = function(){
- var n = this.node.parentNode,
- s = dojo.getComputedStyle(n),
- mb = dojo._getMarginBox(n, s);
- if(area == "margin"){
- return mb; // Object
- }
- var t = dojo._getMarginExtents(n, s);
- mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
- if(area == "border"){
- return mb; // Object
- }
- t = dojo._getBorderExtents(n, s);
- mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
- if(area == "padding"){
- return mb; // Object
- }
- t = dojo._getPadExtents(n, s);
- mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
- return mb; // Object
- };
- }
-});
-
-// WARNING: below are obsolete objects, instead of custom movers use custom moveables (above)
-
-dojo.dnd.move.constrainedMover = function(fun, within){
- // summary: returns a constrained version of dojo.dnd.Mover
- // description: this function produces n object, which will put a constraint on
- // the margin box of dragged object in absolute coordinates
- // fun: Function: called on drag, and returns a constraint box
- // within: Boolean: if true, constraints the whole dragged object withtin the rectangle,
- // otherwise the constraint is applied to the left-top corner
- dojo.deprecated("dojo.dnd.move.constrainedMover, use dojo.dnd.move.constrainedMoveable instead");
- var mover = function(node, e, notifier){
- dojo.dnd.Mover.call(this, node, e, notifier);
- };
- dojo.extend(mover, dojo.dnd.Mover.prototype);
- dojo.extend(mover, {
- onMouseMove: function(e){
- // summary: event processor for onmousemove
- // e: Event: mouse event
- dojo.dnd.autoScroll(e);
- var m = this.marginBox, c = this.constraintBox,
- l = m.l + e.pageX, t = m.t + e.pageY;
- l = l < c.l ? c.l : c.r < l ? c.r : l;
- t = t < c.t ? c.t : c.b < t ? c.b : t;
- this.host.onMove(this, {l: l, t: t});
- },
- onFirstMove: function(){
- // summary: called once to initialize things; it is meant to be called only once
- dojo.dnd.Mover.prototype.onFirstMove.call(this);
- var c = this.constraintBox = fun.call(this);
- c.r = c.l + c.w;
- c.b = c.t + c.h;
- if(within){
- var mb = dojo.marginBox(this.node);
- c.r -= mb.w;
- c.b -= mb.h;
- }
- }
- });
- return mover; // Object
-};
-
-dojo.dnd.move.boxConstrainedMover = function(box, within){
- // summary: a specialization of dojo.dnd.constrainedMover, which constrains to the specified box
- // box: Object: a constraint box (l, t, w, h)
- // within: Boolean: if true, constraints the whole dragged object withtin the rectangle,
- // otherwise the constraint is applied to the left-top corner
- dojo.deprecated("dojo.dnd.move.boxConstrainedMover, use dojo.dnd.move.boxConstrainedMoveable instead");
- return dojo.dnd.move.constrainedMover(function(){ return box; }, within); // Object
-};
-
-dojo.dnd.move.parentConstrainedMover = function(area, within){
- // summary: a specialization of dojo.dnd.constrainedMover, which constrains to the parent node
- // area: String: "margin" to constrain within the parent's margin box, "border" for the border box,
- // "padding" for the padding box, and "content" for the content box; "content" is the default value.
- // within: Boolean: if true, constraints the whole dragged object withtin the rectangle,
- // otherwise the constraint is applied to the left-top corner
- dojo.deprecated("dojo.dnd.move.parentConstrainedMover, use dojo.dnd.move.parentConstrainedMoveable instead");
- var fun = function(){
- var n = this.node.parentNode,
- s = dojo.getComputedStyle(n),
- mb = dojo._getMarginBox(n, s);
- if(area == "margin"){
- return mb; // Object
- }
- var t = dojo._getMarginExtents(n, s);
- mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
- if(area == "border"){
- return mb; // Object
- }
- t = dojo._getBorderExtents(n, s);
- mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
- if(area == "padding"){
- return mb; // Object
- }
- t = dojo._getPadExtents(n, s);
- mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h;
- return mb; // Object
- };
- return dojo.dnd.move.constrainedMover(fun, within); // Object
-};
-
-// patching functions one level up for compatibility
-
-dojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover;
-dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover;
-dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover;
-
-}