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<?php
/**
* Elgg entities.
* Functions to manage all elgg entities (sites, collections, objects and users).
*
* @package Elgg
* @subpackage Core
* @license http://www.gnu.org/licenses/old-licenses/gpl-2.0.html GNU Public License version 2
* @author Marcus Povey <marcus@dushka.co.uk>
* @copyright Curverider Ltd 2008
* @link http://elgg.org/
*/
/**
* @class ElggEntity The elgg entity superclass
* This class holds methods for accessing the main entities table.
* @author Marcus Povey <marcus@dushka.co.uk>
*/
abstract class ElggEntity implements
Exportable, // Allow export of data
Importable, // Allow import of data
Iterator // Override foreach behaviour
{
/**
* The main attributes of an entity.
* Blank entries for all database fields should be created by the constructor.
* Subclasses should add to this in their constructors.
* Any field not appearing in this will be viewed as a
*/
protected $attributes;
/**
* Initialise the attributes array.
* This is vital to distinguish between metadata and base parameters.
*
* Place your base parameters here.
*/
protected function initialise_attributes()
{
// Create attributes array if not already created
if (!is_array($this->attributes)) $this->attributes = array();
$this->attributes['guid'] = "";
$this->attributes['type'] = "";
$this->attributes['subtype'] = "";
$this->attributes['owner_guid'] = $_SESSION['guid'];
$this->attributes['access_id'] = 0;
$this->attributes['time_created'] = "";
$this->attributes['time_updated'] = "";
}
/**
* Return the value of a given key.
* If $name is a key field (as defined in $this->attributes) that value is returned, otherwise it will
* then look to see if the value is in this object's metadata.
*
* Q: Why are we not using __get overload here?
* A: Because overload operators cause problems during subclassing, so we put the code here and
* create overloads in subclasses.
*
* @param string $name
* @return mixed Returns the value of a given value, or null.
*/
public function get($name)
{
// See if its in our base attribute
if (isset($this->attributes[$name])) {
return $this->attributes[$name];
}
// No, so see if its in the meta data for this entity
$meta = $this->getMetaData($name);
if ($meta)
return $meta;
// Can't find it, so return null
return null;
}
/**
* Set the value of a given key, replacing it if necessary.
* If $name is a base attribute (as defined in $this->attributes) that value is set, otherwise it will
* set the appropriate item of metadata.
*
* Note: It is important that your class populates $this->attributes with keys for all base attributes, anything
* not in their gets set as METADATA.
*
* Q: Why are we not using __set overload here?
* A: Because overload operators cause problems during subclassing, so we put the code here and
* create overloads in subclasses.
*
* @param string $name
* @param mixed $value
*/
public function set($name, $value)
{
if (array_key_exists($name, $this->attributes))
{
// Check that we're not trying to change the guid!
if ((array_key_exists('guid', $this->attributes)) && ($name=='guid'))
return false;
$this->attributes[$name] = $value;
}
else
return $this->setMetaData($name, $value);
return true;
}
/**
* Get a given piece of metadata.
*
* @param string $name
*/
public function getMetaData($name)
{
$md = get_metadata_byname($this->getGUID(), $name);
if ($md && !is_array($md)) {
return $md->value;
} else if ($md && is_array($md)) {
return metadata_array_to_values($md);
}
return null;
}
/**
* Set a piece of metadata.
*
* @param string $name
* @param mixed $value
* @param string $value_type
* @return bool
*/
public function setMetaData($name, $value, $value_type = "")
{
if (is_array($value))
{
foreach ($value as $v)
if (!create_metadata($this->getGUID(), $name, $v, $value_type, $this->getOwner(), $this->getAccessID(), true)) return false;
return true;
}
else
return create_metadata($this->getGUID(), $name, $value, $value_type, $this->getOwner(), $this->getAccessID());
}
/**
* Clear metadata.
*/
public function clearMetaData()
{
return clear_metadata($this->getGUID());
}
/**
* Adds an annotation to an entity. By default, the type is detected automatically; however,
* it can also be set. Note that by default, annotations are private.
*
* @param string $name
* @param mixed $value
* @param int $access_id
* @param int $owner_id
* @param string $vartype
*/
function annotate($name, $value, $access_id = 0, $owner_id = 0, $vartype = "")
{
return create_annotation($this->getGUID(), $name, $value, $vartype, $owner_id, $access_id);
}
/**
* Get the annotations for an entity.
*
* @param string $name
* @param int $limit
* @param int $offset
*/
function getAnnotations($name, $limit = 50, $offset = 0)
{
return get_annotations($this->getGUID(), "", "", $name, "", 0, $limit, $offset);
}
/**
* Remove all annotations or all annotations for this entity.
*
* @param string $name
*/
function clearAnnotations($name = "")
{
return clear_annotations($this->getGUID(), $name);
}
/**
* Return the annotations for the entity.
*
* @param string $name The type of annotation.
*/
function countAnnotations($name)
{
return count_annotations($this->getGUID(), "","",$name);
}
/**
* Get the average of an integer type annotation.
*
* @param string $name
*/
function getAnnotationsAvg($name)
{
return get_annotations_avg($this->getGUID(), "","",$name);
}
/**
* Get the sum of integer type annotations of a given name.
*
* @param string $name
*/
function getAnnotationsSum($name)
{
return get_annotations_sum($this->getGUID(), "","",$name);
}
/**
* Get the minimum of integer type annotations of given name.
*
* @param string $name
*/
function getAnnotationsMin($name)
{
return get_annotations_min($this->getGUID(), "","",$name);
}
/**
* Get the maximum of integer type annotations of a given name.
*
* @param string $name
*/
function getAnnotationsMax($name)
{
return get_annotations_max($this->getGUID(), "","",$name);
}
/**
* Determines whether or not the specified user (by default the current one) can edit the entity
*
* @param int $user_guid The user GUID, optionally (defaults to the currently logged in user)
* @return true|false
*/
function canEdit($user_guid = 0) {
return can_edit_entity($this->getGUID(),$user_guid);
}
public function getAccessID() { return $this->get('access_id'); }
public function getGUID() { return $this->get('guid'); }
public function getOwner() { return $this->get('owner_guid'); }
public function getType() { return $this->get('type'); }
public function getSubtype() { return get_subtype_from_id($this->get('subtype')); }
public function getTimeCreated() { return $this->get('time_created'); }
public function getTimeUpdated() { return $this->get('time_updated'); }
/**
* Save generic attributes to the entities table.
*/
public function save()
{
if ($this->get('guid') > 0)
{
return update_entity(
$this->get('guid'),
$this->get('owner_guid'),
$this->get('access_id')
);
}
else
{
$this->attributes['guid'] = create_entity($this->attributes['type'], $this->attributes['subtype'], $this->attributes['owner_guid'], $this->attributes['access_id']); // Create a new entity (nb: using attribute array directly 'cos set function does something special!)
if (!$this->attributes['guid']) throw new IOException("Unable to save new object's base entity information!");
return $this->attributes['guid'];
}
}
/**
* Load the basic entity information and populate base attributes array.
*
* @param int $guid
*/
protected function load($guid)
{
$row = get_entity_as_row($guid);
if ($row)
{
// Create the array if necessary - all subclasses should test before creating
if (!is_array($this->attributes)) $this->attributes = array();
// Now put these into the attributes array as core values
$objarray = (array) $row;
foreach($objarray as $key => $value)
$this->attributes[$key] = $value;
return true;
}
return false;
}
/**
* Delete this entity.
*/
public function delete()
{
return delete_entity($this->get('guid'));
}
// EXPORTABLE INTERFACE ////////////////////////////////////////////////////////////
/**
* Export this class into a stdClass containing all necessary fields.
* Override if you wish to return more information than can be found in $this->attributes (shouldn't happen)
*
* @return stdClass
*/
public function export()
{
$tmp = new stdClass;
$tmp->attributes = $this->attributes;
$tmp->attributes['uuid'] = guid_to_uuid($this->getGUID());
$tmp->attributes['owner_uuid'] = guid_to_uuid($this->owner_guid);
$tmp->attributes['subtype'] = get_subtype_from_id($tmp->attributes['subtype']);
return $tmp;
}
// IMPORTABLE INTERFACE ////////////////////////////////////////////////////////////
/**
* Import data from an parsed xml data array.
*
* @param array $data
* @param int $version
*/
public function import(array $data, $version = 1)
{
if ($version == 1)
{
$uuid = "";
// Get attributes
foreach ($data['elements'][0]['elements'] as $attr)
{
$name = strtolower($attr['name']);
$text = $attr['text'];
switch ($name)
{
case 'owner_guid' : $this->attributes['owner_guid'] = $_SESSION['id']; break;
case 'uuid' : $uuid = $text; break;
default : $this->attributes[$name] = $text;
}
}
// Check uuid as local domain
if (is_uuid_this_domain($uuid))
throw new ImportException("$uuid belongs to this domain!");
// See if this entity has already been imported, if so we don't need to create a new element
$entity = get_entity_from_uuid($uuid);
if ($entity)
$this->attributes['guid'] = $entity->guid;
else
$this->attributes['guid'] = false;
// save
$result = $this->save();
if (!$result)
throw new ImportException("There was a problem saving $uuid");
// Tag this GUID with the UUID if this is a new entity
if (!$entity)
add_uuid_to_guid($this->attributes['guid'], $uuid);
// return result
return $this;
}
else
throw new ImportException("Unsupported version ($version) passed to ElggEntity::import()");
}
// ITERATOR INTERFACE //////////////////////////////////////////////////////////////
/*
* This lets an entity's attributes be displayed using foreach as a normal array.
* Example: http://www.sitepoint.com/print/php5-standard-library
*/
private $valid = FALSE;
function rewind()
{
$this->valid = (FALSE !== reset($this->attributes));
}
function current()
{
return current($this->attributes);
}
function key()
{
return key($this->attributes);
}
function next()
{
$this->valid = (FALSE !== next($this->attributes));
}
function valid()
{
return $this->valid;
}
}
/**
* Return the integer ID for a given subtype, or false.
*
* TODO: Move to a nicer place?
*
* @param string $type
* @param string $subtype
*/
function get_subtype_id($type, $subtype)
{
global $CONFIG;
$type = sanitise_string($type);
$subtype = sanitise_string($subtype);
$result = get_data_row("SELECT * from {$CONFIG->dbprefix}entity_subtypes where type='$type' and subtype='$subtype'");
if ($result)
return $result->id;
return 0;
}
/**
* For a given subtype ID, return its identifier text.
*
* TODO: Move to a nicer place?
*
* @param string $subtype_id
*/
function get_subtype_from_id($subtype_id)
{
global $CONFIG;
$subtype_id = (int)$subtype_id;
$result = get_data_row("SELECT * from {$CONFIG->dbprefix}entity_subtypes where id=$subtype_id");
if ($result)
return $result->subtype;
return false;
}
/**
* This function tests to see if a subtype has a registered class handler.
*
* @param string $type The type
* @param string $subtype The subtype
* @return a class name or null
*/
function get_subtype_class($type, $subtype)
{
global $CONFIG;
$type = sanitise_string($type);
$subtype = sanitise_string($subtype);
$result = get_data_row("SELECT * from {$CONFIG->dbprefix}entity_subtypes where type='$type' and subtype='$subtype'");
if ($result)
return $result->class;
return NULL;
}
/**
* This function will register a new subtype, returning its ID as required.
*
* @param string $type The type you're subtyping
* @param string $subtype The subtype label
* @param string $class Optional class handler (if you don't want it handled by the generic elgg handler for the type)
*/
function add_subtype($type, $subtype, $class = "")
{
global $CONFIG;
$type = sanitise_string($type);
$subtype = sanitise_string($subtype);
$class = sanitise_string($class);
// Short circuit if no subtype is given
if ($subtype == "")
return 0;
$id = get_subtype_id($type, $subtype);
if (!$id)
return insert_data("insert into {$CONFIG->dbprefix}entity_subtypes (type, subtype, class) values ('$type','$subtype','$class')");
return $id;
}
/**
* Update an existing entity.
*
* @param int $guid
* @param int $owner_guid
* @param int $access_id
*/
function update_entity($guid, $owner_guid, $access_id)
{
global $CONFIG;
$guid = (int)$guid;
$owner_guid = (int)$owner_guid;
$access_id = (int)$access_id;
$time = time();
$entity = get_entity($guid);
if ($entity->canEdit()) {
if (trigger_event('update',$entity->type,$entity)) {
return update_data("UPDATE {$CONFIG->dbprefix}entities set owner_guid='$owner_guid', access_id='$access_id', time_updated='$time' WHERE guid=$guid and (access_id in {$access} or (access_id = 0 and owner_guid = {$_SESSION['id']}))");
}
}
}
/**
* Create a new entity of a given type.
*
* @param string $type
* @param string $subtype
* @param int $owner_guid
* @param int $access_id
* @return mixed The new entity's GUID or false.
*/
function create_entity($type, $subtype, $owner_guid, $access_id)
{
global $CONFIG;
$type = sanitise_string($type);
$subtype = add_subtype($type, $subtype);
$owner_guid = (int)$owner_guid;
$access_id = (int)$access_id;
$time = time();
if ($type=="") throw new InvalidParameterException("Entity type must be set.");
// Erased by Ben: sometimes we need unauthenticated users to create things! (eg users on registration)
// if ($owner_guid==0) throw new InvalidParameterException("owner_guid must not be 0");
if ($result = insert_data("INSERT into {$CONFIG->dbprefix}entities (type, subtype, owner_guid, access_id, time_created, time_updated) values ('$type',$subtype, $owner_guid, $access_id, $time, $time)")) {
$entity = get_entity($result);
trigger_event('create',$entity->type,$entity);
}
return $result;
}
/**
* Retrieve the entity details for a specific GUID, returning it as a stdClass db row.
*
* You will only get an object if a) it exists, b) you have access to it.
*
* @param int $guid
*/
function get_entity_as_row($guid)
{
global $CONFIG;
$guid = (int)$guid;
$access = get_access_list();
return get_data_row("SELECT * from {$CONFIG->dbprefix}entities where guid=$guid and (access_id in {$access} or (access_id = 0 and owner_guid = {$_SESSION['id']}))");
}
/**
* Create an Elgg* object from a given entity row.
*/
function entity_row_to_elggstar($row)
{
if (!($row instanceof stdClass))
return $row;
// See if there are any registered subtype handler classes for this type and subtype
$classname = get_subtype_class($row->type, $row->subtype);
if ($classname!="")
{
$tmp = $classname($row);
if (!($tmp instanceof ElggEntity))
throw new ClassException("$classname is not an ElggEntity.");
}
else
{
switch ($row->type)
{
case 'object' :
return new ElggObject($row);
case 'user' :
return new ElggUser($row);
case 'collection' :
return new ElggCollection($row);
case 'site' :
return new ElggSite($row);
default: default : throw new InstallationException("Type {$row->type} is not supported. This indicates an error in your installation, most likely caused by an incomplete upgrade.");
}
}
return false;
}
/**
* Return the entity for a given guid as the correct object.
* @param $guid
* @return a child of ElggEntity appropriate for the type.
*/
function get_entity($guid)
{
return entity_row_to_elggstar(get_entity_as_row($guid));
}
/**
* Return entities matching a given query.
*
* @param string $type
* @param string $subtype
* @param int $owner_guid
* @param string $order_by
* @param int $limit
* @param int $offset
*/
function get_entities($type = "", $subtype = "", $owner_guid = 0, $order_by = "time_created desc", $limit = 10, $offset = 0)
{
global $CONFIG;
$type = sanitise_string($type);
$subtype = get_subtype_id($type, $subtype);
$owner_guid = (int)$owner_guid;
$order_by = sanitise_string($order_by);
$limit = (int)$limit;
$offset = (int)$offset;
$access = get_access_list();
$where = array();
if ($type != "")
$where[] = "type='$type'";
if ($subtype)
$where[] = "subtype=$subtype";
if ($owner_guid != "")
$where[] = "owner_guid='$owner_guid'";
$query = "SELECT * from {$CONFIG->dbprefix}entities where ";
foreach ($where as $w)
$query .= " $w and ";
$query .= " (access_id in {$access} or (access_id = 0 and owner_guid = {$_SESSION['id']}))"; // Add access controls
$query .= " order by $order_by limit $offset, $limit"; // Add order and limit
$dt = get_data($query, "entity_row_to_elggstar");
return $dt;
}
/**
* Delete a given entity.
*
* @param int $guid
*/
function delete_entity($guid)
{
global $CONFIG;
// TODO Make sure this deletes all metadata/annotations/relationships/etc!!
$guid = (int)$guid;
if ($entity = get_entity($guid)) {
if (trigger_event('delete',$entity->type,$entity)) {
if ($entity->canEdit()) {
$entity->clearMetadata();
$entity->clearAnnotations();
return delete_data("DELETE from {$CONFIG->dbprefix}entities where guid={$guid}");
}
}
}
return false;
}
/**
* Handler called by trigger_plugin_hook on the "export" event.
*/
function export_entity_plugin_hook($hook, $entity_type, $returnvalue, $params)
{
// Sanity check values
if ((!is_array($params)) && (!isset($params['guid'])))
throw new InvalidParameterException("GUID has not been specified during export, this should never happen.");
if (!is_array($returnvalue))
throw new InvalidParameterException("Entity serialisation function passed a non-array returnvalue parameter");
$guid = (int)$params['guid'];
// Get the entity
$entity = get_entity($guid);
if ($entity instanceof ElggEntity)
$returnvalue[] = $entity; // Add object to list of things to serialise - actual serialisation done later
return $returnvalue;
}
/**
* Import an entity.
* This function checks the passed XML doc (as array) to see if it is a user, if so it constructs a new
* elgg user and returns "true" to inform the importer that it's been handled.
*/
function import_entity_plugin_hook($hook, $entity_type, $returnvalue, $params)
{
$name = $params['name'];
$element = $params['element'];
$tmp = NULL;
switch ($name)
{
case 'ElggUser' : $tmp = new ElggUser(); break;
case 'ElggSite' : $tmp = new ElggSite(); break;
case 'ElggConnection' : $tmp = new ElggConnection(); break;
case 'ElggObject' : $tmp = new ElggObject(); break;
}
if ($tmp)
{
$tmp->import($element);
return $tmp;
}
}
/**
* Determines whether or not the specified user can edit the specified entity.
*
* This is extendible by registering a plugin hook taking in the parameters 'entity' and 'user',
* which are the entity and user entities respectively
*
* @see register_plugin_hook
*
* @param int $entity_guid The GUID of the entity
* @param int $user_guid The GUID of the user
* @return true|false Whether the specified user can edit the specified entity.
*/
function can_edit_entity($entity_guid, $user_guid = 0) {
if ($user_guid == 0) {
$user = $_SESSION['user'];
} else {
$user = get_entity($user_guid);
}
$entity = get_entity($entity_guid);
if ($entity->getOwner() == $user->getGUID()) return true;
if ($entity->type == "user" && $entity->getGUID() == $user->getGUID()) return true;
return trigger_plugin_hook('permissions_check',$entity->type,array('entity' => $entity, 'user' => $user),false);
}
/** Register the import hook */
register_plugin_hook("import", "all", "import_entity_plugin_hook", 0);
/** Register the hook, ensuring entities are serialised first */
register_plugin_hook("export", "all", "export_entity_plugin_hook", 0);
?>
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