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-rw-r--r--engine/classes/ElggPriorityList.php218
1 files changed, 96 insertions, 122 deletions
diff --git a/engine/classes/ElggPriorityList.php b/engine/classes/ElggPriorityList.php
index 931138106..17ce228bc 100644
--- a/engine/classes/ElggPriorityList.php
+++ b/engine/classes/ElggPriorityList.php
@@ -2,40 +2,11 @@
/**
* Iterate over elements in a specific priority.
*
- * You can add, remove, and access elements using OOP or array interfaces:
- *
- * // OOP
* $pl = new ElggPriorityList();
* $pl->add('Element 0');
- * $pl->add('Element -5', -5);
* $pl->add('Element 10', 10);
* $pl->add('Element -10', -10);
*
- * $pl->remove('Element -5');
- *
- * $elements = $pl->getElements();
- * var_dump($elements);
- *
- * Yields:
- *
- * array(
- * -10 => 'Element -10',
- * 0 => 'Element 0',
- * 10 => 'Element 10',
- * )
- *
- *
- * // Array
- *
- * $pl = new ElggPriorityList();
- * $pl[] = 'Element 0';
- * $pl[-5] = 'Element -5';
- * $pl[10] = 'Element 10';
- * $pl[-10] = 'Element -10';
- *
- * $priority = $pl->getPriority('Element -5');
- * unset($pl[$priority]);
- *
* foreach ($pl as $priority => $element) {
* var_dump("$priority => $element");
* }
@@ -45,52 +16,84 @@
* 0 => Element 0
* 10 => Element 10
*
- *
- * Collisions with priority are handled by default differently in the OOP and the array interfaces.
- *
- * If using the OOP interface, the default is to insert the element as close to the requested
- * priority as possible.
+ * Collisions on priority are handled by inserting the element at or as close to the
+ * requested priority as possible:
*
* $pl = new ElggPriorityList();
* $pl->add('Element 5', 5);
* $pl->add('Colliding element 5', 5);
* $pl->add('Another colliding element 5', 5);
*
- * var_dump($pl->getElements());
+ * foreach ($pl as $priority => $element) {
+ * var_dump("$priority => $element");
+ * }
*
* Yields:
- * array(
* 5 => 'Element 5',
* 6 => 'Colliding element 5',
* 7 => 'Another colliding element 5'
- * )
*
- * If using the array interface, elements are added at exactly the priority, displacing other
- * elements if necessary. This behavior is also available by passing true as the 3rd argument to
- * ->add():
+ * You can do priority lookups by element:
*
* $pl = new ElggPriorityList();
- * $pl[5] = 'Element 5';
- * $pl[6] = 'Element 6';
- * $pl[5] = 'Colliding element 5'; // shifts the previous two up by one
- * $pl->add('Another colliding element 5', 5, true); // shifts the previous three up by one
+ * $pl->add('Element 0');
+ * $pl->add('Element -5', -5);
+ * $pl->add('Element 10', 10);
+ * $pl->add('Element -10', -10);
*
- * var_dump($pl->getElements());
+ * $priority = $pl->getPriority('Element -5');
+ *
+ * Or element lookups by priority.
+ * $element = $pl->getElement(-5);
*
- * Yields:
- * array(
- * 5 => 'Another colliding element 5',
- * 6 => 'Colliding element 5',
- * 7 => 'Element 5',
- * 8 => 'Element 6'
- * )
+ * To remove elements, pass the element.
+ * $pl->remove('Element -10');
+ *
+ * To check if an element exists:
+ * $pl->contains('Element -5');
+ *
+ * To move an element:
+ * $pl->move('Element -5', -3);
+ *
+ * ElggPriorityList only tracks priority. No checking is done in ElggPriorityList for duplicates or
+ * updating. If you need to track this use objects and an external map:
+ *
+ * function elgg_register_something($id, $display_name, $location, $priority = 500) {
+ * // $id => $element.
+ * static $map = array();
+ * static $list;
+ *
+ * if (!$list) {
+ * $list = new ElggPriorityList();
+ * }
+ *
+ * // update if already registered.
+ * if (isset($map[$id])) {
+ * $element = $map[$id];
+ * // move it first because we have to pass the original element.
+ * if (!$list->move($element, $priority)) {
+ * return false;
+ * }
+ * $element->display_name = $display_name;
+ * $element->location = $location;
+ * } else {
+ * $element = new stdClass();
+ * $element->display_name = $display_name;
+ * $element->location = $location;
+ * if (!$list->add($element, $priority)) {
+ * return false;
+ * }
+ * $map[$id] = $element;
+ * }
+ *
+ * return true;
+ * }
*
* @package Elgg.Core
* @subpackage Helpers
*/
-
class ElggPriorityList
- implements Iterator, ArrayAccess, Countable {
+ implements Iterator, Countable {
/**
* The list of elements
@@ -123,15 +126,11 @@ class ElggPriorityList
* maintains its priority and the new element is to the next available
* slot, taking into consideration all previously registered elements.
* Negative elements are accepted.
- * @param bool $exact If true, will put the element at exactly the priority specified, displacing
- * other elements.
* @return int The priority of the added element.
*/
public function add($element, $priority = null, $exact = false) {
if ($priority !== null && !is_numeric($priority)) {
return false;
- } elseif ($exact) {
- $this->shiftElementsSegment($priority);
} else {
$priority = $this->getNextPriority($priority);
}
@@ -163,16 +162,16 @@ class ElggPriorityList
/**
* Move an existing element to a new priority.
*
- * @param int $current_priority
- * @param int $new_priority
- * @param bool $exact
- * @return bool
+ * @param mixed $current_priority
+ * @param int $new_priority
+ *
+ * @return int The new priority.
*/
- public function move($current_priority, $new_priority, $exact = false) {
- $current_priority = (int) $current_priority;
+ public function move($element, $new_priority, $strict = false) {
$new_priority = (int) $new_priority;
-
- if (!isset($this->elements[$current_priority])) {
+
+ $current_priority = $this->getPriority($element, $strict);
+ if (!$current_priority) {
return false;
}
@@ -180,17 +179,16 @@ class ElggPriorityList
return true;
}
- $element = $this->elements[$current_priority];
+ // move the actual element so strict operations still work
+ $element = $this->getElement($current_priority);
unset($this->elements[$current_priority]);
-
- return $this->add($element, $new_priority, $exact);
+ return $this->add($element, $new_priority);
}
/**
* Returns the elements
*
- * @param type $elements
- * @param type $sort
+ * @return array
*/
public function getElements() {
$this->sortIfUnsorted();
@@ -239,29 +237,6 @@ class ElggPriorityList
}
/**
- * Shift a segment of elements starting at $index up by one until the end of the array or
- * there's a gap in the indexes. This produces a space at $index to insert a new element.
- *
- * @param type $index The index to start
- * @return array
- */
- private function shiftElementsSegment($index) {
- $index = (int) $index;
- // @todo probably a better way.
- $replace_elements = array();
- while (isset($this->elements[$index])) {
- $replace_elements[$index + 1] = $this->elements[$index];
- unset($this->elements[$index]);
- $index++;
- }
-
- // insert old ones
- foreach ($replace_elements as $index => $element) {
- $this->elements[$index] = $element;
- }
- }
-
- /**
* Returns the next priority available.
*
* @param int $near Make the priority as close to $near as possible.
@@ -277,25 +252,45 @@ class ElggPriorityList
return $near;
}
-
/**
* Returns the priority of an element if it exists in the list.
*
- * @warning This can return 0 if the element's priority is 0. Use identical operator (===) to
- * check for false if you want to know if an element exists.
+ * @warning This can return 0 if the element's priority is 0.
*
- * @param mixed $element
+ * @param mixed $element The element to check for.
+ * @param bool $strict Use strict checking?
* @return mixed False if the element doesn't exists, the priority if it does.
*/
public function getPriority($element, $strict = false) {
return array_search($element, $this->elements, $strict);
}
+ /**
+ * Returns the element at $priority.
+ *
+ * @param int $priority
+ * @return mixed The element or false on fail.
+ */
+ public function getElement($priority) {
+ return (isset($this->elements[$priority])) ? $this->elements[$priority] : false;
+ }
+
+ /**
+ * Returns if the list contains $element.
+ *
+ * @param mixed $element The element to check.
+ * @param bool $strict Use strict checking?
+ * @return bool
+ */
+ public function contains($element, $strict = false) {
+ return $this->getPriority($element, $strict) !== false;
+ }
+
+
/**********************
- * Interfaces methods *
+ * Interface methods *
**********************/
-
/**
* Iterator
*/
@@ -356,29 +351,8 @@ class ElggPriorityList
return ($key !== NULL && $key !== FALSE);
}
- // Coutable
+ // Countable
public function count() {
return count($this->elements);
}
-
- // ArrayAccess
- public function offsetExists($offset) {
- return isset($this->elements[$offset]);
- }
-
- public function offsetGet($offset) {
- return isset($this->elements[$offset]) ? $this->elements[$offset] : null;
- }
-
- public function offsetSet($offset, $value) {
- // for $pl[] = 'New element'
- $exact = ($offset !== null);
- return $this->add($value, $offset, $exact);
- }
-
- public function offsetUnset($offset) {
- if (isset($this->elements[$offset])) {
- unset($this->elements[$offset]);
- }
- }
} \ No newline at end of file