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author | Silvio Rhatto <rhatto@riseup.net> | 2014-03-15 14:42:42 -0300 |
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committer | Silvio Rhatto <rhatto@riseup.net> | 2014-03-15 14:42:42 -0300 |
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diff --git a/vendors/lessphp/docs/docs.md b/vendors/lessphp/docs/docs.md new file mode 100644 index 000000000..c46ad0fe1 --- /dev/null +++ b/vendors/lessphp/docs/docs.md @@ -0,0 +1,1168 @@ + title: v0.3.5 documentation + link_to_home: true +-- + +<h2 skip="true">Documentation v0.3.5</h2> + +<div style="margin-bottom: 1em;">$index</div> + +**lessphp** is a compiler that generates CSS from a superset language which +adds a collection of convenient features often seen in other languages. All CSS +is compatible with LESS, so you can start using new features with your existing CSS. + +It is designed to be compatible with [less.js](http://lesscss.org), and suitable +as a drop in replacement for PHP projects. + +## Getting Started + +The homepage for **lessphp** can be found at [http://leafo.net/lessphp/][1]. + +You can follow development at the project's [GitHub][2]. + +Including **lessphp** in your project is as simple as dropping the single +include file into your code base and running the appropriate compile method as +described in the [PHP Interface](#php_interface). + + [1]: http://leafo.net/lessphp "lessphp homepage" + [2]: https://github.com/leafo/lessphp "lessphp GitHub page" + +## Installation + +**lessphp** is distributed entirely in a single stand-alone file. Download the +latest version from either [the homepage][1] or [GitHub][2]. + +Development versions can also be downloading from GitHub. + +Place `lessphp.inc.php` in a location available to your PHP scripts, and +include it. That's it! you're ready to begin. + +## The Language + +**lessphp** is very easy to learn because it generally functions how you would +expect it to. If you feel something is challenging or missing, feel free to +open an issue on the [bug tracker](https://github.com/leafo/lessphp/issues). + +It is also easy to learn because any standards-compliant CSS code is valid LESS +code. You are free to gradually enhance your existing CSS code base with LESS +features without having to worry about rewriting anything. + +The following is a description of the new languages features provided by LESS. + +### Line Comments + +Simple but very useful; line comments are started with `//`: + + ```less + // this is a comment + body { + color: red; // as is this + /* block comments still work also */ + } + ``` + +### Variables +Variables are identified with a name that starts with `@`. To declare a +variable, you create an appropriately named CSS property and assign it a value: + + ```less + @family: "verdana"; + @color: red; + body { + @mycolor: red; + font-family: @family; + color: @color; + border-bottom: 1px solid @color; + } + ``` + +Variable declarations will not appear in the output. Variables can be declared +in the outer most scope of the file, or anywhere else a CSS property may +appear. They can hold any CSS property value. + +Variables are only visible for use from their current scope, or any enclosed +scopes. + +If you have a string or keyword in a variable, you can reference another +variable by that name by repeating the `@`: + + ```less + @value: 20px; + @value_name: "value"; + + width: @@value_name; + ``` + +### Expressions + +Expressions let you combine values and variables in meaningful ways. For +example you can add to a color to make it a different shade. Or divide up the +width of your layout logically. You can even concatenate strings. + +Use the mathematical operators to evaluate an expression: + + ```less + @width: 960px; + .nav { + width: @width / 3; + color: #001 + #abc; + } + .body { + width: 2 * @width / 3; + font-family: "hel" + "vetica"; + } + ``` + +Parentheses can be used to control the order of evaluation. They can also be +used to force an evaluation for cases where CSS's syntax makes the expression +ambiguous. + +The following property will produce two numbers, instead of doing the +subtraction: + + ```less + margin: 10px -5px; + ``` + +To force the subtraction: + + ```less + margin: (10px -5px); + ``` + +It is also safe to surround mathematical operators by spaces to ensure that +they are evaluated: + + ```less + margin: 10px - 5px; + ``` + +Division has a special quirk. There are certain CSS properties that use the `/` +operator as part of their value's syntax. Namely, the [font][4] shorthand and +[border-radius][3]. + + [3]: https://developer.mozilla.org/en/CSS/border-radius + [4]: https://developer.mozilla.org/en/CSS/font + + +Thus, **lessphp** will ignore any division in these properties unless it is +wrapped in parentheses. For example, no division will take place here: + + ```less + .font { + font: 20px/80px "Times New Roman"; + } + ``` + +In order to force division we must wrap the expression in parentheses: + + ```less + .font { + font: (20px/80px) "Times New Roman"; + } + ``` + +If you want to write a literal `/` expression without dividing in another +property (or a variable), you can use [string unquoting](#string_unquoting): + + ```less + .var { + @size: ~"20px/80px"; + font: @size sans-serif; + } + ``` + +### Nested Blocks + +By nesting blocks we can build up a chain of CSS selectors through scope +instead of repeating them. In addition to reducing repetition, this also helps +logically organize the structure of our CSS. + + ```less + ol.list { + li.special { + border: 1px solid red; + } + + li.plain { + font-weight: bold; + } + } + ``` + + +This will produce two blocks, a `ol.list li.special` and `ol.list li.plain`. + +Blocks can be nested as deep as required in order to build a hierarchy of +relationships. + +The `&` operator can be used in a selector to represent its parent's selector. +If the `&` operator is used, then the default action of appending the parent to +the front of the child selector separated by space is not performed. + + ```less + b { + a & { + color: red; + } + + // the following have the same effect + + & i { + color: blue; + } + + i { + color: blue; + } + } + ``` + + +Because the `&` operator respects the whitespace around it, we can use it to +control how the child blocks are joined. Consider the differences between the +following: + + ```less + div { + .child-class { color: purple; } + + &.isa-class { color: green; } + + #child-id { height: 200px; } + + &#div-id { height: 400px; } + + &:hover { color: red; } + + :link { color: blue; } + } + ``` + +The `&` operator also works with [mixins](#mixins), which produces interesting results: + + ```less + .within_box_style() { + .box & { + color: blue; + } + } + + #menu { + .within_box_style; + } + ``` + +### Mixins + +Any block can be mixed in just by naming it: + + ```less + .mymixin { + color: blue; + border: 1px solid red; + + .special { + font-weight: bold; + } + } + + + h1 { + font-size: 200px; + .mixin; + } + ``` + +All properties and child blocks are mixed in. + +Mixins can be made parametric, meaning they can take arguments, in order to +enhance their utility. A parametric mixin all by itself is not outputted when +compiled. Its properties will only appear when mixed into another block. + +The canonical example is to create a rounded corners mixin that works across +browsers: + + ```less + .rounded-corners(@radius: 5px) { + border-radius: @radius; + -webkit-border-radius: @radius; + -moz-border-radius: @radius; + } + + .header { + .rounded-corners(); + } + + .info { + background: red; + .rounded-corners(14px); + } + ``` + +If you have a mixin that doesn't have any arguments, but you don't want it to +show up in the output, give it a blank argument list: + + ```less + .secret() { + font-size: 6000px; + } + + .div { + .secret; + } + ``` + +If the mixin doesn't need any arguments, you can leave off the parentheses when +mixing it in, as seen above. + +You can also mixin a block that is nested inside other blocks. You can think of +the outer block as a way of making a scope for your mixins. You just list the +names of the mixins separated by spaces, which describes the path to the mixin +you want to include. Optionally you can separate them by `>`. + + ```less + .my_scope { + .some_color { + color: red; + .inner_block { + text-decoration: underline; + } + } + .bold { + font-weight: bold; + color: blue; + } + } + + .a_block { + .my_scope .some_color; + .my_scope .some_color .inner_block; + } + + .another_block { + // the alternative syntax + .my_scope > .bold; + } + ``` + +#### `@arguments` Variable + +Within an mixin there is a special variable named `@arguments` that contains +all the arguments passed to the mixin along with any remaining arguments that +have default values. The value of the variable has all the values separated by +spaces. + +This useful for quickly assigning all the arguments: + + ```less + .box-shadow(@x, @y, @blur, @color) { + box-shadow: @arguments; + -webkit-box-shadow: @arguments; + -moz-box-shadow: @arguments; + } + .menu { + .box-shadow(1px, 1px, 5px, #aaa); + } + ``` + +In addition to the arguments passed to the mixin, `@arguments` will also include +remaining default values assigned by the mixin: + + + ```less + .border-mixin(@width, @style: solid, @color: black) { + border: @arguments; + } + + pre { + .border-mixin(4px, dotted); + } + + ``` + + +#### Pattern Matching + +When you *mix in* a mixin, all the available mixins of that name in the current +scope are checked to see if they match based on what was passed to the mixin +and how it was declared. + +The simplest case is matching by number of arguments. Only the mixins that +match the number of arguments passed in are used. + + ```less + .simple() { // matches no arguments + height: 10px; + } + + .simple(@a, @b) { // matches two arguments + color: red; + } + + .simple(@a) { // matches one argument + color: blue; + } + + div { + .simple(10); + } + + span { + .simple(10, 20); + } + ``` + +Whether an argument has default values is also taken into account when matching +based on number of arguments: + + ```less + // matches one or two arguments + .hello(@a, @b: blue) { + height: @a; + color: @b; + } + + .hello(@a, @b) { // matches only two + width: @a; + border-color: @b; + } + + .hello(@a) { // matches only one + padding: 1em; + } + + div { + .hello(10px); + } + + pre { + .hello(10px, yellow); + } + ``` + +Additionally, a *vararg* value can be used to further control how things are +matched. A mixin's argument list can optionally end in the special argument +named `...`. The `...` may match any number of arguments, including 0. + + ```less + // this will match any number of arguments + .first(...) { + color: blue; + } + + // matches at least 1 argument + .second(@arg, ...) { + height: 200px + @arg; + } + + div { .first("some", "args"); } + pre { .second(10px); } + ``` + +If you want to capture the values that get captured by the *vararg* you can +give it a variable name by putting it directly before the `...`. This variable +must be the last argument defined. It's value is just like the special +[`@arguments` variable](#arguments_variable), a space separated list. + + + ```less + .hello(@first, @rest...) { + color: @first; + text-shadow: @rest; + } + + span { + .hello(red, 1px, 1px, 0px, white); + } + + ``` + +Another way of controlling whether a mixin matches is by specifying a value in +place of an argument name when declaring the mixin: + + ```less + .style(old, @size) { + font: @size serif; + } + + .style(new, @size) { + font: @size sans-serif; + } + + .style(@_, @size) { + letter-spacing: floor(@size / 6px); + } + + em { + @switch: old; + .style(@switch, 15px); + } + ``` + +Notice that two of the three mixins were matched. The mixin with a matching +first argument, and the generic mixin that matches two arguments. It's common +to use `@_` as the name of a variable we intend to not use. It has no special +meaning to LESS, just to the reader of the code. + +#### Guards + +Another way of restricting when a mixin is mixed in is by using guards. A guard +is a special expression that is associated with a mixin declaration that is +evaluated during the mixin process. It must evaluate to true before the mixin +can be used. + +We use the `when` keyword to begin describing a list of guard expressions. + +Here's a simple example: + + ```less + .guarded(@arg) when (@arg = hello) { + color: blue; + } + + div { + .guarded(hello); // match + } + + span { + .guarded(world); // no match + } + ``` +Only the `div`'s mixin will match in this case, because the guard expression +requires that `@arg` is equal to `hello`. + +We can include many different guard expressions by separating them by commas. +Only one of them needs to match to trigger the mixin: + + ```less + .x(@a, @b) when (@a = hello), (@b = world) { + width: 960px; + } + + div { + .x(hello, bar); // match + } + + span { + .x(foo, world); // match + } + + pre { + .x(foo, bar); // no match + } + ``` + +Instead of a comma, we can use `and` keyword to make it so all of the guards +must match in order to trigger the mixin. `and` has higher precedence than the +comma. + + ```less + .y(@a, @b) when (@a = hello) and (@b = world) { + height: 600px; + } + + div { + .y(hello, world); // match + } + + span { + .y(hello, bar); // no match + } + ``` + +Commas and `and`s can be mixed and matched. + +You can also negate a guard expression by using `not` in from of the parentheses: + + ```less + .x(@a) when not (@a = hello) { + color: blue; + } + + div { + .x(hello); // no match + } + ``` + +The `=` operator is used to check equality between any two values. For numbers +the following comparison operators are also defined: + +`<`, `>`, `=<`, `>=` + +There is also a collection of predicate functions that can be used to test the +type of a value. + +These are `isnumber`, `iscolor`, `iskeyword`, `isstring`, `ispixel`, +`ispercentage` and `isem`. + + ```less + .mix(@a) when (ispercentage(@a)) { + height: 500px * @a; + } + .mix(@a) when (ispixel(@a)) { + height: @a; + } + + div.a { + .mix(50%); + } + + div.a { + .mix(350px); + } + ``` + +#### !important + +If you want to apply the `!important` suffix to every property when mixing in a +mixin, just append `!important` to the end of the call to the mixin: + + ```less + .make_bright { + color: red; + font-weight: bold; + } + + .color { + color: green; + } + + body { + .make_bright() !important; + .color(); + } + + ``` + +### Selector Expressions + +Sometimes we want to dynamically generate the selector of a block based on some +variable or expression. We can do this by using *selector expressions*. Selector +expressions are CSS selectors that are evaluated in the current scope before +being written out. + +A simple example is a mixin that dynamically creates a selector named after the +mixin's argument: + + ```less + .create-selector(@name) { + (e(@name)) { + color: red; + } + } + + .create-selector("hello"); + .create-selector("world"); + ``` + +Any selector that is enclosed in `()` will have it's contents evaluated and +directly written to output. The value is not changed any way before being +outputted, thats why we use the `e` function. If you're not familiar, the `e` +function strips quotes off a string value. If we didn't have it, then the +selector would have quotes around it, and that's not valid CSS! + +Any value can be used in a selector expression, but it works best when using +strings and things like [String Interpolation](#string_interpolation). + +Here's an interesting example adapted from Twitter Bootstrap. A couple advanced +things are going on. We are using [Guards](#guards) along with a recursive +mixin to work like a loop to generate a series of CSS blocks. + + + ```less + // create our recursive mixin: + .spanX (@index) when (@index > 0) { + (~".span@{index}") { + width: @index * 100px; + } + .spanX(@index - 1); + } + .spanX (0) {} + + // mix it into the global scopee: + .spanX(4); + ``` + +### Import + +Multiple LESS files can be compiled into a single CSS file by using the +`@import` statement. Be careful, the LESS import statement shares syntax with +the CSS import statement. If the file being imported ends in a `.less` +extension, or no extension, then it is treated as a LESS import. Otherwise it +is left alone and outputted directly: + + ```less + // my_file.less + .some-mixin(@height) { + height: @height; + } + + // main.less + @import "main.less" // will import the file if it can be found + @import "main.css" // will be left alone + + body { + .some-mixin(400px); + } + ``` + +All of the following lines are valid ways to import the same file: + + ```less + @import "file"; + @import 'file.less'; + @import url("file"); + @import url('file'); + @import url(file); + ``` + +When importing, the `importDir` is searched for files. This can be configured, +see [PHP Interface](#php_interface). + +### String Interpolation + +String interpolation is a convenient way to insert the value of a variable +right into a string literal. Given some variable named `@var_name`, you just +need to write it as `@{var_name}` from within the string to have its value +inserted: + + ```less + @symbol: ">"; + h1:before { + content: "@{symbol}: "; + } + + h2:before { + content: "@{symbol}@{symbol}: "; + } + ``` + +There are two kinds of strings, implicit and explicit strings. Explicit strings +are wrapped by double quotes, `"hello I am a string"`, or single quotes `'I am +another string'`. Implicit strings only appear when using `url()`. The text +between the parentheses is considered a string and thus string interpolation is +possible: + + ```less + @path: "files/"; + body { + background: url(@{path}my_background.png); + } + ``` + +### String Format Function + +The `%` function can be used to insert values into strings using a *format +string*. It works similar to `printf` seen in other languages. It has the +same purpose as string interpolation above, but gives explicit control over +the output format. + + ```less + @symbol: ">"; + h1:before { + content: %("%s: ", @symbol); + } + ``` + +The `%` function takes as its first argument the format string, following any +number of addition arguments that are inserted in place of the format +directives. + +A format directive starts with a `%` and is followed by a single character that +is either `a`, `d`, or `s`: + + ```less + strings: %("%a %d %s %a", hi, 1, 'ok', 'cool'); + ``` + +`%a` and `%d` format the value the same way: they compile the argument to its +CSS value and insert it directly. When used with a string, the quotes are +included in the output. This typically isn't what we want, so we have the `%s` +format directive which strips quotes from strings before inserting them. + +The `%d` directive functions the same as `%a`, but is typically used for numbers +assuming the output format of numbers might change in the future. + +### String Unquoting + +Sometimes you will need to write proprietary CSS syntax that is unable to be +parsed. As a workaround you can place the code into a string and unquote it. +Unquoting is the process of outputting a string without its surrounding quotes. +There are two ways to unquote a string. + +The `~` operator in front of a string will unquote that string: + + ```less + .class { + // a made up, but problematic vendor specific CSS + filter: ~"Microsoft.AlphaImage(src='image.png')"; + } + ``` + +If you are working with other types, such as variables, there is a built in +function that let's you unquote any value. It is called `e`. + + ```less + @color: "red"; + .class { + color: e(@color); + } + ``` + +### Built In Functions + +**lessphp** has a collection of built in functions: + +* `e(str)` -- returns a string without the surrounding quotes. + See [String Unquoting](#string_unquoting) + +* `floor(number)` -- returns the floor of a numerical input +* `round(number)` -- returns the rounded value of numerical input + +* `lighten(color, percent)` -- lightens `color` by `percent` and returns it +* `darken(color, percent)` -- darkens `color` by `percent` and returns it + +* `saturate(color, percent)` -- saturates `color` by `percent` and returns it +* `desaturate(color, percent)` -- desaturates `color` by `percent` and returns it + +* `fadein(color, percent)` -- makes `color` less transparent by `percent` and returns it +* `fadeout(color, percent)` -- makes `color` more transparent by `percent` and returns it + +* `spin(color, amount)` -- returns a color with `amount` degrees added to hue + +* `fade(color, amount)` -- returns a color with the alpha set to `amount` + +* `hue(color)` -- returns the hue of `color` + +* `saturation(color)` -- returns the saturation of `color` + +* `lightness(color)` -- returns the lightness of `color` + +* `alpha(color)` -- returns the alpha value of `color` or 1.0 if it doesn't have an alpha + +* `percentage(number)` -- converts a floating point number to a percentage, e.g. `0.65` -> `65%` + +* `mix(color1, color1, percent)` -- mixes two colors by percentage where 100% + keeps all of `color1`, and 0% keeps all of `color2`. Will take into account + the alpha of the colors if it exists. See + <http://sass-lang.com/docs/yardoc/Sass/Script/Functions.html#mix-instance_method>. + +* `rgbahex(color)` -- returns a string containing 4 part hex color. + + This is used to convert a CSS color into the hex format that IE's filter + method expects when working with an alpha component. + + ```less + .class { + @start: rgbahex(rgba(25, 34, 23, .5)); + @end: rgbahex(rgba(85, 74, 103, .6)); + // abridged example + -ms-filter: + e("gradient(start=@{start},end=@{end})"); + } + ``` + +## PHP Interface + +The PHP interface lets you control the compiler from your PHP scripts. There is +only one file to include to get access to everything: + + ```php + <?php + include "lessc.inc.php"; + ``` + +To compile a file to a string (of CSS code): + + ```php + $less = new lessc("myfile.less"); + $css = $less->parse(); + ``` + +To compile a string to a string: + + ```php + $less = new lessc(); // a blank lessc + $css = $less->parse("body { a { color: red } }"); + ``` + +### Output Formatting + +Besides the default output formatter, **lessphp** comes with two additional +ones, and it's easy to make your own. + +The first extra formatter is called `compressed`. It compresses the output by +removing any extra whitespace. + +We use the `setFormatter` method set the formatter that should be used. Just +pass the name of the formatter: + + ```php + $less = new lessc("myfile.less"); + + $less->setFormatter("compressed"); + + $css = $less->parse(); + ``` + +The second formatter is called `indent`. It will indent CSS blocks based on how +they were nested in the LESS code. + +#### Custom Formatter + +The easiest way to customize is to create your own instance of the formatter +and alter its public properties before passing it off to **lessphp**. The +`setFormatter` method can also take an instance of a formatter. + +For example, let's use tabs instead of the default two spaces to indent: + + ```php + $formatter = new lessc_formatter; + $formatter->indentChar = "\t"; + + $less = new lessc("myfile.less"); + $less->setFormatter($formatter); + $css = $less->parse(); + ``` + +For more information about what can be configured with the formatter consult +the sourcecode. + +### Compiling Automatically + +Often, you want to write the compiled CSS to a file, and only recompile when +the original LESS file has changed. The following function will check if the +modification date of the LESS file is more recent than the CSS file. The LESS +file will be compiled if it is. If the CSS file doesn't exist yet, then it will +also compile the LESS file. + + ```php + lessc::ccompile('myfile.less', 'mystyle.css'); + ``` + +`ccompile` is very basic, it only checks if the input file's modification time. +It is not of any files that are brought in using `@import`. + +For this reason we also have `lessc::cexecute`. It functions slightly +differently, but gives us the ability to check changes to all files used during +the compile. It takes one argument, either the name of the file we want to +compile, or an existing *cache object*. Its return value is an updated cache +object. + +If we don't have a cache object, then we call the function with the name of the +file to get the initial cache object. If we do have a cache object, then we +call the function with it. In both cases, an updated cache object is returned. + +The cache object keeps track of all the files that must be checked in order to +determine if a rebuild is required. + +The cache object is a plain PHP `array`. It stores the last time it compiled in +`$cache['updated']` and output of the compile in `$cache['compiled']`. + +Here we demonstrate creating an new cache object, then using it to see if we +have a recompiled version available to be written: + + + ```php + $less_file = 'myfile.less'; + $css_file = 'myfile.css'; + + // create a new cache object, and compile + $cache = lessc::cexecute('myfile.less'); + file_put_contents($css_file, $cache['compiled']); + + // the next time we run, write only if it has updated + $last_updated = $cache['updated']; + $cache = lessc::cexecute($cache); + if ($cache['updated'] > $last_updated) { + file_put_contents($css_file, $cache['compiled']); + } + + ``` + +In order for the system to fully work, we must save cache object between +requests. Because it's a plain PHP `array`, it's sufficient to +[`serialize`](http://php.net/serialize) it and save it the string somewhere +like a file or in persistent memory. + +An example with saving cache object to a file: + + ```php + function auto_compile_less($less_fname, $css_fname) { + // load the cache + $cache_fname = $less_fname.".cache"; + if (file_exists($cache_fname)) { + $cache = unserialize(file_get_contents($cache_fname)); + } else { + $cache = $less_fname; + } + + $new_cache = lessc::cexecute($cache); + if (!is_array($cache) || $new_cache['updated'] > $cache['updated']) { + file_put_contents($cache_fname, serialize($new_cache)); + file_put_contents($css_fname, $new_cache['compiled']); + } + } + + auto_compile_less('myfile.less', 'myfile.css'); + ``` + +`lessc:cexecute` takes an optional second argument, `$force`. Passing in true +will cause the input to always be recompiled. + +### Error Handling + +All of the following methods will throw an `Exception` if the parsing fails: + + ```php + $less = new lessc(); + try { + $less->parse("} invalid LESS }}}"); + } catch (Exception $ex) { + echo "lessphp fatal error: ".$ex->getMessage(); + } + ``` +### Setting Variables From PHP + +The `parse` function takes a second optional argument. If you want to +initialize variables from outside the LESS file then you can pass in an +associative array of names and values. The values will parsed as CSS values: + + ```php + $less = new lessc(); + echo $less->parse(".magic { color: @color; width: @base - 200; }", + array( + 'color' => 'red'; + 'base' => '960px'; + )); + ``` + +You can also do this when loading from a file. If the first argument of `parse` +is an array it will be used an array of variables to set. + + ```php + $less = new lessc("myfile.less"); + echo $less->parse(array('color' => 'blue')); + ``` + +### Custom Functions + +**lessphp** has a simple extension interface where you can implement user +functions that will be exposed in LESS code during the compile. They can be a +little tricky though because you need to work with the **lessphp** type system. + +An instance of `lessc`, the **lessphp** compiler has two relevant methods: +`registerFunction` and `unregisterFunction`. `registerFunction` takes two +arguments, a name and a callable value. `unregisterFunction` just takes the +name of an existing function to remove. + +Here's an example that adds a function called `double` that doubles any numeric +argument: + + ```php + <?php + include "lessc.inc.php"; + + function lessphp_double($arg) { + list($type, $value) = $arg; + return array($type, $value*2); + } + + $myless = new myless(); + $myless->registerFunction("double", "lessphp_double"); + + // gives us a width of 800px + echo $myless->parse("div { width: double(400px); }"); + ``` + +The second argument to `registerFunction` is any *callable value* that is +understood by [`call_user_func`](http://php.net/call_user_func). + +If we are using PHP 5.3 or above then we are free to pass a function literal +like so: + + ```php + $myless->registerFunction("double", function($arg) { + list($type, $value) = $arg; + return array($type, $value*2); + }); + ``` + +Now let's talk about the `double` function itself. + +Although a little verbose, the implementation gives us some insight on the type +system. All values in **lessphp** are stored in an array where the 0th element +is a string representing the type, and the other elements make up the +associated data for that value. + +The best way to get an understanding of the system is to register is dummy +function which does a `vardump` on the argument. Try passing the function +different values from LESS and see what the results are. + +The return value of the registered function must also be a **lessphp** type, but if it is +a string or numeric value, it will automatically be coerced into an appropriate +typed value. In our example, we reconstruct the value with our modifications +while making sure that we preserve the original type. + +In addition to the arguments passed from **lessphp**, the instance of +**lessphp** itself is sent to the registered function as the second argument. + +## Command Line Interface + +**lessphp** comes with a command line script written in PHP that can be used to +invoke the compiler from the terminal. On Linux an OSX, all you need to do is +place `plessc` and `lessc.inc.php` somewhere in your PATH (or you can run it in +the current directory as well). On windows you'll need a copy of `php.exe` to +run the file. To compile a file, `input.less` to CSS, run: + + ```bash + $ plessc input.less + ``` + +To write to a file, redirect standard out: + + ```bash + $ plessc input.less > output.css + ``` + +To compile code directly on the command line: + + ```bash + $ plessc -r "@color: red; body { color: @color; }" + ``` + +To watch a file for changes, and compile it as needed, use the `-w` flag: + + ```bash + $ plessc -w input-file output-file + ``` + +Errors from watch mode are written to standard out. + + +## License + +Copyright (c) 2010 Leaf Corcoran, <http://leafo.net/lessphp> + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +*Also under GPL3 if required, see `LICENSE` file* + |