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<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" >
<head>
<title>Camera rotate of dojox.gfx3d.</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<style type="text/css">
	@import "../../../dojo/resources/dojo.css";
	@import "../../../dijit/tests/css/dijitTests.css";
	@import "../../../dijit/themes/tundra/tundra.css";
</style>
<script type="text/javascript" src="../../../dojo/dojo.js" djConfig="isDebug: false"></script>
<script type="text/javascript" src="../object.js"></script>
<script type="text/javascript" src="../scheduler.js"></script>
<script type="text/javascript">

dojo.require("dojox.gfx3d");

var angles = {x: 30, y: 30, z: 0};
var cube = null;
var view = null;

rotate = function() {
	var m = dojox.gfx3d.matrix;

	if(dojo.byId('rx').checked){
		angles.x += 1;
	}
	if(dojo.byId('ry').checked){
		angles.y += 1;
	}
	if(dojo.byId('rz').checked){
		angles.z += 1;
	}
	var t = m.normalize([
		m.cameraTranslate(-300, -200, 0),
		m.cameraRotateXg(angles.x), 
		m.cameraRotateYg(angles.y), 
		m.cameraRotateZg(angles.z)
		]);
	console.debug(t);
	view.setCameraTransform(t);
	view.render();
}

makeObjects = function(){
	var surface = dojox.gfx.createSurface("test", 500, 500);
	view = surface.createViewport();

	var c = {bottom: {x: 0, y: 0, z: 0}, top :{x: 100, y: 100, z: 100}};
	var xaxis = [{x: 0, y: 0, z: 0}, {x: 200, y: 0, z: 0}];
	var yaxis = [{x: 0, y: 0, z: 0}, {x: 0, y: 200, z: 0}];
	var zaxis = [{x: 0, y: 0, z: 0}, {x: 0, y: 0, z: 200}];

	var m = dojox.gfx3d.matrix;

	view.createEdges(xaxis).setStroke({color: "red", width: 1});
	view.createEdges(yaxis).setStroke({color: "green", width: 1});
	view.createEdges(zaxis).setStroke({color: "blue", width: 1});
		
	cube = view.createCube(c).setStroke({color: "lime", width: 1});

	var camera = dojox.gfx3d.matrix.normalize([
		m.cameraTranslate(-300, -200, 0),
		m.cameraRotateXg(angles.x), 
		m.cameraRotateYg(angles.y), 
		m.cameraRotateZg(angles.z),
	]);

	view.applyCameraTransform(camera);
	view.render();
	window.setInterval(rotate, 50);
};

dojo.addOnLoad(makeObjects);

</script>
</head>
<body class="tundra">
	<h1>Camera rotate</h1>
	<p>The cube is in the center (0, 0, 0): The color of X, Y, Z axes are red, green, blue. The view renders all the objects
	in each frame, the <em>conservative</em> drawer is used.</p>
<form>
	<input id="rx" type="checkbox" name="rotateX" checked="true" value="on"/> 
	<label for="rx"> Rotate around X-axis</label> <br/>
	<input id="ry" type="checkbox" name="rotateY" checked="false" value="off"/> 
	<label for="ry"> Rotate around Y-axis</label> <br/>
	<input id="rz" type="checkbox" name="rotateZ" checked="false" value="off"/> 
	<label for="rz"> Rotate around Z-axis</label> <br/>
</form>

<div id="test" style="width: 500px; height: 500px;"></div>
<p>That's all Folks!</p>
</body>
</html>