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if(!dojo._hasResource["dojox.gfx"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
dojo._hasResource["dojox.gfx"] = true;
dojo.provide("dojox.gfx");
dojo.require("dojox.gfx.matrix");
dojo.require("dojox.gfx._base");
(function(){
var renderers = (typeof dojo.config["gfxRenderer"] == "string" ?
dojo.config["gfxRenderer"] : "svg,vml,silverlight,canvas").split(",");
for(var i = 0; i < renderers.length; ++i){
switch(renderers[i]){
case "svg":
//TODO: need more comprehensive test for SVG
if(!dojo.isIE && (navigator.userAgent.indexOf("iPhone") < 0) && (navigator.userAgent.indexOf("iPod") < 0)){ dojox.gfx.renderer = "svg"; }
break;
case "vml":
if(dojo.isIE != 0){ dojox.gfx.renderer = "vml"; }
break;
case "silverlight":
//TODO: need more comprehensive test for Silverlight
if(window.Silverlight){ dojox.gfx.renderer = "silverlight"; }
break;
case "canvas":
//TODO: need more comprehensive test for Canvas
if(dojo.isIE == 0){ dojox.gfx.renderer = "canvas"; }
break;
}
if(dojox.gfx.renderer){ break; }
}
console.log("gfx renderer = " + dojox.gfx.renderer);
})();
// include a renderer conditionally
dojo.requireIf(dojox.gfx.renderer == "svg", "dojox.gfx.svg");
dojo.requireIf(dojox.gfx.renderer == "vml", "dojox.gfx.vml");
dojo.requireIf(dojox.gfx.renderer == "silverlight", "dojox.gfx.silverlight");
dojo.requireIf(dojox.gfx.renderer == "canvas", "dojox.gfx.canvas");
}
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