if(!dojo._hasResource["dojox.wire.Wire"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dojox.wire.Wire"] = true; dojo.provide("dojox.wire.Wire"); dojo.require("dojox.wire._base"); dojo.declare("dojox.wire.Wire", null, { // summary: // A default and base Wire to access an object property // description: // This class accesses a property of an object with a dotted notation // specified to 'property' property, such as "a.b.c", which identifies // a descendant property, "object.a.b.c". // Property names in the dotted notation may have an array index, such // as "a[0]", to identify an array element, literally, "object.a[0]". // When a notation start with an array index, such as "[0].a", it // specifies an array element of the root object (array), // "object[0].a". // This class also serves as a base class for other Wire classes, // preparing a root object and converting a return value, so that // sub-classes just can implement _getValue() and _setValue() called // from getValue() and setValue() implemented by this calss. _wireClass: "dojox.wire.Wire", constructor: function(/*Object*/args){ // summary: // Initialize properties // description: // If 'converter' property is specified and is a string for // a converter class, an instanceof the converter class is // created. // args: // Arguments to initialize properties // object: // A root object (or another Wire to access a root object) // property: // A dotted notation to a descendant property // type: // A type of the return value (for the source Wire) // converter: // A converter object (or class name) to convert the return // value (for the source Wire) dojo.mixin(this, args); if(this.converter){ if(dojo.isString(this.converter)){ //First check the object tree for it. Might be defined variable //name/global function (like a jsId, or just a function name). var convertObject = dojo.getObject(this.converter); if (dojo.isFunction(convertObject)){ //We need to see if this is a pure function or an object constructor... try{ var testObj = new convertObject(); if(testObj && !dojo.isFunction(testObj["convert"])){ //Looks like a 'pure' function... this.converter = {convert: convertObject}; }else{ this.converter = testObj; } }catch(e){ //Do if this fails. } }else if(dojo.isObject(convertObject)){ //It's an object, like a jsId ... see if it has a convert function if(dojo.isFunction(convertObject["convert"])){ this.converter = convertObject; } } //No object with that name (Converter is still a string), //then look for a class that needs to be dynamically loaded... if (dojo.isString(this.converter)) { var converterClass = dojox.wire._getClass(this.converter); if(converterClass){ this.converter = new converterClass(); }else{ this.converter = undefined; } } }else if(dojo.isFunction(this.converter)){ this.converter = {convert: this.converter}; } } }, getValue: function(/*Object||Array*/defaultObject){ // summary: // Return a value of an object // description: // This method first determins a root object as follows: // 1. If 'object' property specified, // 1.1 If 'object' is a Wire, its getValue() method is called to // obtain a root object. // 1.2 Otherwise, use 'object' as a root object. // 2. Otherwise, use 'defaultObject' argument. // 3. If 'property' is specified, it is used to get a property // value. // Then, if a sub-class implements _getValue() method, it is // called with the root object to get the return value. // Otherwise, the root object (typically, a property valye) is // used for the return value. // Finally, if 'type' property is specified, the return value is // converted to the specified primitive type ("string", "number", // "boolean" and "array"). // If 'converter' property is specified, its convert() method is // called to convert the value. // defaultObject: // A default root object // returns: // A value found var object = undefined; if(dojox.wire.isWire(this.object)){ object = this.object.getValue(defaultObject); }else{ object = (this.object || defaultObject); } if(this.property){ var list = this.property.split('.'); for(var i in list){ if(!object){ return object; //anything (null, undefined, etc) } object = this._getPropertyValue(object, list[i]); } } var value = undefined; if(this._getValue){ value = this._getValue(object); }else{ value = object; } if(value){ if(this.type){ if(this.type == "string"){ value = value.toString(); }else if(this.type == "number"){ value = parseInt(value); }else if(this.type == "boolean"){ value = (value != "false"); }else if(this.type == "array"){ if(!dojo.isArray(value)){ value = [value]; } } } if(this.converter && this.converter.convert){ value = this.converter.convert(value, this); // optional "this" context } } return value; //anything }, setValue: function(/*anything*/value, /*Object||Array*/defaultObject){ // summary: // Set a value to an object // description: // This method first determins a root object as follows: // 1. If 'object' property specified, // 1.1 If 'object' is a Wire, its getValue() method is called to // obtain a root object. // 1.2 Otherwise, use 'object' as a root object. // 2. Otherwise, use 'defaultObject' argument. // 3. If 'property' is specified, it is used to get a property // value. // Then, if a sub-class implements _setValue() method, it is // called with the root object and 'value' argument to set // the value. // Otherwise, 'value' is set to a property specified with // 'property' property. // If the root object is undefined and 'object' property is a Wire // and a new object is created and returned by _setValue() it is // set through 'object' (setValue() method). // value: // A value to set // defaultObject: // A default root object var object = undefined; if(dojox.wire.isWire(this.object)){ object = this.object.getValue(defaultObject); }else{ object = (this.object || defaultObject); } var property = undefined; if(this.property){ if(!object){ if(dojox.wire.isWire(this.object)){ object = {}; this.object.setValue(object, defaultObject); }else{ throw new Error(this._wireClass + ".setValue(): invalid object"); } } var list = this.property.split('.'); var last = list.length - 1; for(var i = 0; i < last; i++){ var p = list[i]; var o = this._getPropertyValue(object, p); if(!o){ o = {}; this._setPropertyValue(object, p, o); } object = o; } property = list[last]; } if(this._setValue){ if(property){ var o = this._getPropertyValue(object, property); if(!o){ o = {}; this._setPropertyValue(object, property, o); } object = o; } var newObject = this._setValue(object, value); if(!object && newObject){ if(dojox.wire.isWire(this.object)){ this.object.setValue(newObject, defaultObject); }else{ throw new Error(this._wireClass + ".setValue(): invalid object"); } } }else{ if(property){ this._setPropertyValue(object, property, value); }else{ if(dojox.wire.isWire(this.object)){ this.object.setValue(value, defaultObject); }else{ throw new Error(this._wireClass + ".setValue(): invalid property"); } } } }, _getPropertyValue: function(/*Object||Array*/object, /*String*/property){ // summary: // Return a property value of an object // description: // A value for 'property' of 'object' is returned. // If 'property' ends with an array index, it is used to indentify // an element of an array property. // If 'object' implements getPropertyValue(), it is called with // 'property' to obtain the property value. // If 'object' implements a getter for the property, it is called // to obtain the property value. // object: // A default root object // property: // A property name // returns: // A value found, otherwise 'undefined' var value = undefined; var i1 = property.indexOf('['); if(i1 >= 0){ var i2 = property.indexOf(']'); var index = property.substring(i1 + 1, i2); var array = null; if(i1 === 0){ // object is array array = object; }else{ property = property.substring(0, i1); array = this._getPropertyValue(object, property); if(array && !dojo.isArray(array)){ array = [array]; } } if(array){ value = array[index]; } }else if(object.getPropertyValue){ value = object.getPropertyValue(property); }else{ var getter = "get" + property.charAt(0).toUpperCase() + property.substring(1); if(object[getter]){ value = object[getter](); }else{ value = object[property]; } } return value; //anything }, _setPropertyValue: function(/*Object||Array*/object, /*String*/property, /*anything*/value){ // summary: // Set a property value to an object // description: // 'value' is set to 'property' of 'object'. // If 'property' ends with an array index, it is used to indentify // an element of an array property to set the value. // If 'object' implements setPropertyValue(), it is called with // 'property' and 'value' to set the property value. // If 'object' implements a setter for the property, it is called // with 'value' to set the property value. // object: // An object // property: // A property name // value: // A value to set var i1 = property.indexOf('['); if(i1 >= 0){ var i2 = property.indexOf(']'); var index = property.substring(i1 + 1, i2); var array = null; if(i1 === 0){ // object is array array = object; }else{ property = property.substring(0, i1); array = this._getPropertyValue(object, property); if(!array){ array = []; this._setPropertyValue(object, property, array); } } array[index] = value; }else if(object.setPropertyValue){ object.setPropertyValue(property, value); }else{ var setter = "set" + property.charAt(0).toUpperCase() + property.substring(1); if(object[setter]){ object[setter](value); }else{ object[property] = value; } } } }); }