if(!dojo._hasResource["dojox.gfx.shape"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dojox.gfx.shape"] = true; dojo.provide("dojox.gfx.shape"); dojo.require("dojox.gfx._base"); dojo.declare("dojox.gfx.Shape", null, { // summary: a Shape object, which knows how to apply // graphical attributes and transformations constructor: function(){ // rawNode: Node: underlying node this.rawNode = null; // shape: Object: an abstract shape object // (see dojox.gfx.defaultPath, // dojox.gfx.defaultPolyline, // dojox.gfx.defaultRect, // dojox.gfx.defaultEllipse, // dojox.gfx.defaultCircle, // dojox.gfx.defaultLine, // or dojox.gfx.defaultImage) this.shape = null; // matrix: dojox.gfx.Matrix2D: a transformation matrix this.matrix = null; // fillStyle: Object: a fill object // (see dojox.gfx.defaultLinearGradient, // dojox.gfx.defaultRadialGradient, // dojox.gfx.defaultPattern, // or dojo.Color) this.fillStyle = null; // strokeStyle: Object: a stroke object // (see dojox.gfx.defaultStroke) this.strokeStyle = null; // bbox: dojox.gfx.Rectangle: a bounding box of this shape // (see dojox.gfx.defaultRect) this.bbox = null; // virtual group structure // parent: Object: a parent or null // (see dojox.gfx.Surface, // dojox.gfx.shape.VirtualGroup, // or dojox.gfx.Group) this.parent = null; // parentMatrix: dojox.gfx.Matrix2D // a transformation matrix inherited from the parent this.parentMatrix = null; }, // trivial getters getNode: function(){ // summary: returns the current DOM Node or null return this.rawNode; // Node }, getShape: function(){ // summary: returns the current shape object or null // (see dojox.gfx.defaultPath, // dojox.gfx.defaultPolyline, // dojox.gfx.defaultRect, // dojox.gfx.defaultEllipse, // dojox.gfx.defaultCircle, // dojox.gfx.defaultLine, // or dojox.gfx.defaultImage) return this.shape; // Object }, getTransform: function(){ // summary: returns the current transformation matrix or null return this.matrix; // dojox.gfx.Matrix2D }, getFill: function(){ // summary: returns the current fill object or null // (see dojox.gfx.defaultLinearGradient, // dojox.gfx.defaultRadialGradient, // dojox.gfx.defaultPattern, // or dojo.Color) return this.fillStyle; // Object }, getStroke: function(){ // summary: returns the current stroke object or null // (see dojox.gfx.defaultStroke) return this.strokeStyle; // Object }, getParent: function(){ // summary: returns the parent or null // (see dojox.gfx.Surface, // dojox.gfx.shape.VirtualGroup, // or dojox.gfx.Group) return this.parent; // Object }, getBoundingBox: function(){ // summary: returns the bounding box or null // (see dojox.gfx.defaultRect) return this.bbox; // dojox.gfx.Rectangle }, getTransformedBoundingBox: function(){ // summary: returns an array of four points or null // four points represent four corners of the untransformed bounding box var b = this.getBoundingBox(); if(!b){ return null; // null } var m = this._getRealMatrix(); var r = []; var g = dojox.gfx.matrix; r.push(g.multiplyPoint(m, b.x, b.y)); r.push(g.multiplyPoint(m, b.x + b.width, b.y)); r.push(g.multiplyPoint(m, b.x + b.width, b.y + b.height)); r.push(g.multiplyPoint(m, b.x, b.y + b.height)); return r; // Array }, getEventSource: function(){ // summary: returns a Node, which is used as // a source of events for this shape // COULD BE RE-IMPLEMENTED BY THE RENDERER! return this.rawNode; // Node }, // empty settings setShape: function(shape){ // summary: sets a shape object // (the default implementation simply ignores it) // shape: Object: a shape object // (see dojox.gfx.defaultPath, // dojox.gfx.defaultPolyline, // dojox.gfx.defaultRect, // dojox.gfx.defaultEllipse, // dojox.gfx.defaultCircle, // dojox.gfx.defaultLine, // or dojox.gfx.defaultImage) // COULD BE RE-IMPLEMENTED BY THE RENDERER! this.shape = dojox.gfx.makeParameters(this.shape, shape); this.bbox = null; return this; // self }, setFill: function(fill){ // summary: sets a fill object // (the default implementation simply ignores it) // fill: Object: a fill object // (see dojox.gfx.defaultLinearGradient, // dojox.gfx.defaultRadialGradient, // dojox.gfx.defaultPattern, // or dojo.Color) // COULD BE RE-IMPLEMENTED BY THE RENDERER! if(!fill){ // don't fill this.fillStyle = null; return this; // self } var f = null; if(typeof(fill) == "object" && "type" in fill){ // gradient or pattern switch(fill.type){ case "linear": f = dojox.gfx.makeParameters(dojox.gfx.defaultLinearGradient, fill); break; case "radial": f = dojox.gfx.makeParameters(dojox.gfx.defaultRadialGradient, fill); break; case "pattern": f = dojox.gfx.makeParameters(dojox.gfx.defaultPattern, fill); break; } }else{ // color object f = dojox.gfx.normalizeColor(fill); } this.fillStyle = f; return this; // self }, setStroke: function(stroke){ // summary: sets a stroke object // (the default implementation simply ignores it) // stroke: Object: a stroke object // (see dojox.gfx.defaultStroke) // COULD BE RE-IMPLEMENTED BY THE RENDERER! if(!stroke){ // don't stroke this.strokeStyle = null; return this; // self } // normalize the stroke if(typeof stroke == "string"){ stroke = {color: stroke}; } var s = this.strokeStyle = dojox.gfx.makeParameters(dojox.gfx.defaultStroke, stroke); s.color = dojox.gfx.normalizeColor(s.color); return this; // self }, setTransform: function(matrix){ // summary: sets a transformation matrix // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object // (see an argument of dojox.gfx.Matrix2D // constructor for a list of acceptable arguments) // COULD BE RE-IMPLEMENTED BY THE RENDERER! this.matrix = dojox.gfx.matrix.clone(matrix ? dojox.gfx.matrix.normalize(matrix) : dojox.gfx.matrix.identity); return this._applyTransform(); // self }, _applyTransform: function(){ // summary: physically sets a matrix // COULD BE RE-IMPLEMENTED BY THE RENDERER! return this; // self }, // z-index moveToFront: function(){ // summary: moves a shape to front of its parent's list of shapes var p = this.getParent(); if(p){ p._moveChildToFront(this); this._moveToFront(); // execute renderer-specific action } return this; // self }, moveToBack: function(){ // summary: moves a shape to back of its parent's list of shapes var p = this.getParent(); if(p){ p._moveChildToBack(this); this._moveToBack(); // execute renderer-specific action } return this; }, _moveToFront: function(){ // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront() // COULD BE RE-IMPLEMENTED BY THE RENDERER! }, _moveToBack: function(){ // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront() // COULD BE RE-IMPLEMENTED BY THE RENDERER! }, // apply left & right transformation applyRightTransform: function(matrix){ // summary: multiplies the existing matrix with an argument on right side // (this.matrix * matrix) // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object // (see an argument of dojox.gfx.Matrix2D // constructor for a list of acceptable arguments) return matrix ? this.setTransform([this.matrix, matrix]) : this; // self }, applyLeftTransform: function(matrix){ // summary: multiplies the existing matrix with an argument on left side // (matrix * this.matrix) // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object // (see an argument of dojox.gfx.Matrix2D // constructor for a list of acceptable arguments) return matrix ? this.setTransform([matrix, this.matrix]) : this; // self }, applyTransform: function(matrix){ // summary: a shortcut for dojox.gfx.Shape.applyRightTransform // matrix: dojox.gfx.Matrix2D: a matrix or a matrix-like object // (see an argument of dojox.gfx.Matrix2D // constructor for a list of acceptable arguments) return matrix ? this.setTransform([this.matrix, matrix]) : this; // self }, // virtual group methods removeShape: function(silently){ // summary: removes the shape from its parent's list of shapes // silently: Boolean?: if true, do not redraw a picture yet if(this.parent){ this.parent.remove(this, silently); } return this; // self }, _setParent: function(parent, matrix){ // summary: sets a parent // parent: Object: a parent or null // (see dojox.gfx.Surface, // dojox.gfx.shape.VirtualGroup, // or dojox.gfx.Group) // matrix: dojox.gfx.Matrix2D: // a 2D matrix or a matrix-like object this.parent = parent; return this._updateParentMatrix(matrix); // self }, _updateParentMatrix: function(matrix){ // summary: updates the parent matrix with new matrix // matrix: dojox.gfx.Matrix2D: // a 2D matrix or a matrix-like object this.parentMatrix = matrix ? dojox.gfx.matrix.clone(matrix) : null; return this._applyTransform(); // self }, _getRealMatrix: function(){ // summary: returns the cumulative ("real") transformation matrix // by combining the shape's matrix with its parent's matrix var m = this.matrix; var p = this.parent; while(p){ if(p.matrix){ m = dojox.gfx.matrix.multiply(p.matrix, m); } p = p.parent; } return m; // dojox.gfx.Matrix2D } }); dojox.gfx.shape._eventsProcessing = { connect: function(name, object, method){ // summary: connects a handler to an event on this shape // COULD BE RE-IMPLEMENTED BY THE RENDERER! return arguments.length > 2 ? // Object dojo.connect(this.getEventSource(), name, object, method) : dojo.connect(this.getEventSource(), name, object); }, disconnect: function(token){ // summary: connects a handler by token from an event on this shape // COULD BE RE-IMPLEMENTED BY THE RENDERER! dojo.disconnect(token); } }; dojo.extend(dojox.gfx.Shape, dojox.gfx.shape._eventsProcessing); dojox.gfx.shape.Container = { // summary: a container of shapes, which can be used // as a foundation for renderer-specific groups, or as a way // to logically group shapes (e.g, to propagate matricies) _init: function() { // children: Array: a list of children this.children = []; }, // group management add: function(shape){ // summary: adds a shape to the list // shape: dojox.gfx.Shape: a shape var oldParent = shape.getParent(); if(oldParent){ oldParent.remove(shape, true); } this.children.push(shape); return shape._setParent(this, this._getRealMatrix()); // self }, remove: function(shape, silently){ // summary: removes a shape from the list // silently: Boolean?: if true, do not redraw a picture yet for(var i = 0; i < this.children.length; ++i){ if(this.children[i] == shape){ if(silently){ // skip for now }else{ shape._setParent(null, null); } this.children.splice(i, 1); break; } } return this; // self }, clear: function(){ // summary: removes all shapes from a group/surface this.children = []; return this; // self }, // moving child nodes _moveChildToFront: function(shape){ // summary: moves a shape to front of the list of shapes for(var i = 0; i < this.children.length; ++i){ if(this.children[i] == shape){ this.children.splice(i, 1); this.children.push(shape); break; } } return this; // self }, _moveChildToBack: function(shape){ // summary: moves a shape to back of the list of shapes for(var i = 0; i < this.children.length; ++i){ if(this.children[i] == shape){ this.children.splice(i, 1); this.children.unshift(shape); break; } } return this; // self } }; dojo.declare("dojox.gfx.shape.Surface", null, { // summary: a surface object to be used for drawings constructor: function(){ // underlying node this.rawNode = null; }, getEventSource: function(){ // summary: returns a node, which can be used to attach event listeners return this.rawNode; // Node }, _getRealMatrix: function(){ // summary: always returns the identity matrix return null; // dojox.gfx.Matrix2D } }); dojo.extend(dojox.gfx.shape.Surface, dojox.gfx.shape._eventsProcessing); dojo.declare("dojox.gfx.Point", null, { // summary: a hypothetical 2D point to be used for drawings - {x, y} // description: This object is defined for documentation purposes. // You should use the naked object instead: {x: 1, y: 2}. }); dojo.declare("dojox.gfx.Rectangle", null, { // summary: a hypothetical rectangle - {x, y, width, height} // description: This object is defined for documentation purposes. // You should use the naked object instead: {x: 1, y: 2, width: 100, height: 200}. }); dojo.declare("dojox.gfx.shape.Rect", dojox.gfx.Shape, { // summary: a generic rectangle constructor: function(rawNode) { // rawNode: Node: a DOM Node this.shape = dojo.clone(dojox.gfx.defaultRect); this.rawNode = rawNode; }, getBoundingBox: function(){ // summary: returns the bounding box (its shape in this case) return this.shape; // dojox.gfx.Rectangle } }); dojo.declare("dojox.gfx.shape.Ellipse", dojox.gfx.Shape, { // summary: a generic ellipse constructor: function(rawNode) { // rawNode: Node: a DOM Node this.shape = dojo.clone(dojox.gfx.defaultEllipse); this.rawNode = rawNode; }, getBoundingBox: function(){ // summary: returns the bounding box if(!this.bbox){ var shape = this.shape; this.bbox = {x: shape.cx - shape.rx, y: shape.cy - shape.ry, width: 2 * shape.rx, height: 2 * shape.ry}; } return this.bbox; // dojox.gfx.Rectangle } }); dojo.declare("dojox.gfx.shape.Circle", dojox.gfx.Shape, { // summary: a generic circle // (this is a helper object, which is defined for convenience) constructor: function(rawNode) { // rawNode: Node: a DOM Node this.shape = dojo.clone(dojox.gfx.defaultCircle); this.rawNode = rawNode; }, getBoundingBox: function(){ // summary: returns the bounding box if(!this.bbox){ var shape = this.shape; this.bbox = {x: shape.cx - shape.r, y: shape.cy - shape.r, width: 2 * shape.r, height: 2 * shape.r}; } return this.bbox; // dojox.gfx.Rectangle } }); dojo.declare("dojox.gfx.shape.Line", dojox.gfx.Shape, { // summary: a generic line // (this is a helper object, which is defined for convenience) constructor: function(rawNode) { // rawNode: Node: a DOM Node this.shape = dojo.clone(dojox.gfx.defaultLine); this.rawNode = rawNode; }, getBoundingBox: function(){ // summary: returns the bounding box if(!this.bbox){ var shape = this.shape; this.bbox = { x: Math.min(shape.x1, shape.x2), y: Math.min(shape.y1, shape.y2), width: Math.abs(shape.x2 - shape.x1), height: Math.abs(shape.y2 - shape.y1) }; } return this.bbox; // dojox.gfx.Rectangle } }); dojo.declare("dojox.gfx.shape.Polyline", dojox.gfx.Shape, { // summary: a generic polyline/polygon // (this is a helper object, which is defined for convenience) constructor: function(rawNode) { // rawNode: Node: a DOM Node this.shape = dojo.clone(dojox.gfx.defaultPolyline); this.rawNode = rawNode; }, setShape: function(points, closed){ // summary: sets a polyline/polygon shape object // points: Object: a polyline/polygon shape object // closed: Boolean: close the polyline to make a polygon if(points && points instanceof Array){ // points: Array: an array of points dojox.gfx.Shape.prototype.setShape.call(this, {points: points}); if(closed && this.shape.points.length){ this.shape.points.push(this.shape.points[0]); } }else{ dojox.gfx.Shape.prototype.setShape.call(this, points); } return this; // self }, getBoundingBox: function(){ // summary: returns the bounding box if(!this.bbox && this.shape.points.length){ var p = this.shape.points; var l = p.length; var t = p[0]; var bbox = {l: t.x, t: t.y, r: t.x, b: t.y}; for(var i = 1; i < l; ++i){ t = p[i]; if(bbox.l > t.x) bbox.l = t.x; if(bbox.r < t.x) bbox.r = t.x; if(bbox.t > t.y) bbox.t = t.y; if(bbox.b < t.y) bbox.b = t.y; } this.bbox = { x: bbox.l, y: bbox.t, width: bbox.r - bbox.l, height: bbox.b - bbox.t }; } return this.bbox; // dojox.gfx.Rectangle } }); dojo.declare("dojox.gfx.shape.Image", dojox.gfx.Shape, { // summary: a generic image // (this is a helper object, which is defined for convenience) constructor: function(rawNode) { // rawNode: Node: a DOM Node this.shape = dojo.clone(dojox.gfx.defaultImage); this.rawNode = rawNode; }, getBoundingBox: function(){ // summary: returns the bounding box (its shape in this case) return this.shape; // dojox.gfx.Rectangle }, setStroke: function(){ // summary: ignore setting a stroke style return this; // self }, setFill: function(){ // summary: ignore setting a fill style return this; // self } }); dojo.declare("dojox.gfx.shape.Text", dojox.gfx.Shape, { // summary: a generic text constructor: function(rawNode) { // rawNode: Node: a DOM Node this.fontStyle = null; this.shape = dojo.clone(dojox.gfx.defaultText); this.rawNode = rawNode; }, getFont: function(){ // summary: returns the current font object or null return this.fontStyle; // Object }, setFont: function(newFont){ // summary: sets a font for text // newFont: Object: a font object (see dojox.gfx.defaultFont) or a font string this.fontStyle = typeof newFont == "string" ? dojox.gfx.splitFontString(newFont) : dojox.gfx.makeParameters(dojox.gfx.defaultFont, newFont); this._setFont(); return this; // self } }); dojox.gfx.shape.Creator = { // summary: shape creators createShape: function(shape){ // summary: creates a shape object based on its type; it is meant to be used // by group-like objects // shape: Object: a shape descriptor object switch(shape.type){ case dojox.gfx.defaultPath.type: return this.createPath(shape); case dojox.gfx.defaultRect.type: return this.createRect(shape); case dojox.gfx.defaultCircle.type: return this.createCircle(shape); case dojox.gfx.defaultEllipse.type: return this.createEllipse(shape); case dojox.gfx.defaultLine.type: return this.createLine(shape); case dojox.gfx.defaultPolyline.type: return this.createPolyline(shape); case dojox.gfx.defaultImage.type: return this.createImage(shape); case dojox.gfx.defaultText.type: return this.createText(shape); case dojox.gfx.defaultTextPath.type: return this.createTextPath(shape); } return null; }, createGroup: function(){ // summary: creates an SVG group shape return this.createObject(dojox.gfx.Group); // dojox.gfx.Group }, createRect: function(rect){ // summary: creates an SVG rectangle shape // rect: Object: a path object (see dojox.gfx.defaultRect) return this.createObject(dojox.gfx.Rect, rect); // dojox.gfx.Rect }, createEllipse: function(ellipse){ // summary: creates an SVG ellipse shape // ellipse: Object: an ellipse object (see dojox.gfx.defaultEllipse) return this.createObject(dojox.gfx.Ellipse, ellipse); // dojox.gfx.Ellipse }, createCircle: function(circle){ // summary: creates an SVG circle shape // circle: Object: a circle object (see dojox.gfx.defaultCircle) return this.createObject(dojox.gfx.Circle, circle); // dojox.gfx.Circle }, createLine: function(line){ // summary: creates an SVG line shape // line: Object: a line object (see dojox.gfx.defaultLine) return this.createObject(dojox.gfx.Line, line); // dojox.gfx.Line }, createPolyline: function(points){ // summary: creates an SVG polyline/polygon shape // points: Object: a points object (see dojox.gfx.defaultPolyline) // or an Array of points return this.createObject(dojox.gfx.Polyline, points); // dojox.gfx.Polyline }, createImage: function(image){ // summary: creates an SVG image shape // image: Object: an image object (see dojox.gfx.defaultImage) return this.createObject(dojox.gfx.Image, image); // dojox.gfx.Image }, createText: function(text){ // summary: creates an SVG text shape // text: Object: a text object (see dojox.gfx.defaultText) return this.createObject(dojox.gfx.Text, text); // dojox.gfx.Text }, createPath: function(path){ // summary: creates an SVG path shape // path: Object: a path object (see dojox.gfx.defaultPath) return this.createObject(dojox.gfx.Path, path); // dojox.gfx.Path }, createTextPath: function(text){ // summary: creates an SVG text shape // text: Object: a textpath object (see dojox.gfx.defaultTextPath) return this.createObject(dojox.gfx.TextPath, {}).setText(text); // dojox.gfx.TextPath }, createObject: function(shapeType, rawShape){ // summary: creates an instance of the passed shapeType class // shapeType: Function: a class constructor to create an instance of // rawShape: Object: properties to be passed in to the classes "setShape" method // SHOULD BE RE-IMPLEMENTED BY THE RENDERER! return null; // dojox.gfx.Shape } }; }