if(!dojo._hasResource["dojo._base.connect"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dojo._base.connect"] = true; dojo.provide("dojo._base.connect"); dojo.require("dojo._base.lang"); // this file courtesy of the TurboAjax Group, licensed under a Dojo CLA // low-level delegation machinery dojo._listener = { // create a dispatcher function getDispatcher: function(){ // following comments pulled out-of-line to prevent cloning them // in the returned function. // - indices (i) that are really in the array of listeners (ls) will // not be in Array.prototype. This is the 'sparse array' trick // that keeps us safe from libs that take liberties with built-in // objects // - listener is invoked with current scope (this) return function(){ var ap=Array.prototype, c=arguments.callee, ls=c._listeners, t=c.target; // return value comes from original target function var r=t && t.apply(this, arguments); // invoke listeners after target function for(var i in ls){ if(!(i in ap)){ ls[i].apply(this, arguments); } } // return value comes from original target function return r; } }, // add a listener to an object add: function(/*Object*/ source, /*String*/ method, /*Function*/ listener){ // Whenever 'method' is invoked, 'listener' will have the same scope. // Trying to supporting a context object for the listener led to // complexity. // Non trivial to provide 'once' functionality here // because listener could be the result of a dojo.hitch call, // in which case two references to the same hitch target would not // be equivalent. source = source || dojo.global; // The source method is either null, a dispatcher, or some other function var f = source[method]; // Ensure a dispatcher if(!f||!f._listeners){ var d = dojo._listener.getDispatcher(); // original target function is special d.target = f; // dispatcher holds a list of listeners d._listeners = []; // redirect source to dispatcher f = source[method] = d; } // The contract is that a handle is returned that can // identify this listener for disconnect. // // The type of the handle is private. Here is it implemented as Integer. // DOM event code has this same contract but handle is Function // in non-IE browsers. // // We could have separate lists of before and after listeners. return f._listeners.push(listener) ; /*Handle*/ }, // remove a listener from an object remove: function(/*Object*/ source, /*String*/ method, /*Handle*/ handle){ var f = (source||dojo.global)[method]; // remember that handle is the index+1 (0 is not a valid handle) if(f && f._listeners && handle--){ delete f._listeners[handle]; } } }; // Multiple delegation for arbitrary methods. // This unit knows nothing about DOM, // but we include DOM aware // documentation and dontFix // argument here to help the autodocs. // Actual DOM aware code is in event.js. dojo.connect = function(/*Object|null*/ obj, /*String*/ event, /*Object|null*/ context, /*String|Function*/ method, /*Boolean*/ dontFix){ // summary: // Create a link that calls one function when another executes. // // description: // Connects method to event, so that after event fires, method // does too. All connected functions are passed the same arguments as // the event function was initially called with. You may connect as // many methods to event as needed. // // event must be a string. If obj is null, dojo.global is used. // // null arguments may simply be omitted. // // obj[event] can resolve to a function or undefined (null). // If obj[event] is null, it is assigned a function. // // The return value is a handle that is needed to // remove this connection with dojo.disconnect. // // obj: // The source object for the event function. // Defaults to dojo.global if null. // If obj is a DOM node, the connection is delegated // to the DOM event manager (unless dontFix is true). // // event: // String name of the event function in obj. // I.e. identifies a property obj[event]. // // context: // The object that method will receive as "this". // // If context is null and method is a function, then method // inherits the context of event. // // If method is a string then context must be the source // object object for method (context[method]). If context is null, // dojo.global is used. // // method: // A function reference, or name of a function in context. // The function identified by method fires after event does. // method receives the same arguments as the event. // See context argument comments for information on method's scope. // // dontFix: // If obj is a DOM node, set dontFix to true to prevent delegation // of this connection to the DOM event manager. // // example: // When obj.onchange(), do ui.update(): // | dojo.connect(obj, "onchange", ui, "update"); // | dojo.connect(obj, "onchange", ui, ui.update); // same // // example: // Using return value for disconnect: // | var link = dojo.connect(obj, "onchange", ui, "update"); // | ... // | dojo.disconnect(link); // // example: // When onglobalevent executes, watcher.handler is invoked: // | dojo.connect(null, "onglobalevent", watcher, "handler"); // // example: // When ob.onCustomEvent executes, customEventHandler is invoked: // | dojo.connect(ob, "onCustomEvent", null, "customEventHandler"); // | dojo.connect(ob, "onCustomEvent", "customEventHandler"); // same // // example: // When ob.onCustomEvent executes, customEventHandler is invoked // with the same scope (this): // | dojo.connect(ob, "onCustomEvent", null, customEventHandler); // | dojo.connect(ob, "onCustomEvent", customEventHandler); // same // // example: // When globalEvent executes, globalHandler is invoked // with the same scope (this): // | dojo.connect(null, "globalEvent", null, globalHandler); // | dojo.connect("globalEvent", globalHandler); // same // normalize arguments var a=arguments, args=[], i=0; // if a[0] is a String, obj was ommited args.push(dojo.isString(a[0]) ? null : a[i++], a[i++]); // if the arg-after-next is a String or Function, context was NOT omitted var a1 = a[i+1]; args.push(dojo.isString(a1)||dojo.isFunction(a1) ? a[i++] : null, a[i++]); // absorb any additional arguments for(var l=a.length; i