if(!dojo._hasResource["dijit._tree.dndContainer"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. dojo._hasResource["dijit._tree.dndContainer"] = true; dojo.provide("dijit._tree.dndContainer"); dojo.require("dojo.dnd.common"); dojo.require("dojo.dnd.Container"); dojo.declare("dijit._tree.dndContainer", null, { constructor: function(tree, params){ // summary: a constructor of the Container // tree: Node: node or node's id to build the container on // params: Object: a dict of parameters, which gets mixed into the object this.tree = tree; this.node = tree.domNode; // TODO: rename; it's not a TreeNode but the whole Tree dojo.mixin(this, params); // class-specific variables this.map = {}; this.current = null; // current TreeNode // states this.containerState = ""; dojo.addClass(this.node, "dojoDndContainer"); // mark up children if(!(params && params._skipStartup)){ this.startup(); } // set up events this.events = [ dojo.connect(this.node, "onmouseover", this, "onMouseOver"), dojo.connect(this.node, "onmouseout", this, "onMouseOut"), // cancel text selection and text dragging dojo.connect(this.node, "ondragstart", dojo, "stopEvent"), dojo.connect(this.node, "onselectstart", dojo, "stopEvent") ]; }, // abstract access to the map getItem: function(/*String*/ key){ // summary: returns a data item by its key (id) //console.log("Container getItem()", arguments,this.map, this.map[key], this.selection[key]); return this.selection[key]; //return this.map[key]; // Object }, // mouse events onMouseOver: function(e){ // summary: event processor for onmouseover // e: Event: mouse event // handle when mouse has just moved over the Tree itself (not a TreeNode, but the Tree) var rt = e.relatedTarget; // the previous location while(rt){ if(rt == this.node){ break; } try{ rt = rt.parentNode; }catch(x){ rt = null; } } if(!rt){ this._changeState("Container", "Over"); this.onOverEvent(); } // code below is for handling depending on which TreeNode we are over var n = this._getChildByEvent(e); // the TreeNode if(this.current == n){ return; } if(this.current){ this._removeItemClass(this.current, "Over"); } if(n){ this._addItemClass(n, "Over"); } this.current = n; }, onMouseOut: function(e){ // summary: event processor for onmouseout // e: Event: mouse event for(var n = e.relatedTarget; n;){ if(n == this.node){ return; } try{ n = n.parentNode; }catch(x){ n = null; } } if(this.current){ this._removeItemClass(this.current, "Over"); this.current = null; } this._changeState("Container", ""); this.onOutEvent(); }, _changeState: function(type, newState){ // summary: changes a named state to new state value // type: String: a name of the state to change // newState: String: new state var prefix = "dojoDnd" + type; var state = type.toLowerCase() + "State"; //dojo.replaceClass(this.node, prefix + newState, prefix + this[state]); dojo.removeClass(this.node, prefix + this[state]); dojo.addClass(this.node, prefix + newState); this[state] = newState; }, _getChildByEvent: function(e){ // summary: gets a child, which is under the mouse at the moment, or null // e: Event: a mouse event var node = e.target; if(node){ for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){ if(dojo.hasClass(node, "dijitTreeContent")){ return node; } } } return null; }, markupFactory: function(tree, params){ params._skipStartup = true; return new dijit._tree.dndContainer(tree, params); }, _addItemClass: function(node, type){ // summary: adds a class with prefix "dojoDndItem" // node: Node: a node // type: String: a variable suffix for a class name dojo.addClass(node, "dojoDndItem" + type); }, _removeItemClass: function(node, type){ // summary: removes a class with prefix "dojoDndItem" // node: Node: a node // type: String: a variable suffix for a class name dojo.removeClass(node, "dojoDndItem" + type); }, onOverEvent: function(){ // summary: this function is called once, when mouse is over our container }, onOutEvent: function(){ // summary: this function is called once, when mouse is out of our container } }); }