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diff --git a/includes/js/dojox/gfx3d/tests/test_camerarotate_shaded.html b/includes/js/dojox/gfx3d/tests/test_camerarotate_shaded.html deleted file mode 100644 index e9c0312..0000000 --- a/includes/js/dojox/gfx3d/tests/test_camerarotate_shaded.html +++ /dev/null @@ -1,97 +0,0 @@ -<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" > -<head> - <title>Camera rotate of dojox.gfx3d.</title> - <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> - <style type="text/css"> - @import "../../../dojo/resources/dojo.css"; - @import "../../../dijit/tests/css/dijitTests.css"; - @import "../../../dijit/themes/tundra/tundra.css"; - </style> - <script type="text/javascript" src="../../../dojo/dojo.js" djConfig="isDebug: false"></script> - <script type="text/javascript" src="../object.js"></script> - <script type="text/javascript" src="../scheduler.js"></script> - <script type="text/javascript"> - - dojo.require("dojox.gfx3d"); - - var angles = {x: 30, y: 30, z: 0}; - var cube = null; - var view = null; - - rotate = function() { - var m = dojox.gfx3d.matrix; - - if(dojo.byId('rx').checked){ - angles.x += 1; - } - if(dojo.byId('ry').checked){ - angles.y += 1; - } - if(dojo.byId('rz').checked){ - angles.z += 1; - } - var t = m.normalize([ - m.cameraTranslate(-300, -200, 0), - m.cameraRotateXg(angles.x), - m.cameraRotateYg(angles.y), - m.cameraRotateZg(angles.z) - ]); - console.debug(t); - view.setCameraTransform(t); - view.render(); - } - - makeObjects = function(){ - var surface = dojox.gfx.createSurface("test", 500, 500); - view = surface.createViewport(); - - view.setLights([{direction: {x: -10, y: -5, z: 5}, color: "white"}], - {color:"white", intensity: 2}, "white"); - - var c = {bottom: {x: 0, y: 0, z: 0}, top :{x: 100, y: 100, z: 100}}; - var xaxis = [{x: 0, y: 0, z: 0}, {x: 200, y: 0, z: 0}]; - var yaxis = [{x: 0, y: 0, z: 0}, {x: 0, y: 200, z: 0}]; - var zaxis = [{x: 0, y: 0, z: 0}, {x: 0, y: 0, z: 200}]; - - var m = dojox.gfx3d.matrix; - - view.createEdges(xaxis).setStroke({color: "red", width: 1}); - view.createEdges(yaxis).setStroke({color: "green", width: 1}); - view.createEdges(zaxis).setStroke({color: "blue", width: 1}); - - // setStroke({color: "lime", width: 1}). - cube = view.createCube(c).setFill({ type: "plastic", finish: "dull", color: "lime" }); - - var camera = dojox.gfx3d.matrix.normalize([ - m.cameraTranslate(-300, -200, 0), - m.cameraRotateXg(angles.x), - m.cameraRotateYg(angles.y), - m.cameraRotateZg(angles.z), - ]); - - view.applyCameraTransform(camera); - view.render(); - window.setInterval(rotate, 50); - }; - - dojo.addOnLoad(makeObjects); - - </script> -</head> -<body class="tundra"> - <h1>Camera rotate</h1> - <p>The cube is in the center (0, 0, 0): The color of X, Y, Z axes are red, green, blue. The view renders all the objects - in each frame, the <em>conservative</em> drawer is used.</p> - <form> - <input id="rx" type="checkbox" name="rotateX" checked="true" value="on"/> - <label for="rx"> Rotate around X-axis</label> <br/> - <input id="ry" type="checkbox" name="rotateY" checked="false" value="off"/> - <label for="ry"> Rotate around Y-axis</label> <br/> - <input id="rz" type="checkbox" name="rotateZ" checked="false" value="off"/> - <label for="rz"> Rotate around Z-axis</label> <br/> - </form> - - <div id="test" style="width: 500px; height: 500px;"></div> - <p>That's all Folks!</p> -</body> -</html> |