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+if(!dojo._hasResource["dojox.gfx3d._base"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojox.gfx3d._base"] = true;
+dojo.provide("dojox.gfx3d._base");
+
+dojo.mixin(dojox.gfx3d, {
+ // summary: defines constants, prototypes, and utility functions
+
+ // default objects, which are used to fill in missing parameters
+ defaultEdges: {type: "edges", style: null, points: []},
+ defaultTriangles: {type: "triangles", style: null, points: []},
+ defaultQuads: {type: "quads", style: null, points: []},
+ defaultOrbit: {type: "orbit", center: {x: 0, y: 0, z: 0}, radius: 50},
+ defaultPath3d: {type: "path3d", path: []},
+ defaultPolygon: {type: "polygon", path: []},
+ defaultCube: {type: "cube", bottom: {x: 0, y: 0, z: 0}, top: {x: 100, y: 100, z: 100}},
+ defaultCylinder: {type: "cylinder", center: /* center of bottom */ {x: 0, y: 0, z: 0}, height: 100, radius: 50}
+});
+
+}