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diff --git a/includes/js/dojox/gfx/demos/clock_black.html b/includes/js/dojox/gfx/demos/clock_black.html new file mode 100644 index 0000000..4c72770 --- /dev/null +++ b/includes/js/dojox/gfx/demos/clock_black.html @@ -0,0 +1,253 @@ +<html> +<head> +<title>dojox.gfx: interactive analog clock</title> +<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> +<style type="text/css"> + @import "../../../dojo/resources/dojo.css"; + @import "../../../dijit/tests/css/dijitTests.css"; +</style> +<!-- +The next line should include Microsoft's Silverlight.js, if you plan to use the silverlight backend +<script type="text/javascript" src="Silverlight.js"></script> +--> +<script type="text/javascript" src="../../../dojo/dojo.js"></script> +<script type="text/javascript"> + +dojo.require("dojox.gfx"); +dojo.require("dojo.date.locale"); + +var current_time = new Date(); + +var hour_hand = null; +var minute_hand = null; +var second_hand = null; + +var hour_shadow = null; +var minute_shadow = null; +var second_shadow = null; + +var center = {x: 385 / 2, y: 385 / 2}; + +var hour_shadow_shift = {dx: 2, dy: 2}; +var minute_shadow_shift = {dx: 3, dy: 3}; +var second_shadow_shift = {dx: 4, dy: 4}; + +var selected_hand = null; +var container = null; +var container_position = null; +var text_time = null; +var diff_time = new Date(); + +placeHand = function(shape, angle, shift){ + var move = {dx: center.x + (shift ? shift.dx : 0), dy: center.y + (shift ? shift.dy : 0)}; + return shape.setTransform([move, dojox.gfx.matrix.rotateg(angle)]); +}; + +placeHourHand = function(h, m, s){ + var angle = 30 * (h % 12 + m / 60 + s / 3600); + placeHand(hour_hand, angle); + placeHand(hour_shadow, angle, hour_shadow_shift); +}; + +placeMinuteHand = function(m, s){ + var angle = 6 * (m + s / 60); + placeHand(minute_hand, angle); + placeHand(minute_shadow, angle, minute_shadow_shift); +}; + +placeSecondHand = function(s){ + var angle = 6 * s; + placeHand(second_hand, angle); + placeHand(second_shadow, angle, second_shadow_shift); +}; + +reflectTime = function(time, hold_second_hand, hold_minute_hand, hold_hour_hand){ + if(!time) time = current_time; + var h = time.getHours(); + var m = time.getMinutes(); + var s = time.getSeconds(); + if(!hold_hour_hand) placeHourHand(h, m, s); + if(!hold_minute_hand) placeMinuteHand(m, s); + if(!hold_second_hand) placeSecondHand(s); + text_time.innerHTML = dojo.date.locale.format( + time, {selector: "time", timePattern: "h:mm:ss a"}); +}; + +resetTime = function(){ + current_time = new Date(); + reflectTime(); +}; + +tick = function(){ + current_time.setSeconds(current_time.getSeconds() + 1); + reflectTime(); +}; + +advanceTime = function(){ + if(!selected_hand) { + tick(); + } +}; + +normalizeAngle = function(angle){ + if(angle > Math.PI) { + angle -= 2 * Math.PI; + } else if(angle < -Math.PI) { + angle += 2 * Math.PI; + } + return angle; +}; + +calculateAngle = function(x, y, handAngle){ + try { + return normalizeAngle(Math.atan2(y - center.y, x - center.x) - handAngle); + } catch(e) { + // supress + } + return 0; +}; + +getSecondAngle = function(time){ + if(!time) time = current_time; + return (6 * time.getSeconds() - 90) / 180 * Math.PI; +}; + +getMinuteAngle = function(time){ + if(!time) time = current_time; + return (6 * (time.getMinutes() + time.getSeconds() / 60) - 90) / 180 * Math.PI; +}; + +getHourAngle = function(time){ + if(!time) time = current_time; + return (30 * (time.getHours() + (time.getMinutes() + time.getSeconds() / 60) / 60) - 90) / 180 * Math.PI; +}; + +onMouseDown = function(evt){ + selected_hand = evt.target; + diff_time.setTime(current_time.getTime()); + dojo.stopEvent(evt); +}; + +onMouseMove = function(evt){ + if(!selected_hand) return; + if(evt.target == second_hand.getEventSource() || + evt.target == minute_hand.getEventSource() || + evt.target == hour_hand.getEventSource()){ + dojo.stopEvent(evt); + return; + } + if(dojox.gfx.equalSources(selected_hand, second_hand.getEventSource())){ + var angle = calculateAngle( + evt.clientX - container_position.x, + evt.clientY - container_position.y, + normalizeAngle(getSecondAngle()) + ); + var diff = Math.round(angle / Math.PI * 180 / 6); // in whole seconds + current_time.setSeconds(current_time.getSeconds() + Math.round(diff)); + reflectTime(); + }else if(dojox.gfx.equalSources(selected_hand, minute_hand.getEventSource())){ + var angle = calculateAngle( + evt.clientX - container_position.x, + evt.clientY - container_position.y, + normalizeAngle(getMinuteAngle(diff_time)) + ); + var diff = Math.round(angle / Math.PI * 180 / 6 * 60); // in whole seconds + diff_time.setTime(diff_time.getTime() + 1000 * diff); + reflectTime(diff_time, true); + + }else if(dojox.gfx.equalSources(selected_hand, hour_hand.getEventSource())){ + var angle = calculateAngle( + evt.clientX - container_position.x, + evt.clientY - container_position.y, + normalizeAngle(getHourAngle(diff_time)) + ); + var diff = Math.round(angle / Math.PI * 180 / 30 * 60 * 60); // in whole seconds + diff_time.setTime(diff_time.getTime() + 1000 * diff); + reflectTime(diff_time, true, true); + }else{ + return; + } + dojo.stopEvent(evt); +}; + +onMouseUp = function(evt){ + if(selected_hand && !dojox.gfx.equalSources(selected_hand, second_hand.getEventSource())){ + current_time.setTime(diff_time.getTime()); + reflectTime(); + } + selected_hand = null; + dojo.stopEvent(evt); +}; + +makeShapes = function(){ + // prerequisites + container = dojo.byId("gfx_holder"); + container_position = dojo.coords(container, true); + text_time = dojo.byId("time"); + var surface = dojox.gfx.createSurface(container, 385, 385); + surface.createImage({width: 385, height: 385, src: "images/clock_face_black.jpg"}); + + // hand shapes + var hour_hand_points = [{x: -7, y: 15}, {x: 7, y: 15}, {x: 0, y: -60}, {x: -7, y: 15}]; + var minute_hand_points = [{x: -5, y: 15}, {x: 5, y: 15}, {x: 0, y: -100}, {x: -5, y: 15}]; + var second_hand_points = [{x: -2, y: 15}, {x: 2, y: 15}, {x: 2, y: -105}, {x: 6, y: -105}, {x: 0, y: -116}, {x: -6, y: -105}, {x: -2, y: -105}, {x: -2, y: 15}]; + + // create shapes + hour_shadow = surface.createPolyline(hour_hand_points) + .setFill([0, 0, 0, 0.1]) + ; + hour_hand = surface.createPolyline(hour_hand_points) + .setStroke({color: "black", width: 2}) + .setFill("#889") + ; + minute_shadow = surface.createPolyline(minute_hand_points) + .setFill([0, 0, 0, 0.1]) + ; + minute_hand = surface.createPolyline(minute_hand_points) + .setStroke({color: "black", width: 2}) + .setFill("#ccd") + ; + second_shadow = surface.createPolyline(second_hand_points) + .setFill([0, 0, 0, 0.1]) + ; + second_hand = surface.createPolyline(second_hand_points) + .setStroke({color: "#800", width: 1}) + .setFill("#d00") + ; + + // next 3 lines kill Silverlight because its nodes do not support CSS + //dojox.gfx._addClass(hour_hand .getEventSource(), "movable"); + //dojox.gfx._addClass(minute_hand.getEventSource(), "movable"); + //dojox.gfx._addClass(second_hand.getEventSource(), "movable"); + + surface.createCircle({r: 1}).setFill("black").setTransform({dx: 192.5, dy: 192.5}); + + // attach events + hour_hand .connect("onmousedown", onMouseDown); + minute_hand.connect("onmousedown", onMouseDown); + second_hand.connect("onmousedown", onMouseDown); + dojo.connect(container, "onmousemove", onMouseMove); + dojo.connect(container, "onmouseup", onMouseUp); + dojo.connect(dojo.byId("reset"), "onclick", resetTime); + + // start the clock + resetTime(); + window.setInterval(advanceTime, 1000); +}; + +dojo.addOnLoad(makeShapes); + +</script> +<style type="text/css"> +.movable { cursor: hand; } +</style> +</head> +<body> +<h1>dojox.gfx: interactive analog clock</h1> +<p>Grab hands and set your own time.</p> +<p>Warning: Canvas renderer doesn't implement event handling.</p> +<div id="gfx_holder" style="width: 385px; height: 385px;"></div> +<p>Current time: <span id="time"></span>.</p> +<p><button id="reset">Reset</button></p> +</body> +</html> |