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-rw-r--r--includes/js/dojox/gfx/Mover.js62
1 files changed, 0 insertions, 62 deletions
diff --git a/includes/js/dojox/gfx/Mover.js b/includes/js/dojox/gfx/Mover.js
deleted file mode 100644
index 6a5d456..0000000
--- a/includes/js/dojox/gfx/Mover.js
+++ /dev/null
@@ -1,62 +0,0 @@
-if(!dojo._hasResource["dojox.gfx.Mover"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.gfx.Mover"] = true;
-dojo.provide("dojox.gfx.Mover");
-
-dojo.declare("dojox.gfx.Mover", null, {
- constructor: function(shape, e, host){
- // summary: an object, which makes a shape follow the mouse,
- // used as a default mover, and as a base class for custom movers
- // shape: dojox.gfx.Shape: a shape object to be moved
- // e: Event: a mouse event, which started the move;
- // only clientX and clientY properties are used
- // host: Object?: object which implements the functionality of the move,
- // and defines proper events (onMoveStart and onMoveStop)
- this.shape = shape;
- this.lastX = e.clientX
- this.lastY = e.clientY;
- var h = this.host = host, d = document,
- firstEvent = dojo.connect(d, "onmousemove", this, "onFirstMove");
- this.events = [
- dojo.connect(d, "onmousemove", this, "onMouseMove"),
- dojo.connect(d, "onmouseup", this, "destroy"),
- // cancel text selection and text dragging
- dojo.connect(d, "ondragstart", dojo, "stopEvent"),
- dojo.connect(d, "onselectstart", dojo, "stopEvent"),
- firstEvent
- ];
- // notify that the move has started
- if(h && h.onMoveStart){
- h.onMoveStart(this);
- }
- },
- // mouse event processors
- onMouseMove: function(e){
- // summary: event processor for onmousemove
- // e: Event: mouse event
- var x = e.clientX;
- var y = e.clientY;
- this.host.onMove(this, {dx: x - this.lastX, dy: y - this.lastY});
- this.lastX = x;
- this.lastY = y;
- dojo.stopEvent(e);
- },
- // utilities
- onFirstMove: function(){
- // summary: it is meant to be called only once
- this.host.onFirstMove(this);
- dojo.disconnect(this.events.pop());
- },
- destroy: function(){
- // summary: stops the move, deletes all references, so the object can be garbage-collected
- dojo.forEach(this.events, dojo.disconnect);
- // undo global settings
- var h = this.host;
- if(h && h.onMoveStop){
- h.onMoveStop(this);
- }
- // destroy objects
- this.events = this.shape = null;
- }
-});
-
-}