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-rw-r--r--includes/js/dojox/gfx/Moveable.js101
1 files changed, 0 insertions, 101 deletions
diff --git a/includes/js/dojox/gfx/Moveable.js b/includes/js/dojox/gfx/Moveable.js
deleted file mode 100644
index 2717043..0000000
--- a/includes/js/dojox/gfx/Moveable.js
+++ /dev/null
@@ -1,101 +0,0 @@
-if(!dojo._hasResource["dojox.gfx.Moveable"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.gfx.Moveable"] = true;
-dojo.provide("dojox.gfx.Moveable");
-
-dojo.require("dojox.gfx.Mover");
-
-dojo.declare("dojox.gfx.Moveable", null, {
- constructor: function(shape, params){
- // summary: an object, which makes a shape moveable
- // shape: dojox.gfx.Shape: a shape object to be moved
- // params: Object: an optional object with additional parameters;
- // following parameters are recognized:
- // delay: Number: delay move by this number of pixels
- // mover: Object: a constructor of custom Mover
- this.shape = shape;
- this.delay = (params && params.delay > 0) ? params.delay : 0;
- this.mover = (params && params.mover) ? params.mover : dojox.gfx.Mover;
- this.events = [
- this.shape.connect("onmousedown", this, "onMouseDown"),
- // cancel text selection and text dragging
- //dojo.connect(this.handle, "ondragstart", dojo, "stopEvent"),
- //dojo.connect(this.handle, "onselectstart", dojo, "stopEvent")
- ];
- },
-
- // methods
- destroy: function(){
- // summary: stops watching for possible move, deletes all references, so the object can be garbage-collected
- dojo.forEach(this.events, this.shape.disconnect, this.shape);
- this.events = this.shape = null;
- },
-
- // mouse event processors
- onMouseDown: function(e){
- // summary: event processor for onmousedown, creates a Mover for the shape
- // e: Event: mouse event
- if(this.delay){
- this.events.push(this.shape.connect("onmousemove", this, "onMouseMove"));
- this.events.push(this.shape.connect("onmouseup", this, "onMouseUp"));
- this._lastX = e.clientX;
- this._lastY = e.clientY;
- }else{
- new this.mover(this.shape, e, this);
- }
- dojo.stopEvent(e);
- },
- onMouseMove: function(e){
- // summary: event processor for onmousemove, used only for delayed drags
- // e: Event: mouse event
- if(Math.abs(e.clientX - this._lastX) > this.delay || Math.abs(e.clientY - this._lastY) > this.delay){
- this.onMouseUp(e);
- new this.mover(this.shape, e, this);
- }
- dojo.stopEvent(e);
- },
- onMouseUp: function(e){
- // summary: event processor for onmouseup, used only for delayed delayed drags
- // e: Event: mouse event
- this.shape.disconnect(this.events.pop());
- this.shape.disconnect(this.events.pop());
- },
-
- // local events
- onMoveStart: function(/* dojox.gfx.Mover */ mover){
- // summary: called before every move operation
- dojo.publish("/gfx/move/start", [mover]);
- dojo.addClass(dojo.body(), "dojoMove");
- },
- onMoveStop: function(/* dojox.gfx.Mover */ mover){
- // summary: called after every move operation
- dojo.publish("/gfx/move/stop", [mover]);
- dojo.removeClass(dojo.body(), "dojoMove");
- },
- onFirstMove: function(/* dojox.gfx.Mover */ mover){
- // summary: called during the very first move notification,
- // can be used to initialize coordinates, can be overwritten.
-
- // default implementation does nothing
- },
- onMove: function(/* dojox.gfx.Mover */ mover, /* Object */ shift){
- // summary: called during every move notification,
- // should actually move the node, can be overwritten.
- this.onMoving(mover, shift);
- this.shape.applyLeftTransform(shift);
- this.onMoved(mover, shift);
- },
- onMoving: function(/* dojox.gfx.Mover */ mover, /* Object */ shift){
- // summary: called before every incremental move,
- // can be overwritten.
-
- // default implementation does nothing
- },
- onMoved: function(/* dojox.gfx.Mover */ mover, /* Object */ shift){
- // summary: called after every incremental move,
- // can be overwritten.
-
- // default implementation does nothing
- }
-});
-
-}