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Diffstat (limited to 'includes/js/dojox/fx/scroll.js')
-rw-r--r-- | includes/js/dojox/fx/scroll.js | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/includes/js/dojox/fx/scroll.js b/includes/js/dojox/fx/scroll.js new file mode 100644 index 0000000..34111a2 --- /dev/null +++ b/includes/js/dojox/fx/scroll.js @@ -0,0 +1,40 @@ +if(!dojo._hasResource["dojox.fx.scroll"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. +dojo._hasResource["dojox.fx.scroll"] = true; +dojo.provide("dojox.fx.scroll"); +dojo.experimental("dojox.fx.scroll"); + +dojo.require("dojox.fx._core"); + +dojox.fx.smoothScroll = function(/* Object */args){ + // summary: Returns an animation that will smooth-scroll to a node (specified in etup()) + // description: This implementation support either horizental or vertical scroll, as well as + // both. In addition, element in iframe can be scrolled to correctly. + // offset: {x: int, y: int} this will be added to the target position + // duration: Duration of the animation in milliseconds. + // win: a node or window object to scroll + + if(!args.target){ args.target = dojo.coords(args.node,true); } + + var isWindow = dojo[(dojo.isIE ? "isObject" : "isFunction")](args["win"].scrollTo); + + var _anim = (isWindow) ? + (function(val){ + args.win.scrollTo(val[0],val[1]); + }) : + (function(val){ + args.win.scrollLeft = val[0]; + args.win.scrollTop = val[1]; + }); + + var anim = new dojo._Animation(dojo.mixin({ + beforeBegin: function(){ + if(this.curve){ delete this.curve; } + var current = isWindow ? dojo._docScroll() : {x: args.win.scrollLeft, y: args.win.scrollTop}; + anim.curve = new dojox.fx._Line([current.x,current.y],[args.target.x,args.target.y]); + }, + onAnimate: _anim + },args)); + return anim; // dojo._Animation +}; + +} |