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-rw-r--r--includes/js/dojox/fx/_base.js240
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diff --git a/includes/js/dojox/fx/_base.js b/includes/js/dojox/fx/_base.js
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--- a/includes/js/dojox/fx/_base.js
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-if(!dojo._hasResource["dojox.fx._base"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.fx._base"] = true;
-dojo.provide("dojox.fx._base");
-// summary: add-on Animations to dojo.fx
-
-dojo.require("dojo.fx");
-
-dojox.fx.sizeTo = function(/* Object */args){
- // summary: Create an animation that will size a node
- // description:
- // Returns an animation that will size "node"
- // defined in args Object about it's center to
- // a width and height defined by (args.width, args.height),
- // supporting an optional method: chain||combine mixin
- // (defaults to chain).
- //
- // - works best on absolutely or relatively positioned elements?
- //
- // example:
- // | // size #myNode to 400px x 200px over 1 second
- // | dojo.fx.sizeTo({ node:'myNode',
- // | duration: 1000,
- // | width: 400,
- // | height: 200,
- // | method: "chain"
- // | }).play();
- //
- var node = (args.node = dojo.byId(args.node));
-
- var method = args.method || "chain";
- if(!args.duration){ args.duration = 500; } // default duration needed
- if (method=="chain"){ args.duration = Math.floor(args.duration/2); }
-
- var top, newTop, left, newLeft, width, height = null;
-
- var init = (function(n){
- return function(){
- var cs = dojo.getComputedStyle(n);
- var pos = cs.position;
- top = (pos == 'absolute' ? n.offsetTop : parseInt(cs.top) || 0);
- left = (pos == 'absolute' ? n.offsetLeft : parseInt(cs.left) || 0);
- width = parseInt(cs.width);
- height = parseInt(cs.height);
-
- newLeft = left - Math.floor((args.width - width)/2);
- newTop = top - Math.floor((args.height - height)/2);
-
- if(pos != 'absolute' && pos != 'relative'){
- var ret = dojo.coords(n, true);
- top = ret.y;
- left = ret.x;
- n.style.position="absolute";
- n.style.top=top+"px";
- n.style.left=left+"px";
- }
- }
- })(node);
- init();
-
- var anim1 = dojo.animateProperty(dojo.mixin({
- properties: {
- height: { start: height, end: args.height || 0, unit:"px" },
- top: { start: top, end: newTop }
- }
- }, args));
- var anim2 = dojo.animateProperty(dojo.mixin({
- properties: {
- width: { start: width, end: args.width || 0, unit:"px" },
- left: { start: left, end: newLeft }
- }
- }, args));
-
- var anim = dojo.fx[((args.method == "combine") ? "combine" : "chain")]([anim1,anim2]);
- dojo.connect(anim, "beforeBegin", anim, init);
- return anim; // dojo._Animation
-};
-
-dojox.fx.slideBy = function(/* Object */args){
- // summary: Returns an animation to slide a node by a defined offset.
- //
- // description:
- // Returns an animation that will slide a node (args.node) from it's
- // current position to it's current posision plus the numbers defined
- // in args.top and args.left. standard dojo.fx mixin's apply.
- //
- // example:
- // | // slide domNode 50px down, and 22px left
- // | dojox.fx.slideBy({
- // | node: domNode, duration:400,
- // | top: 50, left: -22
- // | }).play();
-
- var node = (args.node = dojo.byId(args.node));
- var top = null; var left = null;
-
- var init = (function(n){
- return function(){
- var cs = dojo.getComputedStyle(n);
- var pos = cs.position;
- top = (pos == 'absolute' ? n.offsetTop : parseInt(cs.top) || 0);
- left = (pos == 'absolute' ? n.offsetLeft : parseInt(cs.left) || 0);
- if(pos != 'absolute' && pos != 'relative'){
- var ret = dojo.coords(n, true);
- top = ret.y;
- left = ret.x;
- n.style.position="absolute";
- n.style.top=top+"px";
- n.style.left=left+"px";
- }
- }
- })(node);
- init();
- var _anim = dojo.animateProperty(dojo.mixin({
- properties: {
- // FIXME: is there a way to update the _Line after creation?
- // null start values allow chaining to work, animateProperty will
- // determine them for us (except in ie6? -- ugh)
- top: { /* start: top, */ end: top+(args.top||0) },
- left: { /* start: left,*/ end: left+(args.left||0) }
- }
- }, args));
- dojo.connect(_anim,"beforeBegin",_anim,init);
- return _anim; // dojo._Animation
-};
-
-dojox.fx.crossFade = function(/* Object */args){
- // summary: Returns an animation cross fading two element simultaneously
- //
- // args:
- // args.nodes: Array - two element array of domNodes, or id's
- //
- // all other standard animation args mixins apply. args.node ignored.
- //
- if(dojo.isArray(args.nodes)){
- // simple check for which node is visible, maybe too simple?
- var node1 = args.nodes[0] = dojo.byId(args.nodes[0]);
- var op1 = dojo.style(node1,"opacity");
- var node2 = args.nodes[1] = dojo.byId(args.nodes[1]);
- var op2 = dojo.style(node2, "opacity");
-
- var _anim = dojo.fx.combine([
- dojo[((op1==0)?"fadeIn":"fadeOut")](dojo.mixin({
- node: node1
- },args)),
- dojo[((op1==0)?"fadeOut":"fadeIn")](dojo.mixin({
- node: node2
- },args))
- ]);
- return _anim; // dojo._Animation
- }else{
- // improper syntax in args, needs Array
- return false; // Boolean
- }
-};
-
-dojox.fx.highlight = function(/*Object*/ args){
- // summary: Highlight a node
- // description:
- // Returns an animation that sets the node background to args.color
- // then gradually fades back the original node background color
- //
- // example:
- // dojox.fx.highlight({ node:"foo" }).play();
-
- var node = (args.node = dojo.byId(args.node));
-
- args.duration = args.duration || 400;
- // Assign default color light yellow
- var startColor = args.color || '#ffff99';
- var endColor = dojo.style(node, "backgroundColor");
- var wasTransparent = (endColor == "transparent" || endColor == "rgba(0, 0, 0, 0)");
-
- var anim = dojo.animateProperty(dojo.mixin({
- properties: {
- backgroundColor: { start: startColor, end: endColor }
- }
- }, args));
-
- dojo.connect(anim, "onEnd", anim, function(){
- if(wasTransparent){
- node.style.backgroundColor = "transparent";
- }
- });
-
- return anim; // dojo._Animation
-};
-
-
-dojox.fx.wipeTo = function(/*Object*/ args){
- // summary: Animate a node wiping to a specific width or height
- //
- // description:
- // Returns an animation that will expand the
- // node defined in 'args' object from it's current to
- // the height or width value given by the args object.
- //
- // default to height:, so leave height null and specify width:
- // to wipeTo a width. note: this may be deprecated by a
- //
- // Note that the final value should not include
- // units and should be an integer. Thus a valid args object
- // would look something like this:
- //
- // dojox.fx.wipeTo({node: "nodeId", height: 200}).play();
- //
- // Node must have no margin/border/padding, so put another
- // node inside your target node for additional styling.
-
- args.node = dojo.byId(args.node);
- var node = args.node, s = node.style;
-
- var dir = (args.width ? "width" : "height");
- var endVal = args[dir];
-
- var props = {};
- props[dir] = {
- // wrapped in functions so we wait till the last second to query (in case value has changed)
- start: function(){
- // start at current [computed] height, but use 1px rather than 0
- // because 0 causes IE to display the whole panel
- s.overflow="hidden";
- if(s.visibility=="hidden"||s.display=="none"){
- s[dir] = "1px";
- s.display="";
- s.visibility="";
- return 1;
- }else{
- var now = dojo.style(node,dir);
- return Math.max(now, 1);
- }
- },
- end: endVal,
- unit: "px"
- };
-
- var anim = dojo.animateProperty(dojo.mixin({ properties: props },args));
- return anim; // dojo._Animation
-}
-
-}