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-rw-r--r--includes/js/dojo/dnd/common.js35
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diff --git a/includes/js/dojo/dnd/common.js b/includes/js/dojo/dnd/common.js
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+if(!dojo._hasResource["dojo.dnd.common"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojo.dnd.common"] = true;
+dojo.provide("dojo.dnd.common");
+
+dojo.dnd._copyKey = navigator.appVersion.indexOf("Macintosh") < 0 ? "ctrlKey" : "metaKey";
+
+dojo.dnd.getCopyKeyState = function(e) {
+ // summary: abstracts away the difference between selection on Mac and PC,
+ // and returns the state of the "copy" key to be pressed.
+ // e: Event: mouse event
+ return e[dojo.dnd._copyKey]; // Boolean
+};
+
+dojo.dnd._uniqueId = 0;
+dojo.dnd.getUniqueId = function(){
+ // summary: returns a unique string for use with any DOM element
+ var id;
+ do{
+ id = dojo._scopeName + "Unique" + (++dojo.dnd._uniqueId);
+ }while(dojo.byId(id));
+ return id;
+};
+
+dojo.dnd._empty = {};
+
+dojo.dnd.isFormElement = function(/*Event*/ e){
+ // summary: returns true, if user clicked on a form element
+ var t = e.target;
+ if(t.nodeType == 3 /*TEXT_NODE*/){
+ t = t.parentNode;
+ }
+ return " button textarea input select option ".indexOf(" " + t.tagName.toLowerCase() + " ") >= 0; // Boolean
+};
+
+}