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Diffstat (limited to 'includes/js/dijit/_tree/dndSource.js')
-rw-r--r-- | includes/js/dijit/_tree/dndSource.js | 373 |
1 files changed, 0 insertions, 373 deletions
diff --git a/includes/js/dijit/_tree/dndSource.js b/includes/js/dijit/_tree/dndSource.js deleted file mode 100644 index ccb91ad..0000000 --- a/includes/js/dijit/_tree/dndSource.js +++ /dev/null @@ -1,373 +0,0 @@ -if(!dojo._hasResource["dijit._tree.dndSource"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code. -dojo._hasResource["dijit._tree.dndSource"] = true; -dojo.provide("dijit._tree.dndSource"); - -dojo.require("dijit._tree.dndSelector"); -dojo.require("dojo.dnd.Manager"); - -dojo.declare("dijit._tree.dndSource", dijit._tree.dndSelector, { - // summary: a Source object, which can be used as a DnD source, or a DnD target - - // object attributes (for markup) - isSource: true, - copyOnly: false, - skipForm: false, - accept: ["text"], - - constructor: function(tree, params){ - // summary: a constructor of the Source - // tree: dijit.Tree: the tree widget to build the source on - // params: Object: a dict of parameters, recognized parameters are: - // isSource: Boolean: can be used as a DnD source, if true; assumed to be "true" if omitted - // accept: Array: list of accepted types (text strings) for a target; assumed to be ["text"] if omitted - // horizontal: Boolean: a horizontal container, if true, vertical otherwise or when omitted - // copyOnly: Boolean: always copy items, if true, use a state of Ctrl key otherwise - // skipForm: Boolean: don't start the drag operation, if clicked on form elements - // the rest of parameters are passed to the selector - if(!params){ params = {}; } - dojo.mixin(this, params); - this.isSource = typeof params.isSource == "undefined" ? true : params.isSource; - var type = params.accept instanceof Array ? params.accept : ["text"]; - this.accept = null; - if(type.length){ - this.accept = {}; - for(var i = 0; i < type.length; ++i){ - this.accept[type[i]] = 1; - } - } - - // class-specific variables - this.isDragging = false; - this.mouseDown = false; - this.targetAnchor = null; - this.targetBox = null; - this.before = true; - - // states - this.sourceState = ""; - if(this.isSource){ - dojo.addClass(this.node, "dojoDndSource"); - } - this.targetState = ""; - if(this.accept){ - dojo.addClass(this.node, "dojoDndTarget"); - } - if(this.horizontal){ - dojo.addClass(this.node, "dojoDndHorizontal"); - } - // set up events - this.topics = [ - dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"), - dojo.subscribe("/dnd/start", this, "onDndStart"), - dojo.subscribe("/dnd/drop", this, "onDndDrop"), - dojo.subscribe("/dnd/cancel", this, "onDndCancel") - ]; - }, - - startup: function(){ - }, - - // methods - checkAcceptance: function(source, nodes){ - // summary: checks, if the target can accept nodes from this source - // source: Object: the source which provides items - // nodes: Array: the list of transferred items - return true; // Boolean - }, - copyState: function(keyPressed){ - // summary: Returns true, if we need to copy items, false to move. - // It is separated to be overwritten dynamically, if needed. - // keyPressed: Boolean: the "copy" was pressed - return this.copyOnly || keyPressed; // Boolean - }, - destroy: function(){ - // summary: prepares the object to be garbage-collected - this.inherited("destroy",arguments); - dojo.forEach(this.topics, dojo.unsubscribe); - this.targetAnchor = null; - }, - - // markup methods - markupFactory: function(params, node){ - params._skipStartup = true; - return new dijit._tree.dndSource(node, params); - }, - - // mouse event processors - onMouseMove: function(e){ - // summary: event processor for onmousemove - // e: Event: mouse event - if(this.isDragging && this.targetState == "Disabled"){ return; } - this.inherited("onMouseMove", arguments); - var m = dojo.dnd.manager(); - if(this.isDragging){ - // calculate before/after - - if (this.allowBetween){ // not implemented yet for tree since it has no concept of order - var before = false; - if(this.current){ - if(!this.targetBox || this.targetAnchor != this.current){ - this.targetBox = { - xy: dojo.coords(this.current, true), - w: this.current.offsetWidth, - h: this.current.offsetHeight - }; - } - if(this.horizontal){ - before = (e.pageX - this.targetBox.xy.x) < (this.targetBox.w / 2); - }else{ - before = (e.pageY - this.targetBox.xy.y) < (this.targetBox.h / 2); - } - } - if(this.current != this.targetAnchor || before != this.before){ - this._markTargetAnchor(before); - m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection)); - } - } - }else{ - if(this.mouseDown && this.isSource){ - var n = this.getSelectedNodes(); - var nodes=[]; - for (var i in n){ - nodes.push(n[i]); - } - if(nodes.length){ - m.startDrag(this, nodes, this.copyState(dojo.dnd.getCopyKeyState(e))); - } - } - } - }, - - onMouseDown: function(e){ - // summary: event processor for onmousedown - // e: Event: mouse event - this.mouseDown = true; - this.mouseButton = e.button; - this.inherited("onMouseDown",arguments); - }, - - onMouseUp: function(e){ - // summary: event processor for onmouseup - // e: Event: mouse event - if(this.mouseDown){ - this.mouseDown = false; - this.inherited("onMouseUp",arguments); - } - }, - - onMouseOver: function(e){ - // summary: event processor for onmouseover - // e: Event: mouse event - - // handle when mouse has just moved over the Tree itself (not a TreeNode, but the Tree) - var rt = e.relatedTarget; // the previous location - while(rt){ - if(rt == this.node){ break; } - try{ - rt = rt.parentNode; - }catch(x){ - rt = null; - } - } - if(!rt){ - this._changeState("Container", "Over"); - this.onOverEvent(); - } - - // code below is for handling depending on which TreeNode we are over - var n = this._getChildByEvent(e); // the TreeNode - if(this.current == n){ return; } - if(this.current){ this._removeItemClass(this.current, "Over"); } - var m = dojo.dnd.manager(); - if(n){ - this._addItemClass(n, "Over"); - if(this.isDragging){ - if(this.checkItemAcceptance(n,m.source)){ - m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(n in this.selection))); - }else{ - m.canDrop(false); - } - } - }else{ - if(this.isDragging){ - if (m.source && this.checkAcceptance(m.source,m.source.getSelectedNodes())){ - m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection))); - }else{ - m.canDrop(false); - } - } - } - this.current = n; - }, - - checkItemAcceptance: function(node, source){ - // summary: stub funciton to be overridden if one wants to check for the ability to drop at the node/item level - return true; - }, - - // topic event processors - onDndSourceOver: function(source){ - // summary: topic event processor for /dnd/source/over, called when detected a current source - // source: Object: the source which has the mouse over it - if(this != source){ - this.mouseDown = false; - if(this.targetAnchor){ - this._unmarkTargetAnchor(); - } - }else if(this.isDragging){ - var m = dojo.dnd.manager(); - m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection))); - } - }, - onDndStart: function(source, nodes, copy){ - // summary: topic event processor for /dnd/start, called to initiate the DnD operation - // source: Object: the source which provides items - // nodes: Array: the list of transferred items - // copy: Boolean: copy items, if true, move items otherwise - - if(this.isSource){ - this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : ""); - } - var accepted = this.checkAcceptance(source, nodes); - - this._changeState("Target", accepted ? "" : "Disabled"); - - if(accepted){ - dojo.dnd.manager().overSource(this); - } - - this.isDragging = true; - }, - - itemCreator: function(nodes){ - return dojo.map(nodes, function(node){ - return { - "id": node.id, - "name": node.textContent || node.innerText || "" - }; - }); - }, - - onDndDrop: function(source, nodes, copy){ - // summary: - // Topic event processor for /dnd/drop, called to finish the DnD operation.. - // Updates data store items according to where node was dragged from and dropped - // to. The tree will then respond to those data store updates and redraw itself. - // source: Object: the source which provides items - // nodes: Array: the list of transferred items - // copy: Boolean: copy items, if true, move items otherwise - - if(this.containerState == "Over"){ - var tree = this.tree, - model = tree.model, - target = this.current, - requeryRoot = false; // set to true iff top level items change - - this.isDragging = false; - - // Compute the new parent item - var targetWidget = dijit.getEnclosingWidget(target), - newParentItem = (targetWidget && targetWidget.item) || tree.item; - - // If we are dragging from another source (or at least, another source - // that points to a different data store), then we need to make new data - // store items for each element in nodes[]. This call get the parameters - // to pass to store.newItem() - var newItemsParams; - if(source != this){ - newItemsParams = this.itemCreator(nodes, target); - } - - dojo.forEach(nodes, function(node, idx){ - if(source == this){ - // This is a node from my own tree, and we are moving it, not copying. - // Remove item from old parent's children attribute. - // TODO: dijit._tree.dndSelector should implement deleteSelectedNodes() - // and this code should go there. - var childTreeNode = dijit.getEnclosingWidget(node), - childItem = childTreeNode.item, - oldParentItem = childTreeNode.getParent().item; - - model.pasteItem(childItem, oldParentItem, newParentItem, copy); - }else{ - model.newItem(newItemsParams[idx], newParentItem); - } - }, this); - - // Expand the target node (if it's currently collapsed) so the user can see - // where their node was dropped. In particular since that node is still selected. - this.tree._expandNode(targetWidget); - } - this.onDndCancel(); - }, - onDndCancel: function(){ - // summary: topic event processor for /dnd/cancel, called to cancel the DnD operation - if(this.targetAnchor){ - this._unmarkTargetAnchor(); - this.targetAnchor = null; - } - this.before = true; - this.isDragging = false; - this.mouseDown = false; - delete this.mouseButton; - this._changeState("Source", ""); - this._changeState("Target", ""); - }, - - // utilities - - onOverEvent: function(){ - // summary: this function is called once, when mouse is over our container - this.inherited("onOverEvent",arguments); - dojo.dnd.manager().overSource(this); - }, - onOutEvent: function(){ - // summary: this function is called once, when mouse is out of our container - this.inherited("onOutEvent",arguments); - dojo.dnd.manager().outSource(this); - }, - _markTargetAnchor: function(before){ - // summary: assigns a class to the current target anchor based on "before" status - // before: Boolean: insert before, if true, after otherwise - if(this.current == this.targetAnchor && this.before == before){ return; } - if(this.targetAnchor){ - this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After"); - } - this.targetAnchor = this.current; - this.targetBox = null; - this.before = before; - if(this.targetAnchor){ - this._addItemClass(this.targetAnchor, this.before ? "Before" : "After"); - } - }, - _unmarkTargetAnchor: function(){ - // summary: removes a class of the current target anchor based on "before" status - if(!this.targetAnchor){ return; } - this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After"); - this.targetAnchor = null; - this.targetBox = null; - this.before = true; - }, - _markDndStatus: function(copy){ - // summary: changes source's state based on "copy" status - this._changeState("Source", copy ? "Copied" : "Moved"); - } -}); - -dojo.declare("dijit._tree.dndTarget", dijit._tree.dndSource, { - // summary: a Target object, which can be used as a DnD target - - constructor: function(node, params){ - // summary: a constructor of the Target --- see the Source constructor for details - this.isSource = false; - dojo.removeClass(this.node, "dojoDndSource"); - }, - - // markup methods - markupFactory: function(params, node){ - params._skipStartup = true; - return new dijit._tree.dndTarget(node, params); - } -}); - -} |