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authormensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
committermensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
commit1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch)
tree3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojox/gfx3d/tests/test_overlap.html
parent104d59099e048688c4dbac37d72137006e396558 (diff)
downloadsemanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz
semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.bz2
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
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-<html xmlns:v="urn:schemas-microsoft-com:vml" xmlns:o="urn:schemas-microsoft-com:office:office" >
-<head>
-<title>Test of dojox.gfx3d.scheduler</title>
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
-<style type="text/css">
- @import "../../../dojo/resources/dojo.css";
- @import "../../../dijit/tests/css/dijitTests.css";
-</style>
-<script type="text/javascript" src="../../../dojo/dojo.js" djConfig="isDebug: true"></script>
-<script type="text/javascript">
-
-dojo.require("dojox.gfx3d");
-var view = null;
-
-makeObjects = function(){
- var surface = dojox.gfx.createSurface("test", 500, 500);
- view = surface.createViewport();
- var tas = [
- [{x: 100, y: 0, z: 0}, {x: 100, y: 100, z: 0}, {x: 50, y: 50, z: 50}],
- [{x: 100, y: 0, z: 0}, {x: 100, y: 100, z: 0}, {x: 0, y: 70, z: 50}]
- ];
- var fills = ["#0cc", "#c0c"];
-
- var m = dojox.gfx3d.matrix;
- for(var i = 0; i < tas.length; i++){
- console.debug(fills[i]);
- view.createPolygon(tas[i])
- .setStroke({color: "blue", width: 1})
- .setFill(fills[i]);
- }
- var camera = dojox.gfx3d.matrix.normalize([m.cameraTranslate(0, -300, 0)]);
-
- view.applyCameraTransform(camera);
-
- view.render();
-
- // set up the click handlers.
- dojo.connect(dojo.byId("bsp"), "onclick", renderWithBSP);
- dojo.connect(dojo.byId("zorder"), "onclick", renderWithZOrder);
-};
-
-render = function(title, render){
- dojo.byId("render").innerHTML = title;
- view.setScheduler(render);
- view.invalidate();
- view.render();
-};
-
-renderWithBSP = function(){
- render("BSP", dojox.gfx3d.scheduler.bsp);
-};
-
-renderWithZOrder = function(){
- render("ZOrder", dojox.gfx3d.scheduler.zOrder);
-};
-
-dojo.addOnLoad(makeObjects);
-
-</script>
-</head>
-<body>
-<h1>Scheduler Test</h1>
-<p>There are two schedulers available in dojox.gfx3d, zOrder and BSP. zOrder is much simpler, and it performs quite well in most cases, it may fail in some rare cases, for example: two triangles share the same two vertice, and have the same Z value of the third vertex, in this case, they have the same z-order. They are rendered in arbitary order. In this case, BSP is the rescure.</p>
-<p>Current render: <strong id="render">default</strong></p>
-<p><button id="bsp">BSP</button>&nbsp;<button id="zorder">zOrder</button></p>
-<div id="test" style="width: 500px; height: 500px;"></div>
-<p>That's all Folks!</p>
-</body>
-</html>