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authormensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
committermensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
commit1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch)
tree3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojox/gfx/demos/clock.html
parent104d59099e048688c4dbac37d72137006e396558 (diff)
downloadsemanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz
semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.bz2
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
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-<html>
-<head>
-<title>dojox.gfx: interactive analog clock</title>
-<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
-<style type="text/css">
- @import "../../../dojo/resources/dojo.css";
- @import "../../../dijit/tests/css/dijitTests.css";
-</style>
-<!--
-The next line should include Microsoft's Silverlight.js, if you plan to use the silverlight backend
-<script type="text/javascript" src="Silverlight.js"></script>
--->
-<script type="text/javascript" src="../../../dojo/dojo.js"></script>
-<script type="text/javascript">
-
-dojo.require("dojox.gfx");
-dojo.require("dojo.date.locale");
-
-var current_time = new Date();
-
-var hour_hand = null;
-var minute_hand = null;
-var second_hand = null;
-
-var hour_shadow = null;
-var minute_shadow = null;
-var second_shadow = null;
-
-var center = {x: 385 / 2, y: 385 / 2};
-
-var hour_shadow_shift = {dx: 2, dy: 2};
-var minute_shadow_shift = {dx: 3, dy: 3};
-var second_shadow_shift = {dx: 4, dy: 4};
-
-var selected_hand = null;
-var container = null;
-var container_position = null;
-var text_time = null;
-var diff_time = new Date();
-
-placeHand = function(shape, angle, shift){
- var move = {dx: center.x + (shift ? shift.dx : 0), dy: center.y + (shift ? shift.dy : 0)};
- return shape.setTransform([move, dojox.gfx.matrix.rotateg(angle)]);
-};
-
-placeHourHand = function(h, m, s){
- var angle = 30 * (h % 12 + m / 60 + s / 3600);
- placeHand(hour_hand, angle);
- placeHand(hour_shadow, angle, hour_shadow_shift);
-};
-
-placeMinuteHand = function(m, s){
- var angle = 6 * (m + s / 60);
- placeHand(minute_hand, angle);
- placeHand(minute_shadow, angle, minute_shadow_shift);
-};
-
-placeSecondHand = function(s){
- var angle = 6 * s;
- placeHand(second_hand, angle);
- placeHand(second_shadow, angle, second_shadow_shift);
-};
-
-reflectTime = function(time, hold_second_hand, hold_minute_hand, hold_hour_hand){
- if(!time) time = current_time;
- var h = time.getHours();
- var m = time.getMinutes();
- var s = time.getSeconds();
- if(!hold_hour_hand) placeHourHand(h, m, s);
- if(!hold_minute_hand) placeMinuteHand(m, s);
- if(!hold_second_hand) placeSecondHand(s);
- text_time.innerHTML = dojo.date.locale.format(
- time, {selector: "time", timePattern: "h:mm:ss a"});
-};
-
-resetTime = function(){
- current_time = new Date();
- reflectTime();
-};
-
-tick = function(){
- current_time.setSeconds(current_time.getSeconds() + 1);
- reflectTime();
-};
-
-advanceTime = function(){
- if(!selected_hand) {
- tick();
- }
-};
-
-normalizeAngle = function(angle){
- if(angle > Math.PI) {
- angle -= 2 * Math.PI;
- } else if(angle < -Math.PI) {
- angle += 2 * Math.PI;
- }
- return angle;
-};
-
-calculateAngle = function(x, y, handAngle){
- try {
- return normalizeAngle(Math.atan2(y - center.y, x - center.x) - handAngle);
- } catch(e) {
- // supress
- }
- return 0;
-};
-
-getSecondAngle = function(time){
- if(!time) time = current_time;
- return (6 * time.getSeconds() - 90) / 180 * Math.PI;
-};
-
-getMinuteAngle = function(time){
- if(!time) time = current_time;
- return (6 * (time.getMinutes() + time.getSeconds() / 60) - 90) / 180 * Math.PI;
-};
-
-getHourAngle = function(time){
- if(!time) time = current_time;
- return (30 * (time.getHours() + (time.getMinutes() + time.getSeconds() / 60) / 60) - 90) / 180 * Math.PI;
-};
-
-onMouseDown = function(evt){
- selected_hand = evt.target;
- diff_time.setTime(current_time.getTime());
- dojo.stopEvent(evt);
-};
-
-onMouseMove = function(evt){
- if(!selected_hand) return;
- if(evt.target == second_hand.getEventSource() ||
- evt.target == minute_hand.getEventSource() ||
- evt.target == hour_hand.getEventSource()){
- dojo.stopEvent(evt);
- return;
- }
- if(dojox.gfx.equalSources(selected_hand, second_hand.getEventSource())){
- var angle = calculateAngle(
- evt.clientX - container_position.x,
- evt.clientY - container_position.y,
- normalizeAngle(getSecondAngle())
- );
- var diff = Math.round(angle / Math.PI * 180 / 6); // in whole seconds
- current_time.setSeconds(current_time.getSeconds() + Math.round(diff));
- reflectTime();
- }else if(dojox.gfx.equalSources(selected_hand, minute_hand.getEventSource())){
- var angle = calculateAngle(
- evt.clientX - container_position.x,
- evt.clientY - container_position.y,
- normalizeAngle(getMinuteAngle(diff_time))
- );
- var diff = Math.round(angle / Math.PI * 180 / 6 * 60); // in whole seconds
- diff_time.setTime(diff_time.getTime() + 1000 * diff);
- reflectTime(diff_time, true);
-
- }else if(dojox.gfx.equalSources(selected_hand, hour_hand.getEventSource())){
- var angle = calculateAngle(
- evt.clientX - container_position.x,
- evt.clientY - container_position.y,
- normalizeAngle(getHourAngle(diff_time))
- );
- var diff = Math.round(angle / Math.PI * 180 / 30 * 60 * 60); // in whole seconds
- diff_time.setTime(diff_time.getTime() + 1000 * diff);
- reflectTime(diff_time, true, true);
- }else{
- return;
- }
- dojo.stopEvent(evt);
-};
-
-onMouseUp = function(evt){
- if(selected_hand && !dojox.gfx.equalSources(selected_hand, second_hand.getEventSource())){
- current_time.setTime(diff_time.getTime());
- reflectTime();
- }
- selected_hand = null;
- dojo.stopEvent(evt);
-};
-
-makeShapes = function(){
- // prerequisites
- container = dojo.byId("gfx_holder");
- container_position = dojo.coords(container, true);
- text_time = dojo.byId("time");
- var surface = dojox.gfx.createSurface(container, 385, 385);
- surface.createImage({width: 385, height: 385, src: "images/clock_face.jpg"});
-
- // hand shapes
- var hour_hand_points = [{x: -7, y: 15}, {x: 7, y: 15}, {x: 0, y: -60}, {x: -7, y: 15}];
- var minute_hand_points = [{x: -5, y: 15}, {x: 5, y: 15}, {x: 0, y: -100}, {x: -5, y: 15}];
- var second_hand_points = [{x: -2, y: 15}, {x: 2, y: 15}, {x: 2, y: -105}, {x: 6, y: -105}, {x: 0, y: -116}, {x: -6, y: -105}, {x: -2, y: -105}, {x: -2, y: 15}];
-
- // create shapes
- hour_shadow = surface.createPolyline(hour_hand_points)
- .setFill([0, 0, 0, 0.1])
- ;
- hour_hand = surface.createPolyline(hour_hand_points)
- .setStroke({color: "black", width: 2})
- .setFill("#889")
- ;
- minute_shadow = surface.createPolyline(minute_hand_points)
- .setFill([0, 0, 0, 0.1])
- ;
- minute_hand = surface.createPolyline(minute_hand_points)
- .setStroke({color: "black", width: 2})
- .setFill("#ccd")
- ;
- second_shadow = surface.createPolyline(second_hand_points)
- .setFill([0, 0, 0, 0.1])
- ;
- second_hand = surface.createPolyline(second_hand_points)
- .setStroke({color: "#800", width: 1})
- .setFill("#d00")
- ;
-
- // next 3 lines kill Silverlight because its nodes do not support CSS
- //dojox.gfx._addClass(hour_hand .getEventSource(), "movable");
- //dojox.gfx._addClass(minute_hand.getEventSource(), "movable");
- //dojox.gfx._addClass(second_hand.getEventSource(), "movable");
-
- surface.createCircle({r: 1}).setFill("black").setTransform({dx: 192.5, dy: 192.5});
-
- // attach events
- hour_hand .connect("onmousedown", onMouseDown);
- minute_hand.connect("onmousedown", onMouseDown);
- second_hand.connect("onmousedown", onMouseDown);
- dojo.connect(container, "onmousemove", onMouseMove);
- dojo.connect(container, "onmouseup", onMouseUp);
- dojo.connect(dojo.byId("reset"), "onclick", resetTime);
-
- // start the clock
- resetTime();
- window.setInterval(advanceTime, 1000);
-};
-
-dojo.addOnLoad(makeShapes);
-
-</script>
-<style type="text/css">
-.movable { cursor: hand; }
-</style>
-</head>
-<body>
-<h1>dojox.gfx: interactive analog clock</h1>
-<p>Grab hands and set your own time.</p>
-<p>Warning: Canvas renderer doesn't implement event handling.</p>
-<div id="gfx_holder" style="width: 385px; height: 385px;"></div>
-<p>Current time: <span id="time"></span>.</p>
-<p><button id="reset">Reset</button></p>
-</body>
-</html>