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authormensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
committermensonge <mensonge@b3834d28-1941-0410-a4f8-b48e95affb8f>2008-11-14 15:39:19 +0000
commit1c5685d68f1b73270fb814fe04cbb490eb90ba5f (patch)
tree3d3ada08a934b96fc31531f1327690d7edc6f766 /includes/js/dojox/flash/_base.js
parent104d59099e048688c4dbac37d72137006e396558 (diff)
downloadsemanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.gz
semanticscuttle-1c5685d68f1b73270fb814fe04cbb490eb90ba5f.tar.bz2
Minor fix: Remove DOJO library (60Mo) replaced by link to Google CDN (online DOJO library)
git-svn-id: https://semanticscuttle.svn.sourceforge.net/svnroot/semanticscuttle/trunk@159 b3834d28-1941-0410-a4f8-b48e95affb8f
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1 files changed, 0 insertions, 762 deletions
diff --git a/includes/js/dojox/flash/_base.js b/includes/js/dojox/flash/_base.js
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@@ -1,762 +0,0 @@
-if(!dojo._hasResource["dojox.flash._base"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
-dojo._hasResource["dojox.flash._base"] = true;
-dojo.provide("dojox.flash._base");
-
-// for dijit.getViewport(), needed by dojox.flash.Embed.center()
-dojo.require("dijit._base.place");
-
-dojox.flash = function(){
- // summary:
- // The goal of dojox.flash is to make it easy to extend Flash's capabilities
- // into an Ajax/DHTML environment.
- //
- // dojox.flash provides an easy object for interacting with the Flash plugin.
- // This object provides methods to determine the current version of the Flash
- // plugin (dojox.flash.info); write out the necessary markup to
- // dynamically insert a Flash object into the page (dojox.flash.Embed; and
- // do dynamic installation and upgrading of the current Flash plugin in
- // use (dojox.flash.Install). If you want to call methods on the Flash object
- // embedded into the page it is your responsibility to use Flash's ExternalInterface
- // API and get a reference to the Flash object yourself.
- //
- // To use dojox.flash, you must first wait until Flash is finished loading
- // and initializing before you attempt communication or interaction.
- // To know when Flash is finished use dojo.connect:
- //
- // dojo.connect(dojox.flash, "loaded", myInstance, "myCallback");
- //
- // Then, while the page is still loading provide the file name:
- //
- // dojox.flash.setSwf(dojo.moduleUrl("dojox", "_storage/storage.swf"));
- //
- // If no SWF files are specified, then Flash is not initialized.
- //
- // Your Flash must use Flash's ExternalInterface to expose Flash methods and
- // to call JavaScript.
- //
- // setSwf can take an optional 'visible' attribute to control whether
- // the Flash object is visible or not on the page; the default is visible:
- //
- // dojox.flash.setSwf(dojo.moduleUrl("dojox", "_storage/storage.swf"),
- // false);
- //
- // Once finished, you can query Flash version information:
- //
- // dojox.flash.info.version
- //
- // Or can communicate with Flash methods that were exposed:
- //
- // var f = dojox.flash.get();
- // var results = f.sayHello("Some Message");
- //
- // Your Flash files should use DojoExternalInterface.as to register methods;
- // this file wraps Flash's normal ExternalInterface but correct various
- // serialization bugs that ExternalInterface has.
- //
- // Note that dojox.flash is not meant to be a generic Flash embedding
- // mechanism; it is as generic as necessary to make Dojo Storage's
- // Flash Storage Provider as clean and modular as possible. If you want
- // a generic Flash embed mechanism see SWFObject
- // (http://blog.deconcept.com/swfobject/).
- //
- // Notes:
- // Note that dojox.flash can currently only work with one Flash object
- // on the page; it does not yet support multiple Flash objects on
- // the same page.
- //
- // Your code can detect whether the Flash player is installing or having
- // its version revved in two ways. First, if dojox.flash detects that
- // Flash installation needs to occur, it sets dojox.flash.info.installing
- // to true. Second, you can detect if installation is necessary with the
- // following callback:
- //
- // dojo.connect(dojox.flash, "installing", myInstance, "myCallback");
- //
- // You can use this callback to delay further actions that might need Flash;
- // when installation is finished the full page will be refreshed and the
- // user will be placed back on your page with Flash installed.
- //
- // -------------------
- // Todo/Known Issues
- // -------------------
- // * On Internet Explorer, after doing a basic install, the page is
- // not refreshed or does not detect that Flash is now available. The way
- // to fix this is to create a custom small Flash file that is pointed to
- // during installation; when it is finished loading, it does a callback
- // that says that Flash installation is complete on IE, and we can proceed
- // to initialize the dojox.flash subsystem.
- // * Things aren't super tested for sending complex objects to Flash
- // methods, since Dojo Storage only needs strings
- //
- // Author- Brad Neuberg, http://codinginparadise.org
-}
-
-dojox.flash = {
- ready: false,
- url: null,
-
- _visible: true,
- _loadedListeners: new Array(),
- _installingListeners: new Array(),
-
- setSwf: function(/* String */ url, /* boolean? */ visible){
- // summary: Sets the SWF files and versions we are using.
- // url: String
- // The URL to this Flash file.
- // visible: boolean?
- // Whether the Flash file is visible or not. If it is not visible we hide it off the
- // screen. This defaults to true (i.e. the Flash file is visible).
- this.url = url;
-
- if(typeof visible != "undefined"){
- this._visible = visible;
- }
-
- // initialize ourselves
- this._initialize();
- },
-
- addLoadedListener: function(/* Function */ listener){
- // summary:
- // Adds a listener to know when Flash is finished loading.
- // Useful if you don't want a dependency on dojo.event.
- // listener: Function
- // A function that will be called when Flash is done loading.
-
- this._loadedListeners.push(listener);
- },
-
- addInstallingListener: function(/* Function */ listener){
- // summary:
- // Adds a listener to know if Flash is being installed.
- // Useful if you don't want a dependency on dojo.event.
- // listener: Function
- // A function that will be called if Flash is being
- // installed
-
- this._installingListeners.push(listener);
- },
-
- loaded: function(){
- // summary: Called back when the Flash subsystem is finished loading.
- // description:
- // A callback when the Flash subsystem is finished loading and can be
- // worked with. To be notified when Flash is finished loading, add a
- // loaded listener:
- //
- // dojox.flash.addLoadedListener(loadedListener);
-
- dojox.flash.ready = true;
- if(dojox.flash._loadedListeners.length > 0){
- for(var i = 0;i < dojox.flash._loadedListeners.length; i++){
- dojox.flash._loadedListeners[i].call(null);
- }
- }
- },
-
- installing: function(){
- // summary: Called if Flash is being installed.
- // description:
- // A callback to know if Flash is currently being installed or
- // having its version revved. To be notified if Flash is installing, connect
- // your callback to this method using the following:
- //
- // dojo.event.connect(dojox.flash, "installing", myInstance, "myCallback");
-
- if(dojox.flash._installingListeners.length > 0){
- for(var i = 0; i < dojox.flash._installingListeners.length; i++){
- dojox.flash._installingListeners[i].call(null);
- }
- }
- },
-
- // Initializes dojox.flash.
- _initialize: function(){
- //console.debug("dojox.flash._initialize");
- // see if we need to rev or install Flash on this platform
- var installer = new dojox.flash.Install();
- dojox.flash.installer = installer;
-
- if(installer.needed() == true){
- installer.install();
- }else{
- // write the flash object into the page
- dojox.flash.obj = new dojox.flash.Embed(this._visible);
- dojox.flash.obj.write();
-
- // setup the communicator
- dojox.flash.comm = new dojox.flash.Communicator();
- }
- }
-};
-
-
-dojox.flash.Info = function(){
- // summary: A class that helps us determine whether Flash is available.
- // description:
- // A class that helps us determine whether Flash is available,
- // it's major and minor versions, and what Flash version features should
- // be used for Flash/JavaScript communication. Parts of this code
- // are adapted from the automatic Flash plugin detection code autogenerated
- // by the Macromedia Flash 8 authoring environment.
- //
- // An instance of this class can be accessed on dojox.flash.info after
- // the page is finished loading.
- //
- // This constructor must be called before the page is finished loading.
-
- // Visual basic helper required to detect Flash Player ActiveX control
- // version information on Internet Explorer
- if(dojo.isIE){
- document.write([
- '<script language="VBScript" type="text/vbscript"\>',
- 'Function VBGetSwfVer(i)',
- ' on error resume next',
- ' Dim swControl, swVersion',
- ' swVersion = 0',
- ' set swControl = CreateObject("ShockwaveFlash.ShockwaveFlash." + CStr(i))',
- ' if (IsObject(swControl)) then',
- ' swVersion = swControl.GetVariable("$version")',
- ' end if',
- ' VBGetSwfVer = swVersion',
- 'End Function',
- '</script\>'].join("\r\n"));
- }
-
- this._detectVersion();
-}
-
-dojox.flash.Info.prototype = {
- // version: String
- // The full version string, such as "8r22".
- version: -1,
-
- // versionMajor, versionMinor, versionRevision: String
- // The major, minor, and revisions of the plugin. For example, if the
- // plugin is 8r22, then the major version is 8, the minor version is 0,
- // and the revision is 22.
- versionMajor: -1,
- versionMinor: -1,
- versionRevision: -1,
-
- // capable: Boolean
- // Whether this platform has Flash already installed.
- capable: false,
-
- // installing: Boolean
- // Set if we are in the middle of a Flash installation session.
- installing: false,
-
- isVersionOrAbove: function(
- /* int */ reqMajorVer,
- /* int */ reqMinorVer,
- /* int */ reqVer){ /* Boolean */
- // summary:
- // Asserts that this environment has the given major, minor, and revision
- // numbers for the Flash player.
- // description:
- // Asserts that this environment has the given major, minor, and revision
- // numbers for the Flash player.
- //
- // Example- To test for Flash Player 7r14:
- //
- // dojox.flash.info.isVersionOrAbove(7, 0, 14)
- // returns:
- // Returns true if the player is equal
- // or above the given version, false otherwise.
-
- // make the revision a decimal (i.e. transform revision 14 into
- // 0.14
- reqVer = parseFloat("." + reqVer);
-
- if(this.versionMajor >= reqMajorVer && this.versionMinor >= reqMinorVer
- && this.versionRevision >= reqVer){
- return true;
- }else{
- return false;
- }
- },
-
- _detectVersion: function(){
- var versionStr;
-
- // loop backwards through the versions until we find the newest version
- for(var testVersion = 25; testVersion > 0; testVersion--){
- if(dojo.isIE){
- versionStr = VBGetSwfVer(testVersion);
- }else{
- versionStr = this._JSFlashInfo(testVersion);
- }
-
- if(versionStr == -1 ){
- this.capable = false;
- return;
- }else if(versionStr != 0){
- var versionArray;
- if(dojo.isIE){
- var tempArray = versionStr.split(" ");
- var tempString = tempArray[1];
- versionArray = tempString.split(",");
- }else{
- versionArray = versionStr.split(".");
- }
-
- this.versionMajor = versionArray[0];
- this.versionMinor = versionArray[1];
- this.versionRevision = versionArray[2];
-
- // 7.0r24 == 7.24
- var versionString = this.versionMajor + "." + this.versionRevision;
- this.version = parseFloat(versionString);
-
- this.capable = true;
-
- break;
- }
- }
- },
-
- // JavaScript helper required to detect Flash Player PlugIn version
- // information. Internet Explorer uses a corresponding Visual Basic
- // version to interact with the Flash ActiveX control.
- _JSFlashInfo: function(testVersion){
- // NS/Opera version >= 3 check for Flash plugin in plugin array
- if(navigator.plugins != null && navigator.plugins.length > 0){
- if(navigator.plugins["Shockwave Flash 2.0"] ||
- navigator.plugins["Shockwave Flash"]){
- var swVer2 = navigator.plugins["Shockwave Flash 2.0"] ? " 2.0" : "";
- var flashDescription = navigator.plugins["Shockwave Flash" + swVer2].description;
- var descArray = flashDescription.split(" ");
- var tempArrayMajor = descArray[2].split(".");
- var versionMajor = tempArrayMajor[0];
- var versionMinor = tempArrayMajor[1];
- if(descArray[3] != ""){
- var tempArrayMinor = descArray[3].split("r");
- }else{
- var tempArrayMinor = descArray[4].split("r");
- }
- var versionRevision = tempArrayMinor[1] > 0 ? tempArrayMinor[1] : 0;
- var version = versionMajor + "." + versionMinor + "."
- + versionRevision;
-
- return version;
- }
- }
-
- return -1;
- }
-};
-
-dojox.flash.Embed = function(visible){
- // summary: A class that is used to write out the Flash object into the page.
- // description:
- // Writes out the necessary tags to embed a Flash file into the page. Note that
- // these tags are written out as the page is loaded using document.write, so
- // you must call this class before the page has finished loading.
-
- this._visible = visible;
-}
-
-dojox.flash.Embed.prototype = {
- // width: int
- // The width of this Flash applet. The default is the minimal width
- // necessary to show the Flash settings dialog. Current value is
- // 215 pixels.
- width: 215,
-
- // height: int
- // The height of this Flash applet. The default is the minimal height
- // necessary to show the Flash settings dialog. Current value is
- // 138 pixels.
- height: 138,
-
- // id: String
- // The id of the Flash object. Current value is 'flashObject'.
- id: "flashObject",
-
- // Controls whether this is a visible Flash applet or not.
- _visible: true,
-
- protocol: function(){
- switch(window.location.protocol){
- case "https:":
- return "https";
- break;
- default:
- return "http";
- break;
- }
- },
-
- write: function(/* Boolean? */ doExpressInstall){
- // summary: Writes the Flash into the page.
- // description:
- // This must be called before the page
- // is finished loading.
- // doExpressInstall: Boolean
- // Whether to write out Express Install
- // information. Optional value; defaults to false.
-
- // determine our container div's styling
- var containerStyle = "";
- containerStyle += ("width: " + this.width + "px; ");
- containerStyle += ("height: " + this.height + "px; ");
- if(!this._visible){
- containerStyle += "position: absolute; z-index: 10000; top: -1000px; left: -1000px; ";
- }
-
- // figure out the SWF file to get and how to write out the correct HTML
- // for this Flash version
- var objectHTML;
- var swfloc = dojox.flash.url;
- var swflocObject = swfloc;
- var swflocEmbed = swfloc;
- var dojoUrl = dojo.baseUrl;
- if(doExpressInstall){
- // the location to redirect to after installing
- var redirectURL = escape(window.location);
- document.title = document.title.slice(0, 47) + " - Flash Player Installation";
- var docTitle = escape(document.title);
- swflocObject += "?MMredirectURL=" + redirectURL
- + "&MMplayerType=ActiveX"
- + "&MMdoctitle=" + docTitle
- + "&baseUrl=" + escape(dojoUrl);
- swflocEmbed += "?MMredirectURL=" + redirectURL
- + "&MMplayerType=PlugIn"
- + "&baseUrl=" + escape(dojoUrl);
- }else{
- // IE/Flash has an evil bug that shows up some time: if we load the
- // Flash and it isn't in the cache, ExternalInterface works fine --
- // however, the second time when its loaded from the cache a timing
- // bug can keep ExternalInterface from working. The trick below
- // simply invalidates the Flash object in the cache all the time to
- // keep it loading fresh. -- Brad Neuberg
- swflocObject += "?cachebust=" + new Date().getTime();
- }
-
- if(swflocEmbed.indexOf("?") == -1){
- swflocEmbed += '?baseUrl='+escape(dojoUrl);
- }else{
- swflocEmbed += '&baseUrl='+escape(dojoUrl);
- }
-
- objectHTML =
- '<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" '
- + 'codebase="'
- + this.protocol()
- + '://fpdownload.macromedia.com/pub/shockwave/cabs/flash/'
- + 'swflash.cab#version=8,0,0,0"\n '
- + 'width="' + this.width + '"\n '
- + 'height="' + this.height + '"\n '
- + 'id="' + this.id + '"\n '
- + 'name="' + this.id + '"\n '
- + 'align="middle">\n '
- + '<param name="allowScriptAccess" value="sameDomain"></param>\n '
- + '<param name="movie" value="' + swflocObject + '"></param>\n '
- + '<param name="quality" value="high"></param>\n '
- + '<param name="bgcolor" value="#ffffff"></param>\n '
- + '<embed src="' + swflocEmbed + '" '
- + 'quality="high" '
- + 'bgcolor="#ffffff" '
- + 'width="' + this.width + '" '
- + 'height="' + this.height + '" '
- + 'id="' + this.id + 'Embed' + '" '
- + 'name="' + this.id + '" '
- + 'swLiveConnect="true" '
- + 'align="middle" '
- + 'allowScriptAccess="sameDomain" '
- + 'type="application/x-shockwave-flash" '
- + 'pluginspage="'
- + this.protocol()
- +'://www.macromedia.com/go/getflashplayer" '
- + '></embed>\n'
- + '</object>\n';
-
- // using same mechanism on all browsers now to write out
- // Flash object into page
-
- // document.write no longer works correctly
- // due to Eolas patent workaround in IE;
- // nothing happens (i.e. object doesn't
- // go into page if we use it)
- dojo.connect(dojo, "loaded", dojo.hitch(this, function(){
- var div = document.createElement("div");
- div.setAttribute("id", this.id + "Container");
- div.setAttribute("style", containerStyle);
- div.innerHTML = objectHTML;
-
- var body = document.getElementsByTagName("body");
- if(!body || !body.length){
- throw new Error("No body tag for this page");
- }
- body = body[0];
- body.appendChild(div);
- }));
- },
-
- get: function(){ /* Object */
- // summary: Gets the Flash object DOM node.
- if(dojo.isIE || dojo.isSafari){
- return document.getElementById(this.id);
- }else{
- // different IDs on OBJECT and EMBED tags or
- // else Firefox will return wrong one and
- // communication won't work;
- // also, document.getElementById() returns a
- // plugin but ExternalInterface calls don't
- // work on it so we have to use
- // document[id] instead
- return document[this.id + "Embed"];
- }
- },
-
- setVisible: function(/* Boolean */ visible){
- //console.debug("setVisible, visible="+visible);
-
- // summary: Sets the visibility of this Flash object.
- var container = dojo.byId(this.id + "Container");
- if(visible == true){
- container.style.position = "absolute"; // IE -- Brad Neuberg
- container.style.visibility = "visible";
- }else{
- container.style.position = "absolute";
- container.style.x = "-1000px";
- container.style.y = "-1000px";
- container.style.visibility = "hidden";
- }
- },
-
- center: function(){
- // summary: Centers the flash applet on the page.
-
- var elementWidth = this.width;
- var elementHeight = this.height;
-
- var viewport = dijit.getViewport();
-
- // compute the centered position
- var x = viewport.l + (viewport.w - elementWidth) / 2;
- var y = viewport.t + (viewport.h - elementHeight) / 2;
-
- // set the centered position
- var container = dojo.byId(this.id + "Container");
- container.style.top = y + "px";
- container.style.left = x + "px";
- }
-};
-
-
-dojox.flash.Communicator = function(){
- // summary:
- // A class that is used to communicate between Flash and JavaScript.
- // description:
- // This class helps mediate Flash and JavaScript communication. Internally
- // it uses Flash 8's ExternalInterface API, but adds functionality to fix
- // various encoding bugs that ExternalInterface has.
-}
-
-dojox.flash.Communicator.prototype = {
- // Registers the existence of a Flash method that we can call with
- // JavaScript, using Flash 8's ExternalInterface.
- _addExternalInterfaceCallback: function(methodName){
- var wrapperCall = dojo.hitch(this, function(){
- // some browsers don't like us changing values in the 'arguments' array, so
- // make a fresh copy of it
- var methodArgs = new Array(arguments.length);
- for(var i = 0; i < arguments.length; i++){
- methodArgs[i] = this._encodeData(arguments[i]);
- }
-
- var results = this._execFlash(methodName, methodArgs);
- results = this._decodeData(results);
-
- return results;
- });
-
- this[methodName] = wrapperCall;
- },
-
- // Encodes our data to get around ExternalInterface bugs that are still
- // present even in Flash 9.
- _encodeData: function(data){
- if(!data || typeof data != "string"){
- return data;
- }
-
- // double encode all entity values, or they will be mis-decoded
- // by Flash when returned
- var entityRE = /\&([^;]*)\;/g;
- data = data.replace(entityRE, "&amp;$1;");
-
- // entity encode XML-ish characters, or Flash's broken XML serializer
- // breaks
- data = data.replace(/</g, "&lt;");
- data = data.replace(/>/g, "&gt;");
-
- // transforming \ into \\ doesn't work; just use a custom encoding
- data = data.replace("\\", "&custom_backslash;");
-
- data = data.replace(/\0/g, "\\0"); // null character
- data = data.replace(/\"/g, "&quot;");
-
- return data;
- },
-
- // Decodes our data to get around ExternalInterface bugs that are still
- // present even in Flash 9.
- _decodeData: function(data){
- // wierdly enough, Flash sometimes returns the result as an
- // 'object' that is actually an array, rather than as a String;
- // detect this by looking for a length property; for IE
- // we also make sure that we aren't dealing with a typeof string
- // since string objects have length property there
- if(data && data.length && typeof data != "string"){
- data = data[0];
- }
-
- if(!data || typeof data != "string"){
- return data;
- }
-
- // certain XMLish characters break Flash's wire serialization for
- // ExternalInterface; these are encoded on the
- // DojoExternalInterface side into a custom encoding, rather than
- // the standard entity encoding, because otherwise we won't be able to
- // differentiate between our own encoding and any entity characters
- // that are being used in the string itself
- data = data.replace(/\&custom_lt\;/g, "<");
- data = data.replace(/\&custom_gt\;/g, ">");
- data = data.replace(/\&custom_backslash\;/g, '\\');
-
- // needed for IE; \0 is the NULL character
- data = data.replace(/\\0/g, "\0");
-
- return data;
- },
-
- // Executes a Flash method; called from the JavaScript wrapper proxy we
- // create on dojox.flash.comm.
- _execFlash: function(methodName, methodArgs){
- var plugin = dojox.flash.obj.get();
- methodArgs = (methodArgs) ? methodArgs : [];
-
- // encode arguments that are strings
- for(var i = 0; i < methodArgs; i++){
- if(typeof methodArgs[i] == "string"){
- methodArgs[i] = this._encodeData(methodArgs[i]);
- }
- }
-
- // we use this gnarly hack below instead of
- // plugin[methodName] for two reasons:
- // 1) plugin[methodName] has no call() method, which
- // means we can't pass in multiple arguments dynamically
- // to a Flash method -- we can only have one
- // 2) On IE plugin[methodName] returns undefined --
- // plugin[methodName] used to work on IE when we
- // used document.write but doesn't now that
- // we use dynamic DOM insertion of the Flash object
- // -- Brad Neuberg
- var flashExec = function(){
- return eval(plugin.CallFunction(
- "<invoke name=\"" + methodName
- + "\" returntype=\"javascript\">"
- + __flash__argumentsToXML(methodArgs, 0)
- + "</invoke>"));
- };
- var results = flashExec.call(methodArgs);
-
- if(typeof results == "string"){
- results = this._decodeData(results);
- }
-
- return results;
- }
-}
-
-// FIXME: dojo.declare()-ify this
-
-// TODO: I did not test the Install code when I refactored Dojo Flash from 0.4 to
-// 1.0, so am not sure if it works. If Flash is not present I now prefer
-// that Gears is installed instead of Flash because GearsStorageProvider is
-// much easier to work with than Flash's hacky ExternalInteface.
-// -- Brad Neuberg
-dojox.flash.Install = function(){
- // summary: Helps install Flash plugin if needed.
- // description:
- // Figures out the best way to automatically install the Flash plugin
- // for this browser and platform. Also determines if installation or
- // revving of the current plugin is needed on this platform.
-}
-
-dojox.flash.Install.prototype = {
- needed: function(){ /* Boolean */
- // summary:
- // Determines if installation or revving of the current plugin is
- // needed.
-
- // do we even have flash?
- if(dojox.flash.info.capable == false){
- return true;
- }
-
- // Must have ExternalInterface which came in Flash 8
- if(!dojox.flash.info.isVersionOrAbove(8, 0, 0)){
- return true;
- }
-
- // otherwise we don't need installation
- return false;
- },
-
- install: function(){
- // summary: Performs installation or revving of the Flash plugin.
-
- // indicate that we are installing
- dojox.flash.info.installing = true;
- dojox.flash.installing();
-
- if(dojox.flash.info.capable == false){ // we have no Flash at all
- // write out a simple Flash object to force the browser to prompt
- // the user to install things
- var installObj = new dojox.flash.Embed(false);
- installObj.write(); // write out HTML for Flash
- }else if(dojox.flash.info.isVersionOrAbove(6, 0, 65)){ // Express Install
- var installObj = new dojox.flash.Embed(false);
- installObj.write(true); // write out HTML for Flash 8 version+
- installObj.setVisible(true);
- installObj.center();
- }else{ // older Flash install than version 6r65
- alert("This content requires a more recent version of the Macromedia "
- +" Flash Player.");
- window.location.href = + dojox.flash.Embed.protocol() +
- "://www.macromedia.com/go/getflashplayer";
- }
- },
-
- // Called when the Express Install is either finished, failed, or was
- // rejected by the user.
- _onInstallStatus: function(msg){
- if (msg == "Download.Complete"){
- // Installation is complete.
- dojox.flash._initialize();
- }else if(msg == "Download.Cancelled"){
- alert("This content requires a more recent version of the Macromedia "
- +" Flash Player.");
- window.location.href = dojox.flash.Embed.protocol() +
- "://www.macromedia.com/go/getflashplayer";
- }else if (msg == "Download.Failed"){
- // The end user failed to download the installer due to a network failure
- alert("There was an error downloading the Flash Player update. "
- + "Please try again later, or visit macromedia.com to download "
- + "the latest version of the Flash plugin.");
- }
- }
-}
-
-// find out if Flash is installed
-dojox.flash.info = new dojox.flash.Info();
-
-// vim:ts=4:noet:tw=0:
-
-}