#-------------------- # Personal variables #-------------------- # Author name [[SLACKBUILD AUTHOR]]="Rudson R. Alves" # Initials author name [[SLACKBUILD AUTHOR INITIALS]]="rra" #------------------------ # Construction Variables #------------------------ # # Source base name. if different from package name. Null ("") to default value. # Auto-set, get SRC_NAME from URL: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[SOURCE NAME]]="SDL_sound" # Package name. Null ("") to auto-set # Auto-set, get PKG_NAME from URL downcase(SRC_NAME): http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[PACKAGE NAME]]="sdl-sound" # # Package default ARCH # Default set is i486 [[ARCH]]="" # # Source Name construction string # Default value is: $SRC_NAME-$VERSION.tar.$EXTENSION #[[SOURCE NAME CONSTRUCTION STRING]]="SOURCE NAME CONSTRUCTION STRING" [[SOURCE NAME CONSTRUCTION STRING]]="$SRC_NAME-$VERSION.tar.$EXTENSION" # # Complete URL address or URL base address ( without $SRC_NAME-$VERSION... ) #[[DOWNLOAD FOLDER URL]]="http://www.cosc.canterbury.ac.nz/greg.ewing/python/Pyrex/Pyrex-0.9.5.1a.tar.gz" [[DOWNLOAD FOLDER URL]]="http://icculus.org/SDL_sound/downloads/SDL_sound-1.0.1.tar.gz" # # Package version. Null ("") to auto-set. # Auto-set, get VERSION from URL: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[VERSION]]="" # # Package extension. Null ("") to auto-set # Auto-set, get EXTENSION from URL: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[EXTENSION]]="" # # Dependency list input # Enter string: "dependency_1 [condiction_1] [versio_1]: dependency_2 [condiction_2] [versio_2]" # Example: [[SLACK REQUIRED]]="sdl" #[[SLACK_REQUIRED]]="" # # Decompress program # gz, tgz, bz2, set null ("") to auto-set # Auto-set, get DECOMPRESSOR from URL EXTENSION: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[DECOMPRESSOR]]="" # # Decompress check flag # gz, tgz, bz2, set null ("") to auto-set [[DECOMPRESSOR TEST FLAG]]="" # # Documentation files. Null ("") to auto-set commom doc-files: # NEWS TODO README AUTHORS INSTALL ChangeLog MAINTAINERS COPYING readme.* [[DOCUMENTATION FILES]]="CHANGELOG COPYING CREDITS TODO INSTALL README" # # ./configure options [[OTHER CONFIGURE ARGS]]="" # # PREFIX. Default /usr [[PREFIX]]="/usr" # # Number of jobs [[NUMBER OF JOBS]]="-j7" #--------------------- # Others changes #--------------------- #[[PATCH FILES]]="" #[[MD5SUM CODE]]="" #[[MD5SUM EXTENSION]]="" #[[SIGNING KEY]]="" #[[SIGNING KEY URL]]="" #[[PATCH FILES]]="" # SlackBuild model [[SLACKBUILD MODEL]]="generic.mkSlackBuild" # SlackBuild PATH in Slack.Sarava tree [[SLACKBUILD PATH]]="media/libs/sdl-sound" #--------------------- # SlackBuild Sections #--------------------- # Default enable sections: # head, set_variables, slkflags, start_structure, untar_source, # make_package, install_package, build_package # Warning: don't remove '#>>' and "#<<" tags. #>> Start SlackBuild Sections: on: head on: slackbuildrc on: set_variables on: slkflags on: error_codes on: start_structure on: download_source # on: md5sum_download_and_check_0 #on: md5sum_download_and_check_1 #on: gpg_signature_check on: untar_source #on: path_source on: configure on: make_package on: install_package on: strip_binaries #on: compress_manpages #on: compress_info_files on: install_documentation on: slackdesc #on: postinstall_script on: build_package on: clean_builds #<< End SlackBuild Sections #------------------ # Sections changes #------------------ #>slackdesc sdl-sound: SDL_sound by Slack.Sarava sdl-sound: sdl-sound: SDL_sound is a library that handles the decoding of several popular sdl-sound: sound file formats such as .WAV and .MP3. Designed to make the task sdl-sound: of sound playback easier, SDL_sound accepts files or other input sdl-sound: through an abstraction layer and returns the decoded waveform. sdl-sound: SDL_sound can decode a whole sound file and hand back a single sdl-sound: pointer to the waveform, or SDL_sound can process sound data in sdl-sound: programmer-specified blocks when resource constraints are a concern. sdl-sound: SDL_sound can also handle sample rate, audio format, and channel sdl-sound: conversion on-the-fly. #