################################################################# ## Generic template for Mkbuild ## ## Version 0.9.0 - Alves ( rudsonalves at yahoo d0t com d0t br ) ################################################################# #-------------------- # Personal variables #-------------------- # Author name [[SLACKBUILD AUTHOR]]="Rudson R. Alves" # Initials author name [[SLACKBUILD AUTHOR INITIALS]]="srv" #------------------------ # Construction Variables #------------------------ # # Complete URL address or URL base address ( without $SRC_NAME-$VERSION... ) [[DOWNLOAD FOLDER URL]]="ftp://pygame.org/pub/pygame/pygame-1.8.0release.tar.gz" # Source base name. if different from package name. Null ("") to default value. # Auto-set, get SRC_NAME from URL: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[SOURCE NAME]]="" # Package name. Null ("") to auto-set # Auto-set, get PKG_NAME from URL downcase(SRC_NAME): http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[PACKAGE NAME]]="" # # Package default ARCH # Default set is i486 [[ARCH]]="" # # Package version. Null ("") to auto-set. # Auto-set, get VERSION from URL: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[VERSION]]="1.8.0" # # Package extension. Null ("") to auto-set # Auto-set, get EXTENSION from URL: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[EXTENSION]]="" # # Build number. # Auto-set to default 1 [[BUILD NUMBER]]="" # # Source Name construction string # Default value is: $SRC_NAME-$VERSION.tar.$EXTENSION [[SOURCE NAME CONSTRUCTION STRING]]="$SRC_NAME-${VERSION}release.tar.$EXTENSION" # # Unpacker programa ("") to auto-set. Default "tar" # Unpacke Flags ("") to auto-set. Default flags to tar "--no-same-owner --no-same-permissions -xvf" [[UNPACKER]]="" [[UNPACKER FLAGS]]="" # # Dependency list input # Enter string: "dependency_1 [condiction_1] [versio_1]: dependency_2 [condiction_2] [versio_2]" # Example: [[SLACK REQUIRED]]="libjpeg: libpng: sdl: python: SDL_image: SDL_mixer: SDL_ttf: smpeg: SDL_rotozoom" # # Decompress program # gz, tgz, bz2, set null ("") to auto-set # Auto-set, get DECOMPRESSOR from URL EXTENSION: http://.../$SRC_NAME-$VERSION.tar.$EXTENSION' [[DECOMPRESSOR]]="" # # Decompress check flag # gz, tgz, bz2, set null ("") to auto-set [[DECOMPRESSOR TEST FLAG]]="" # # Documentation files. Null ("") to auto-set commom doc-files: # NEWS TODO README AUTHORS INSTALL ChangeLog MAINTAINERS COPYING readme.* [[DOCUMENTATION FILES]]="PKG-INFO WHATSNEW readme.txt install.html" # # ./configure options [[OTHER CONFIGURE ARGS]]="" # # PREFIX. Default /usr [[PREFIX]]="/usr" # # Number of jobs [[NUMBER OF JOBS]]="-j4" #--------------------- # Others changes #--------------------- #[[MD5SUM CODE]]="" #[[MD5SUM EXTENSION]]="" #[[SIGNING KEY]]="" #[[SIGNING KEY URL]]="" #[[SIGNING KEY ID]]="" #[[CONFIG FILES]]="" #[[PATCH URLS]]="" [[PATCH FILES]]="" [[NUMBER OF PREFIX SLASHES TO STRIP]]="1" # SlackBuild model [[SLACKBUILD MODEL]]="generic.mkSlackBuild" # SlackBuild PATH in Slack.Sarava tree #[[SLACKBUILD PATH]]="others/unclassified/pygame" [[SLACKBUILD PATH]]="dev/python/pygame" #--------------------- # SlackBuild Sections #--------------------- # Default sections: # head, set_variables, slkflags, start_structure, untar_source, # make_package, install_package, build_package # Warning: don't remove '#>>' and "#<<" tags. #>> Start SlackBuild Sections: on: head on: slackbuildrc on: set_variables on: slkflags on: error_codes on: start_structure off: create_build_user_and_group on: download_source off: svn_source off: md5sum_download_and_check_0 off: md5sum_download_and_check_1 off: gpg_signature_check on: untar_source off: patch_source off: configure on: make_package on: install_package on: strip_binaries off: compress_manpages off: compress_info_files off: copy_init_scripts on: install_documentation on: slackdesc off: move_config_files off: postinstall_script on: slack-required on: build_package on: clean_builds #<< End SlackBuild Sections #------------------ # Sections changes #------------------ #>slackdesc pygame: pygame by Slack.Sarava pygame: pygame: Pygame is a cross-platfrom library designed to make it easy to write pygame: multimedia software, such as games, in Python. Pygame requires the pygame: Python language and SDL multimedia library. It can also make use of pygame: several other popular libraries. pygame: pygame: pygame: pygame: pygame: # # Compile -make $NUMJOBS || exit $ERROR_MAKE +python setup.py build || exit $ERROR_MAKE === # Install -make install DESTDIR="$PKG" || exit $ERROR_INSTALL +python setup.py install --prefix=$PKG/usr || exit $ERROR_INSTALL #p<