From 7cf5d06c8c96d3ae3d41d8a54bfc386f13b3c4a4 Mon Sep 17 00:00:00 2001 From: Silvio Rhatto Date: Fri, 27 Dec 2013 14:43:43 -0200 Subject: Cleaning up modules --- modules/vim/vim.dot.link/doc/NERD_tree.txt | 1222 ---------------------------- 1 file changed, 1222 deletions(-) delete mode 100644 modules/vim/vim.dot.link/doc/NERD_tree.txt (limited to 'modules/vim/vim.dot.link/doc/NERD_tree.txt') diff --git a/modules/vim/vim.dot.link/doc/NERD_tree.txt b/modules/vim/vim.dot.link/doc/NERD_tree.txt deleted file mode 100644 index 2e2278c..0000000 --- a/modules/vim/vim.dot.link/doc/NERD_tree.txt +++ /dev/null @@ -1,1222 +0,0 @@ -*NERD_tree.txt* A tree explorer plugin that owns your momma! - - - - omg its ... ~ - - ________ ________ _ ____________ ____ __________ ____________~ - /_ __/ / / / ____/ / | / / ____/ __ \/ __ \ /_ __/ __ \/ ____/ ____/~ - / / / /_/ / __/ / |/ / __/ / /_/ / / / / / / / /_/ / __/ / __/ ~ - / / / __ / /___ / /| / /___/ _, _/ /_/ / / / / _, _/ /___/ /___ ~ - /_/ /_/ /_/_____/ /_/ |_/_____/_/ |_/_____/ /_/ /_/ |_/_____/_____/ ~ - - - Reference Manual~ - - - - -============================================================================== -CONTENTS *NERDTree-contents* - - 1.Intro...................................|NERDTree| - 2.Functionality provided..................|NERDTreeFunctionality| - 2.1.Global commands...................|NERDTreeGlobalCommands| - 2.2.Bookmarks.........................|NERDTreeBookmarks| - 2.2.1.The bookmark table..........|NERDTreeBookmarkTable| - 2.2.2.Bookmark commands...........|NERDTreeBookmarkCommands| - 2.2.3.Invalid bookmarks...........|NERDTreeInvalidBookmarks| - 2.3.NERD tree mappings................|NERDTreeMappings| - 2.4.The NERD tree menu................|NERDTreeMenu| - 3.Options.................................|NERDTreeOptions| - 3.1.Option summary....................|NERDTreeOptionSummary| - 3.2.Option details....................|NERDTreeOptionDetails| - 4.The NERD tree API.......................|NERDTreeAPI| - 4.1.Key map API.......................|NERDTreeKeymapAPI| - 4.2.Menu API..........................|NERDTreeMenuAPI| - 5.About...................................|NERDTreeAbout| - 6.Changelog...............................|NERDTreeChangelog| - 7.Credits.................................|NERDTreeCredits| - 8.License.................................|NERDTreeLicense| - -============================================================================== -1. Intro *NERDTree* - -What is this "NERD tree"?? - -The NERD tree allows you to explore your filesystem and to open files and -directories. It presents the filesystem to you in the form of a tree which you -manipulate with the keyboard and/or mouse. It also allows you to perform -simple filesystem operations. - -The following features and functionality are provided by the NERD tree: - * Files and directories are displayed in a hierarchical tree structure - * Different highlighting is provided for the following types of nodes: - * files - * directories - * sym-links - * windows .lnk files - * read-only files - * executable files - * Many (customisable) mappings are provided to manipulate the tree: - * Mappings to open/close/explore directory nodes - * Mappings to open files in new/existing windows/tabs - * Mappings to change the current root of the tree - * Mappings to navigate around the tree - * ... - * Directories and files can be bookmarked. - * Most NERD tree navigation can also be done with the mouse - * Filtering of tree content (can be toggled at runtime) - * custom file filters to prevent e.g. vim backup files being displayed - * optional displaying of hidden files (. files) - * files can be "turned off" so that only directories are displayed - * The position and size of the NERD tree window can be customised - * The order in which the nodes in the tree are listed can be customised. - * A model of your filesystem is created/maintained as you explore it. This - has several advantages: - * All filesystem information is cached and is only re-read on demand - * If you revisit a part of the tree that you left earlier in your - session, the directory nodes will be opened/closed as you left them - * The script remembers the cursor position and window position in the NERD - tree so you can toggle it off (or just close the tree window) and then - reopen it (with NERDTreeToggle) the NERD tree window will appear exactly - as you left it - * You can have a separate NERD tree for each tab, share trees across tabs, - or a mix of both. - * By default the script overrides the default file browser (netw), so if - you :edit a directory a (slighly modified) NERD tree will appear in the - current window - * A programmable menu system is provided (simulates right clicking on a - node) - * one default menu plugin is provided to perform basic filesytem - operations (create/delete/move/copy files/directories) - * There's an API for adding your own keymappings - - -============================================================================== -2. Functionality provided *NERDTreeFunctionality* - ------------------------------------------------------------------------------- -2.1. Global Commands *NERDTreeGlobalCommands* - -:NERDTree [ | ] *:NERDTree* - Opens a fresh NERD tree. The root of the tree depends on the argument - given. There are 3 cases: If no argument is given, the current directory - will be used. If a directory is given, that will be used. If a bookmark - name is given, the corresponding directory will be used. For example: > - :NERDTree /home/marty/vim7/src - :NERDTree foo (foo is the name of a bookmark) -< -:NERDTreeFromBookmark *:NERDTreeFromBookmark* - Opens a fresh NERD tree with the root initialized to the dir for - . This only reason to use this command over :NERDTree is for - the completion (which is for bookmarks rather than directories). - -:NERDTreeToggle [ | ] *:NERDTreeToggle* - If a NERD tree already exists for this tab, it is reopened and rendered - again. If no NERD tree exists for this tab then this command acts the - same as the |:NERDTree| command. - -:NERDTreeMirror *:NERDTreeMirror* - Shares an existing NERD tree, from another tab, in the current tab. - Changes made to one tree are reflected in both as they are actually the - same buffer. - - If only one other NERD tree exists, that tree is automatically mirrored. If - more than one exists, the script will ask which tree to mirror. - -:NERDTreeClose *:NERDTreeClose* - Close the NERD tree in this tab. - -:NERDTreeFind *:NERDTreeFind* - Find the current file in the tree. If no tree exists for the current tab, - or the file is not under the current root, then initialize a new tree where - the root is the directory of the current file. - ------------------------------------------------------------------------------- -2.2. Bookmarks *NERDTreeBookmarks* - -Bookmarks in the NERD tree are a way to tag files or directories of interest. -For example, you could use bookmarks to tag all of your project directories. - ------------------------------------------------------------------------------- -2.2.1. The Bookmark Table *NERDTreeBookmarkTable* - -If the bookmark table is active (see |NERDTree-B| and -|'NERDTreeShowBookmarks'|), it will be rendered above the tree. You can double -click bookmarks or use the |NERDTree-o| mapping to activate them. See also, -|NERDTree-t| and |NERDTree-T| - ------------------------------------------------------------------------------- -2.2.2. Bookmark commands *NERDTreeBookmarkCommands* - -Note that the following commands are only available in the NERD tree buffer. - -:Bookmark - Bookmark the current node as . If there is already a - bookmark, it is overwritten. must not contain spaces. - -:BookmarkToRoot - Make the directory corresponding to the new root. If a treenode - corresponding to is already cached somewhere in the tree then - the current tree will be used, otherwise a fresh tree will be opened. - Note that if points to a file then its parent will be used - instead. - -:RevealBookmark - If the node is cached under the current root then it will be revealed - (i.e. directory nodes above it will be opened) and the cursor will be - placed on it. - -:OpenBookmark - must point to a file. The file is opened as though |NERDTree-o| - was applied. If the node is cached under the current root then it will be - revealed and the cursor will be placed on it. - -:ClearBookmarks [] - Remove all the given bookmarks. If no bookmarks are given then remove all - bookmarks on the current node. - -:ClearAllBookmarks - Remove all bookmarks. - -:ReadBookmarks - Re-read the bookmarks in the |'NERDTreeBookmarksFile'|. - -See also |:NERDTree| and |:NERDTreeFromBookmark|. - ------------------------------------------------------------------------------- -2.2.3. Invalid Bookmarks *NERDTreeInvalidBookmarks* - -If invalid bookmarks are detected, the script will issue an error message and -the invalid bookmarks will become unavailable for use. - -These bookmarks will still be stored in the bookmarks file (see -|'NERDTreeBookmarksFile'|), down the bottom. There will always be a blank line -after the valid bookmarks but before the invalid ones. - -Each line in the bookmarks file represents one bookmark. The proper format is: - - -After you have corrected any invalid bookmarks, either restart vim, or go -:ReadBookmarks from the NERD tree window. - ------------------------------------------------------------------------------- -2.3. NERD tree Mappings *NERDTreeMappings* - -Default Description~ help-tag~ -Key~ - -o.......Open files, directories and bookmarks....................|NERDTree-o| -go......Open selected file, but leave cursor in the NERDTree.....|NERDTree-go| -t.......Open selected node/bookmark in a new tab.................|NERDTree-t| -T.......Same as 't' but keep the focus on the current tab........|NERDTree-T| -i.......Open selected file in a split window.....................|NERDTree-i| -gi......Same as i, but leave the cursor on the NERDTree..........|NERDTree-gi| -s.......Open selected file in a new vsplit.......................|NERDTree-s| -gs......Same as s, but leave the cursor on the NERDTree..........|NERDTree-gs| -O.......Recursively open the selected directory..................|NERDTree-O| -x.......Close the current nodes parent...........................|NERDTree-x| -X.......Recursively close all children of the current node.......|NERDTree-X| -e.......Edit the current dif.....................................|NERDTree-e| - -...............same as |NERDTree-o|. -double-click.......same as the |NERDTree-o| map. -middle-click.......same as |NERDTree-i| for files, same as - |NERDTree-e| for dirs. - -D.......Delete the current bookmark .............................|NERDTree-D| - -P.......Jump to the root node....................................|NERDTree-P| -p.......Jump to current nodes parent.............................|NERDTree-p| -K.......Jump up inside directories at the current tree depth.....|NERDTree-K| -J.......Jump down inside directories at the current tree depth...|NERDTree-J| -...Jump down to the next sibling of the current directory...|NERDTree-C-J| -...Jump up to the previous sibling of the current directory.|NERDTree-C-K| - -C.......Change the tree root to the selected dir.................|NERDTree-C| -u.......Move the tree root up one directory......................|NERDTree-u| -U.......Same as 'u' except the old root node is left open........|NERDTree-U| -r.......Recursively refresh the current directory................|NERDTree-r| -R.......Recursively refresh the current root.....................|NERDTree-R| -m.......Display the NERD tree menu...............................|NERDTree-m| -cd......Change the CWD to the dir of the selected node...........|NERDTree-cd| - -I.......Toggle whether hidden files displayed....................|NERDTree-I| -f.......Toggle whether the file filters are used.................|NERDTree-f| -F.......Toggle whether files are displayed.......................|NERDTree-F| -B.......Toggle whether the bookmark table is displayed...........|NERDTree-B| - -q.......Close the NERDTree window................................|NERDTree-q| -A.......Zoom (maximize/minimize) the NERDTree window.............|NERDTree-A| -?.......Toggle the display of the quick help.....................|NERDTree-?| - ------------------------------------------------------------------------------- - *NERDTree-o* -Default key: o -Map option: NERDTreeMapActivateNode -Applies to: files and directories. - -If a file node is selected, it is opened in the previous window. - -If a directory is selected it is opened or closed depending on its current -state. - -If a bookmark that links to a directory is selected then that directory -becomes the new root. - -If a bookmark that links to a file is selected then that file is opened in the -previous window. - ------------------------------------------------------------------------------- - *NERDTree-go* -Default key: go -Map option: None -Applies to: files. - -If a file node is selected, it is opened in the previous window, but the -cursor does not move. - -The key combo for this mapping is always "g" + NERDTreeMapActivateNode (see -|NERDTree-o|). - ------------------------------------------------------------------------------- - *NERDTree-t* -Default key: t -Map option: NERDTreeMapOpenInTab -Applies to: files and directories. - -Opens the selected file in a new tab. If a directory is selected, a fresh -NERD Tree for that directory is opened in a new tab. - -If a bookmark which points to a directory is selected, open a NERD tree for -that directory in a new tab. If the bookmark points to a file, open that file -in a new tab. - ------------------------------------------------------------------------------- - *NERDTree-T* -Default key: T -Map option: NERDTreeMapOpenInTabSilent -Applies to: files and directories. - -The same as |NERDTree-t| except that the focus is kept in the current tab. - ------------------------------------------------------------------------------- - *NERDTree-i* -Default key: i -Map option: NERDTreeMapOpenSplit -Applies to: files. - -Opens the selected file in a new split window and puts the cursor in the new -window. - ------------------------------------------------------------------------------- - *NERDTree-gi* -Default key: gi -Map option: None -Applies to: files. - -The same as |NERDTree-i| except that the cursor is not moved. - -The key combo for this mapping is always "g" + NERDTreeMapOpenSplit (see -|NERDTree-i|). - ------------------------------------------------------------------------------- - *NERDTree-s* -Default key: s -Map option: NERDTreeMapOpenVSplit -Applies to: files. - -Opens the selected file in a new vertically split window and puts the cursor in -the new window. - ------------------------------------------------------------------------------- - *NERDTree-gs* -Default key: gs -Map option: None -Applies to: files. - -The same as |NERDTree-s| except that the cursor is not moved. - -The key combo for this mapping is always "g" + NERDTreeMapOpenVSplit (see -|NERDTree-s|). - ------------------------------------------------------------------------------- - *NERDTree-O* -Default key: O -Map option: NERDTreeMapOpenRecursively -Applies to: directories. - -Recursively opens the selelected directory. - -All files and directories are cached, but if a directory would not be -displayed due to file filters (see |'NERDTreeIgnore'| |NERDTree-f|) or the -hidden file filter (see |'NERDTreeShowHidden'|) then its contents are not -cached. This is handy, especially if you have .svn directories. - ------------------------------------------------------------------------------- - *NERDTree-x* -Default key: x -Map option: NERDTreeMapCloseDir -Applies to: files and directories. - -Closes the parent of the selected node. - ------------------------------------------------------------------------------- - *NERDTree-X* -Default key: X -Map option: NERDTreeMapCloseChildren -Applies to: directories. - -Recursively closes all children of the selected directory. - -Tip: To quickly "reset" the tree, use |NERDTree-P| with this mapping. - ------------------------------------------------------------------------------- - *NERDTree-e* -Default key: e -Map option: NERDTreeMapOpenExpl -Applies to: files and directories. - -|:edit|s the selected directory, or the selected file's directory. This could -result in a NERD tree or a netrw being opened, depending on -|'NERDTreeHijackNetrw'|. - ------------------------------------------------------------------------------- - *NERDTree-D* -Default key: D -Map option: NERDTreeMapDeleteBookmark -Applies to: lines in the bookmarks table - -Deletes the currently selected bookmark. - ------------------------------------------------------------------------------- - *NERDTree-P* -Default key: P -Map option: NERDTreeMapJumpRoot -Applies to: no restrictions. - -Jump to the tree root. - ------------------------------------------------------------------------------- - *NERDTree-p* -Default key: p -Map option: NERDTreeMapJumpParent -Applies to: files and directories. - -Jump to the parent node of the selected node. - ------------------------------------------------------------------------------- - *NERDTree-K* -Default key: K -Map option: NERDTreeMapJumpFirstChild -Applies to: files and directories. - -Jump to the first child of the current nodes parent. - -If the cursor is already on the first node then do the following: - * loop back thru the siblings of the current nodes parent until we find an - open dir with children - * go to the first child of that node - ------------------------------------------------------------------------------- - *NERDTree-J* -Default key: J -Map option: NERDTreeMapJumpLastChild -Applies to: files and directories. - -Jump to the last child of the current nodes parent. - -If the cursor is already on the last node then do the following: - * loop forward thru the siblings of the current nodes parent until we find - an open dir with children - * go to the last child of that node - ------------------------------------------------------------------------------- - *NERDTree-C-J* -Default key: -Map option: NERDTreeMapJumpNextSibling -Applies to: files and directories. - -Jump to the next sibling of the selected node. - ------------------------------------------------------------------------------- - *NERDTree-C-K* -Default key: -Map option: NERDTreeMapJumpPrevSibling -Applies to: files and directories. - -Jump to the previous sibling of the selected node. - ------------------------------------------------------------------------------- - *NERDTree-C* -Default key: C -Map option: NERDTreeMapChdir -Applies to: directories. - -Make the selected directory node the new tree root. If a file is selected, its -parent is used. - ------------------------------------------------------------------------------- - *NERDTree-u* -Default key: u -Map option: NERDTreeMapUpdir -Applies to: no restrictions. - -Move the tree root up a dir (like doing a "cd .."). - ------------------------------------------------------------------------------- - *NERDTree-U* -Default key: U -Map option: NERDTreeMapUpdirKeepOpen -Applies to: no restrictions. - -Like |NERDTree-u| except that the old tree root is kept open. - ------------------------------------------------------------------------------- - *NERDTree-r* -Default key: r -Map option: NERDTreeMapRefresh -Applies to: files and directories. - -If a dir is selected, recursively refresh that dir, i.e. scan the filesystem -for changes and represent them in the tree. - -If a file node is selected then the above is done on it's parent. - ------------------------------------------------------------------------------- - *NERDTree-R* -Default key: R -Map option: NERDTreeMapRefreshRoot -Applies to: no restrictions. - -Recursively refresh the tree root. - ------------------------------------------------------------------------------- - *NERDTree-m* -Default key: m -Map option: NERDTreeMapMenu -Applies to: files and directories. - -Display the NERD tree menu. See |NERDTreeMenu| for details. - ------------------------------------------------------------------------------- - *NERDTree-cd* -Default key: cd -Map option: NERDTreeMapChdir -Applies to: files and directories. - -Change vims current working directory to that of the selected node. - ------------------------------------------------------------------------------- - *NERDTree-I* -Default key: I -Map option: NERDTreeMapToggleHidden -Applies to: no restrictions. - -Toggles whether hidden files (i.e. "dot files") are displayed. - ------------------------------------------------------------------------------- - *NERDTree-f* -Default key: f -Map option: NERDTreeMapToggleFilters -Applies to: no restrictions. - -Toggles whether file filters are used. See |'NERDTreeIgnore'| for details. - ------------------------------------------------------------------------------- - *NERDTree-F* -Default key: F -Map option: NERDTreeMapToggleFiles -Applies to: no restrictions. - -Toggles whether file nodes are displayed. - ------------------------------------------------------------------------------- - *NERDTree-B* -Default key: B -Map option: NERDTreeMapToggleBookmarks -Applies to: no restrictions. - -Toggles whether the bookmarks table is displayed. - ------------------------------------------------------------------------------- - *NERDTree-q* -Default key: q -Map option: NERDTreeMapQuit -Applies to: no restrictions. - -Closes the NERDtree window. - ------------------------------------------------------------------------------- - *NERDTree-A* -Default key: A -Map option: NERDTreeMapToggleZoom -Applies to: no restrictions. - -Maximize (zoom) and minimize the NERDtree window. - ------------------------------------------------------------------------------- - *NERDTree-?* -Default key: ? -Map option: NERDTreeMapHelp -Applies to: no restrictions. - -Toggles whether the quickhelp is displayed. - ------------------------------------------------------------------------------- -2.3. The NERD tree menu *NERDTreeMenu* - -The NERD tree has a menu that can be programmed via the an API (see -|NERDTreeMenuAPI|). The idea is to simulate the "right click" menus that most -file explorers have. - -The script comes with two default menu plugins: exec_menuitem.vim and -fs_menu.vim. fs_menu.vim adds some basic filesystem operations to the menu for -creating/deleting/moving/copying files and dirs. exec_menuitem.vim provides a -menu item to execute executable files. - -Related tags: |NERDTree-m| |NERDTreeApi| - -============================================================================== -3. Customisation *NERDTreeOptions* - - ------------------------------------------------------------------------------- -3.1. Customisation summary *NERDTreeOptionSummary* - -The script provides the following options that can customise the behaviour the -NERD tree. These options should be set in your vimrc. - -|'loaded_nerd_tree'| Turns off the script. - -|'NERDChristmasTree'| Tells the NERD tree to make itself colourful - and pretty. - -|'NERDTreeAutoCenter'| Controls whether the NERD tree window centers - when the cursor moves within a specified - distance to the top/bottom of the window. -|'NERDTreeAutoCenterThreshold'| Controls the sensitivity of autocentering. - -|'NERDTreeCaseSensitiveSort'| Tells the NERD tree whether to be case - sensitive or not when sorting nodes. - -|'NERDTreeChDirMode'| Tells the NERD tree if/when it should change - vim's current working directory. - -|'NERDTreeHighlightCursorline'| Tell the NERD tree whether to highlight the - current cursor line. - -|'NERDTreeHijackNetrw'| Tell the NERD tree whether to replace the netrw - autocommands for exploring local directories. - -|'NERDTreeIgnore'| Tells the NERD tree which files to ignore. - -|'NERDTreeBookmarksFile'| Where the bookmarks are stored. - -|'NERDTreeMouseMode'| Tells the NERD tree how to handle mouse - clicks. - -|'NERDTreeQuitOnOpen'| Closes the tree window after opening a file. - -|'NERDTreeShowBookmarks'| Tells the NERD tree whether to display the - bookmarks table on startup. - -|'NERDTreeShowFiles'| Tells the NERD tree whether to display files - in the tree on startup. - -|'NERDTreeShowHidden'| Tells the NERD tree whether to display hidden - files on startup. - -|'NERDTreeShowLineNumbers'| Tells the NERD tree whether to display line - numbers in the tree window. - -|'NERDTreeSortOrder'| Tell the NERD tree how to sort the nodes in - the tree. - -|'NERDTreeStatusline'| Set a statusline for NERD tree windows. - -|'NERDTreeWinPos'| Tells the script where to put the NERD tree - window. - -|'NERDTreeWinSize'| Sets the window size when the NERD tree is - opened. - ------------------------------------------------------------------------------- -3.2. Customisation details *NERDTreeOptionDetails* - -To enable any of the below options you should put the given line in your -~/.vimrc - - *'loaded_nerd_tree'* -If this plugin is making you feel homicidal, it may be a good idea to turn it -off with this line in your vimrc: > - let loaded_nerd_tree=1 -< ------------------------------------------------------------------------------- - *'NERDChristmasTree'* -Values: 0 or 1. -Default: 1. - -If this option is set to 1 then some extra syntax highlighting elements are -added to the nerd tree to make it more colourful. - -Set it to 0 for a more vanilla looking tree. - ------------------------------------------------------------------------------- - *'NERDTreeAutoCenter'* -Values: 0 or 1. -Default: 1 - -If set to 1, the NERD tree window will center around the cursor if it moves to -within |'NERDTreeAutoCenterThreshold'| lines of the top/bottom of the window. - -This is ONLY done in response to tree navigation mappings, -i.e. |NERDTree-J| |NERDTree-K| |NERDTree-C-J| |NERDTree-C-K| |NERDTree-p| -|NERDTree-P| - -The centering is done with a |zz| operation. - ------------------------------------------------------------------------------- - *'NERDTreeAutoCenterThreshold'* -Values: Any natural number. -Default: 3 - -This option controls the "sensitivity" of the NERD tree auto centering. See -|'NERDTreeAutoCenter'| for details. - ------------------------------------------------------------------------------- - *'NERDTreeCaseSensitiveSort'* -Values: 0 or 1. -Default: 0. - -By default the NERD tree does not sort nodes case sensitively, i.e. nodes -could appear like this: > - bar.c - Baz.c - blarg.c - boner.c - Foo.c -< -But, if you set this option to 1 then the case of the nodes will be taken into -account. The above nodes would then be sorted like this: > - Baz.c - Foo.c - bar.c - blarg.c - boner.c -< ------------------------------------------------------------------------------- - *'NERDTreeChDirMode'* - -Values: 0, 1 or 2. -Default: 0. - -Use this option to tell the script when (if at all) to change the current -working directory (CWD) for vim. - -If it is set to 0 then the CWD is never changed by the NERD tree. - -If set to 1 then the CWD is changed when the NERD tree is first loaded to the -directory it is initialized in. For example, if you start the NERD tree with > - :NERDTree /home/marty/foobar -< -then the CWD will be changed to /home/marty/foobar and will not be changed -again unless you init another NERD tree with a similar command. - -If the option is set to 2 then it behaves the same as if set to 1 except that -the CWD is changed whenever the tree root is changed. For example, if the CWD -is /home/marty/foobar and you make the node for /home/marty/foobar/baz the new -root then the CWD will become /home/marty/foobar/baz. - ------------------------------------------------------------------------------- - *'NERDTreeHighlightCursorline'* -Values: 0 or 1. -Default: 1. - -If set to 1, the current cursor line in the NERD tree buffer will be -highlighted. This is done using the |'cursorline'| option. - ------------------------------------------------------------------------------- - *'NERDTreeHijackNetrw'* -Values: 0 or 1. -Default: 1. - -If set to 1, doing a > - :edit -< -will open up a "secondary" NERD tree instead of a netrw in the target window. - -Secondary NERD trees behaves slighly different from a regular trees in the -following respects: - 1. 'o' will open the selected file in the same window as the tree, - replacing it. - 2. you can have as many secondary tree as you want in the same tab. - ------------------------------------------------------------------------------- - *'NERDTreeIgnore'* -Values: a list of regular expressions. -Default: ['\~$']. - -This option is used to specify which files the NERD tree should ignore. It -must be a list of regular expressions. When the NERD tree is rendered, any -files/dirs that match any of the regex's in 'NERDTreeIgnore' wont be -displayed. - -For example if you put the following line in your vimrc: > - let NERDTreeIgnore=['\.vim$', '\~$'] -< -then all files ending in .vim or ~ will be ignored. - -Note: to tell the NERD tree not to ignore any files you must use the following -line: > - let NERDTreeIgnore=[] -< - -The file filters can be turned on and off dynamically with the |NERDTree-f| -mapping. - ------------------------------------------------------------------------------- - *'NERDTreeBookmarksFile'* -Values: a path -Default: $HOME/.NERDTreeBookmarks - -This is where bookmarks are saved. See |NERDTreeBookmarkCommands|. - ------------------------------------------------------------------------------- - *'NERDTreeMouseMode'* -Values: 1, 2 or 3. -Default: 1. - -If set to 1 then a double click on a node is required to open it. -If set to 2 then a single click will open directory nodes, while a double -click will still be required for file nodes. -If set to 3 then a single click will open any node. - -Note: a double click anywhere on a line that a tree node is on will -activate it, but all single-click activations must be done on name of the node -itself. For example, if you have the following node: > - | | |-application.rb -< -then (to single click activate it) you must click somewhere in -'application.rb'. - ------------------------------------------------------------------------------- - *'NERDTreeQuitOnOpen'* - -Values: 0 or 1. -Default: 0 - -If set to 1, the NERD tree window will close after opening a file with the -|NERDTree-o|, |NERDTree-i|, |NERDTree-t| and |NERDTree-T| mappings. - ------------------------------------------------------------------------------- - *'NERDTreeShowBookmarks'* -Values: 0 or 1. -Default: 0. - -If this option is set to 1 then the bookmarks table will be displayed. - -This option can be toggled dynamically, per tree, with the |NERDTree-B| -mapping. - ------------------------------------------------------------------------------- - *'NERDTreeShowFiles'* -Values: 0 or 1. -Default: 1. - -If this option is set to 1 then files are displayed in the NERD tree. If it is -set to 0 then only directories are displayed. - -This option can be toggled dynamically, per tree, with the |NERDTree-F| -mapping and is useful for drastically shrinking the tree when you are -navigating to a different part of the tree. - ------------------------------------------------------------------------------- - *'NERDTreeShowHidden'* -Values: 0 or 1. -Default: 0. - -This option tells vim whether to display hidden files by default. This option -can be dynamically toggled, per tree, with the |NERDTree-I| mapping. Use one -of the follow lines to set this option: > - let NERDTreeShowHidden=0 - let NERDTreeShowHidden=1 -< - ------------------------------------------------------------------------------- - *'NERDTreeShowLineNumbers'* -Values: 0 or 1. -Default: 0. - -This option tells vim whether to display line numbers for the NERD tree -window. Use one of the follow lines to set this option: > - let NERDTreeShowLineNumbers=0 - let NERDTreeShowLineNumbers=1 -< - ------------------------------------------------------------------------------- - *'NERDTreeSortOrder'* -Values: a list of regular expressions. -Default: ['\/$', '*', '\.swp$', '\.bak$', '\~$'] - -This option is set to a list of regular expressions which are used to -specify the order of nodes under their parent. - -For example, if the option is set to: > - ['\.vim$', '\.c$', '\.h$', '*', 'foobar'] -< -then all .vim files will be placed at the top, followed by all .c files then -all .h files. All files containing the string 'foobar' will be placed at the -end. The star is a special flag: it tells the script that every node that -doesnt match any of the other regexps should be placed here. - -If no star is present in 'NERDTreeSortOrder' then one is automatically -appended to the array. - -The regex '\/$' should be used to match directory nodes. - -After this sorting is done, the files in each group are sorted alphabetically. - -Other examples: > - (1) ['*', '\/$'] - (2) [] - (3) ['\/$', '\.rb$', '\.php$', '*', '\.swp$', '\.bak$', '\~$'] -< -1. Directories will appear last, everything else will appear above. -2. Everything will simply appear in alphabetical order. -3. Dirs will appear first, then ruby and php. Swap files, bak files and vim - backup files will appear last with everything else preceding them. - ------------------------------------------------------------------------------- - *'NERDTreeStatusline'* -Values: Any valid statusline setting. -Default: %{b:NERDTreeRoot.path.strForOS(0)} - -Tells the script what to use as the |'statusline'| setting for NERD tree -windows. - -Note that the statusline is set using |:let-&| not |:set| so escaping spaces -isn't necessary. - -Setting this option to -1 will will deactivate it so that your global -statusline setting is used instead. - ------------------------------------------------------------------------------- - *'NERDTreeWinPos'* -Values: "left" or "right" -Default: "left". - -This option is used to determine where NERD tree window is placed on the -screen. - -This option makes it possible to use two different explorer plugins -simultaneously. For example, you could have the taglist plugin on the left of -the window and the NERD tree on the right. - ------------------------------------------------------------------------------- - *'NERDTreeWinSize'* -Values: a positive integer. -Default: 31. - -This option is used to change the size of the NERD tree when it is loaded. - -============================================================================== -4. The NERD tree API *NERDTreeAPI* - -The NERD tree script allows you to add custom key mappings and menu items via -a set of API calls. Any scripts that use this API should be placed in -~/.vim/nerdtree_plugin/ (*nix) or ~/vimfiles/nerdtree_plugin (windows). - -The script exposes some prototype objects that can be used to manipulate the -tree and/or get information from it: > - g:NERDTreePath - g:NERDTreeDirNode - g:NERDTreeFileNode - g:NERDTreeBookmark -< -See the code/comments in NERD_tree.vim to find how to use these objects. The -following code conventions are used: - * class members start with a capital letter - * instance members start with a lower case letter - * private members start with an underscore - -See this blog post for more details: - http://got-ravings.blogspot.com/2008/09/vim-pr0n-prototype-based-objects.html - ------------------------------------------------------------------------------- -4.1. Key map API *NERDTreeKeymapAPI* - -NERDTreeAddKeyMap({options}) *NERDTreeAddKeyMap()* - Adds a new keymapping for all NERD tree buffers. - {options} must be a dictionary, and must contain the following keys: - "key" - the trigger key for the new mapping - "callback" - the function the new mapping will be bound to - "quickhelpText" - the text that will appear in the quickhelp (see - |NERDTree-?|) - - Example: > - call NERDTreeAddKeyMap({ - \ 'key': 'b', - \ 'callback': 'NERDTreeEchoCurrentNode', - \ 'quickhelpText': 'echo full path of current node' }) - - function! NERDTreeEchoCurrentNode() - let n = g:NERDTreeFileNode.GetSelected() - if n != {} - echomsg 'Current node: ' . n.path.str() - endif - endfunction -< - This code should sit in a file like ~/.vim/nerdtree_plugin/mymapping.vim. - It adds a (rather useless) mapping on 'b' which echos the full path to the - current node. - ------------------------------------------------------------------------------- -4.2. Menu API *NERDTreeMenuAPI* - -NERDTreeAddSubmenu({options}) *NERDTreeAddSubmenu()* - Creates and returns a new submenu. - - {options} must be a dictionary and must contain the following keys: - "text" - the text of the submenu that the user will see - "shortcut" - a shortcut key for the submenu (need not be unique) - - The following keys are optional: - "isActiveCallback" - a function that will be called to determine whether - this submenu item will be displayed or not. The callback function must return - 0 or 1. - "parent" - the parent submenu of the new submenu (returned from a previous - invocation of NERDTreeAddSubmenu()). If this key is left out then the new - submenu will sit under the top level menu. - - See below for an example. - -NERDTreeAddMenuItem({options}) *NERDTreeAddMenuItem()* - Adds a new menu item to the NERD tree menu (see |NERDTreeMenu|). - - {options} must be a dictionary and must contain the - following keys: - "text" - the text of the menu item which the user will see - "shortcut" - a shortcut key for the menu item (need not be unique) - "callback" - the function that will be called when the user activates the - menu item. - - The following keys are optional: - "isActiveCallback" - a function that will be called to determine whether - this menu item will be displayed or not. The callback function must return - 0 or 1. - "parent" - if the menu item belongs under a submenu then this key must be - specified. This value for this key will be the object that - was returned when the submenu was created with |NERDTreeAddSubmenu()|. - - See below for an example. - -NERDTreeAddMenuSeparator([{options}]) *NERDTreeAddMenuSeparator()* - Adds a menu separator (a row of dashes). - - {options} is an optional dictionary that may contain the following keys: - "isActiveCallback" - see description in |NERDTreeAddMenuItem()|. - -Below is an example of the menu API in action. > - call NERDTreeAddMenuSeparator() - - call NERDTreeAddMenuItem({ - \ 'text': 'a (t)op level menu item', - \ 'shortcut': 't', - \ 'callback': 'SomeFunction' }) - - let submenu = NERDTreeAddSubmenu({ - \ 'text': 'a (s)ub menu', - \ 'shortcut': 's' }) - - call NERDTreeAddMenuItem({ - \ 'text': '(n)ested item 1', - \ 'shortcut': 'n', - \ 'callback': 'SomeFunction', - \ 'parent': submenu }) - - call NERDTreeAddMenuItem({ - \ 'text': '(n)ested item 2', - \ 'shortcut': 'n', - \ 'callback': 'SomeFunction', - \ 'parent': submenu }) -< -This will create the following menu: > - -------------------- - a (t)op level menu item - a (s)ub menu -< -Where selecting "a (s)ub menu" will lead to a second menu: > - (n)ested item 1 - (n)ested item 2 -< -When any of the 3 concrete menu items are selected the function "SomeFunction" -will be called. - ------------------------------------------------------------------------------- -NERDTreeRender() *NERDTreeRender()* - Re-renders the NERD tree buffer. Useful if you change the state of the - tree and you want to it to be reflected in the UI. - -============================================================================== -5. About *NERDTreeAbout* - -The author of the NERD tree is a terrible terrible monster called Martyzilla -who gobbles up small children with milk and sugar for breakfast. - -He can be reached at martin.grenfell at gmail dot com. He would love to hear -from you, so feel free to send him suggestions and/or comments about this -plugin. Don't be shy --- the worst he can do is slaughter you and stuff you in -the fridge for later ;) - -The latest stable versions can be found at - http://www.vim.org/scripts/script.php?script_id=1658 - -The latest dev versions are on github - http://github.com/scrooloose/nerdtree - - -============================================================================== -6. Changelog *NERDTreeChangelog* - -4.1.0 - features: - - NERDTreeFind to reveal the node for the current buffer in the tree, - see |NERDTreeFind|. This effectively merges the FindInNERDTree plugin (by - Doug McInnes) into the script. - - make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan - Ritter and Rémi Prévost. - - truncate the root node if wider than the tree window. Thanks to Victor - Gonzalez. - - bugfixes: - - really fix window state restoring - - fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky, - jfilip1024, and Chris Chambers - -4.0.0 - - add a new programmable menu system (see :help NERDTreeMenu). - - add new APIs to add menus/menu-items to the menu system as well as - custom key mappings to the NERD tree buffer (see :help NERDTreeAPI). - - removed the old API functions - - added a mapping to maximize/restore the size of nerd tree window, thanks - to Guillaume Duranceau for the patch. See :help NERDTree-A for details. - - - fix a bug where secondary nerd trees (netrw hijacked trees) and - NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey. - - fix a bug where the script ignored directories whose name ended in a dot, - thanks to Aggelos Orfanakos for the patch. - - fix a bug when using the x mapping on the tree root, thanks to Bryan - Venteicher for the patch. - - fix a bug where the cursor position/window size of the nerd tree buffer - wasnt being stored on closing the window, thanks to Richard Hart. - - fix a bug where NERDTreeMirror would mirror the wrong tree - -3.1.1 - - fix a bug where a non-listed no-name buffer was getting created every - time the tree windows was created, thanks to Derek Wyatt and owen1 - - make behave the same as the 'o' mapping - - some helptag fixes in the doc, thanks strull - - fix a bug when using :set nohidden and opening a file where the previous - buf was modified. Thanks iElectric - - other minor fixes - -3.1.0 - New features: - - add mappings to open files in a vsplit, see :help NERDTree-s and :help - NERDTree-gs - - make the statusline for the nerd tree window default to something - hopefully more useful. See :help 'NERDTreeStatusline' - Bugfixes: - - make the hijack netrw functionality work when vim is started with "vim - " (thanks to Alf Mikula for the patch). - - fix a bug where the CWD wasnt being changed for some operations even when - NERDTreeChDirMode==2 (thanks to Lucas S. Buchala) - - add -bar to all the nerd tree :commands so they can chain with other - :commands (thanks to tpope) - - fix bugs when ignorecase was set (thanks to nach) - - fix a bug with the relative path code (thanks to nach) - - fix a bug where doing a :cd would cause :NERDTreeToggle to fail (thanks nach) - - -3.0.1 - Bugfixes: - - fix bugs with :NERDTreeToggle and :NERDTreeMirror when 'hidden - was not set - - fix a bug where :NERDTree would fail if was relative and - didnt start with a ./ or ../ Thanks to James Kanze. - - make the q mapping work with secondary (:e style) trees, - thanks to jamessan - - fix a bunch of small bugs with secondary trees - - More insane refactoring. - -3.0.0 - - hijack netrw so that doing an :edit will put a NERD tree in - the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw' - - allow sharing of trees across tabs, see :help :NERDTreeMirror - - remove "top" and "bottom" as valid settings for NERDTreeWinPos - - change the '' mapping to 'i' - - change the 'H' mapping to 'I' - - lots of refactoring - -============================================================================== -7. Credits *NERDTreeCredits* - -Thanks to the following people for testing, bug reports, ideas etc. Without -you I probably would have got bored of the hacking the NERD tree and -just downloaded pr0n instead. - - Tim Carey-Smith (halorgium) - Vigil - Nick Brettell - Thomas Scott Urban - Terrance Cohen - Yegappan Lakshmanan - Jason Mills - Michael Geddes (frogonwheels) - Yu Jun - Michael Madsen - AOYAMA Shotaro - Zhang Weiwu - Niels Aan de Brugh - Olivier Yiptong - Zhang Shuhan - Cory Echols - Piotr Czachur - Yuan Jiang - Matan Nassau - Maxim Kim - Charlton Wang - Matt Wozniski (godlygeek) - knekk - Sean Chou - Ryan Penn - Simon Peter Nicholls - Michael Foobar - Tomasz Chomiuk - Denis Pokataev - Tim Pope (tpope) - James Kanze - James Vega (jamessan) - Frederic Chanal (nach) - Alf Mikula - Lucas S. Buchala - Curtis Harvey - Guillaume Duranceau - Richard Hart (hates) - Doug McInnes - Stefan Ritter - Rémi Prévost - Victor Gonzalez - Stephan Baumeister - Ricky - jfilip1024 - Chris Chambers - -============================================================================== -8. License *NERDTreeLicense* - -The NERD tree is released under the wtfpl. -See http://sam.zoy.org/wtfpl/COPYING. -- cgit v1.2.3