attributes['type'] = "user"; $this->attributes['name'] = ""; $this->attributes['username'] = ""; $this->attributes['password'] = ""; $this->attributes['email'] = ""; $this->attributes['language'] = ""; $this->attributes['code'] = ""; } /** * Construct a new user entity, optionally from a given id value. * * @param mixed $guid If an int, load that GUID. * If a db row then will attempt to load the rest of the data. * @throws Exception if there was a problem creating the user. */ function __construct($guid = null) { $this->initialise_attributes(); if (!empty($guid)) { // Is $guid is a DB row - either a entity row, or a user table row. if ($guid instanceof stdClass) { // Load the rest $this->load($guid->guid); } // See if this is a username else if (is_string($guid)) { $guid = get_user_by_username($guid); foreach ($guid->attributes as $key => $value) $this->attributes[$key] = $value; } // Is $guid is an ElggUser? Use a copy constructor else if ($guid instanceof ElggUser) { foreach ($guid->attributes as $key => $value) $this->attributes[$key] = $value; } // Is this is an ElggEntity but not an ElggUser = ERROR! else if ($guid instanceof ElggEntity) throw new InvalidParameterException("Passing a non-ElggUser to an ElggUser constructor!"); // We assume if we have got this far, $guid is an int else if (is_int($guid)) { if (!$this->load($guid)) throw new IOException("Could not create a new ElggUser user from GUID:$guid"); } } } function __get($name) { return $this->get($name); } function __set($name, $value) { return $this->set($name, $value); } /** * Override the load function. * This function will ensure that all data is loaded (were possible), so * if only part of the ElggUser is loaded, it'll load the rest. * * @param int $guid * @return true|false */ protected function load($guid) { // Test to see if we have the generic stuff if (!parent::load($guid)) return false; // Check the type if ($this->attributes['type']!='user') throw new InvalidClassException("GUID:$guid is not a valid ElggUser"); // Load missing data $row = get_user_entity_as_row($guid); // Now put these into the attributes array as core values $objarray = (array) $row; foreach($objarray as $key => $value) $this->attributes[$key] = $value; return true; } /** * Saves this user to the database. * @return true|false */ public function save() { // Save generic stuff if (!parent::save()) return false; // Now save specific stuff return create_user_entity($this->get('guid'), $this->get('name'), $this->get('username'), $this->get('password'), $this->get('email'), $this->get('language'), $this->get('code')); } /** * Delete this user. * @return true|false */ public function delete() { if (!parent::delete()) return false; return delete_user_entity($guid); } /** * Get sites that this user is a member of * * @param string $subtype Optionally, the subtype of result we want to limit to * @param int $limit The number of results to return * @param int $offset Any indexing offset */ function getSites($subtype="", $limit = 10, $offset = 0) { return get_site_users($this->getGUID(), $subtype, $limit, $offset); } /** * Add this user to a particular site * * @param int $site_guid The guid of the site to add it to * @return true|false */ function addToSite($site_guid) { return add_site_user($this->getGUID(), $site_guid); } /** * Remove this user from a particular site * * @param int $site_guid The guid of the site to remove it from * @return true|false */ function removeFromSite($site_guid) { return remove_site_user($this->getGUID(), $site_guid); } /** * Adds a user to this user's friends list * * @param int $friend_guid The GUID of the user to add * @return true|false Depending on success */ function addFriend($friend_guid) { return user_add_friend($this->getGUID(), $friend_guid); } /** * Removes a user from this user's friends list * * @param int $friend_guid The GUID of the user to remove * @return true|false Depending on success */ function removeFriend($friend_guid) { return user_remove_friend($this->getGUID(), $friend_guid); } /** * Determines whether or not this user is a friend of the currently logged in user * * @return true|false */ function isFriend() { return user_is_friend($this->getGUID(), $_SESSION['id']); } /** * Determines whether this user is friends with another user * * @param int $user_guid The GUID of the user to check is on this user's friends list * @return true|false */ function isFriendsWith($user_guid) { return user_is_friend($this->getGUID(), $user_guid); } /** * Determines whether or not this user is on another user's friends list * * @param int $user_guid The GUID of the user to check against * @return true|false */ function isFriendOf($user_guid) { return user_is_friend($user_guid, $this->getGUID()); } /** * Retrieves a list of this user's friends * * @param string $subtype Optionally, the subtype of user to filter to (leave blank for all) * @param int $limit The number of users to retrieve * @param int $offset Indexing offset, if any * @return array|false Array of ElggUsers, or false, depending on success */ function getFriends($subtype = "", $limit = 10, $offset = 0) { return get_user_friends($this->getGUID(), $subtype, $limit, $offset); } /** * Get an array of ElggObjects owned by this user. * * @param string $subtype The subtype of the objects, if any * @param int $limit Number of results to return * @param int $offset Any indexing offset */ public function getObjects($subtype="", $limit = 10, $offset = 0) { get_user_objects($this->getGUID(), $subtype, $limit, $offset); } /** * Get the collections associated with a user. * * @param string $subtype Optionally, the subtype of result we want to limit to * @param int $limit The number of results to return * @param int $offset Any indexing offset * @return unknown */ public function getCollections($subtype="", $limit = 10, $offset = 0) { get_user_collections($this->getGUID(), $subtype, $limit, $offset); } } /** * Return the user specific details of a user by a row. * * @param int $guid */ function get_user_entity_as_row($guid) { global $CONFIG; $guid = (int)$guid; return get_data_row("SELECT * from {$CONFIG->dbprefix}users_entity where guid=$guid"); } /** * Create or update the extras table for a given user. * Call create_entity first. * * @param int $guid * @param string $name * @param string $description * @param string $url */ function create_user_entity($guid, $name, $username, $password, $email, $language, $code) { global $CONFIG; $guid = (int)$guid; $name = sanitise_string($name); $username = sanitise_string($username); $password = sanitise_string($password); $email = sanitise_string($email); $language = sanitise_string($language); $code = sanitise_string($code); $row = get_entity_as_row($guid); if ($row) { // Exists and you have access to it // Delete any existing stuff delete_user_entity($guid); // Insert it $result = insert_data("INSERT into {$CONFIG->dbprefix}users_entity (guid, name, username, password, email, language, code) values ($guid, '$name', '$username', '$password', '$email', '$language', '$code')"); if ($result!==false) return true; } return false; } /** * Delete a user's extra data. * * @param int $guid */ function delete_user_entity($guid) { global $CONFIG; $guid = (int)$guid; $row = get_entity_as_row($guid); // Check to see if we have access and it exists if ($row) { // Delete any existing stuff return delete_data("DELETE from {$CONFIG->dbprefix}users_entity where guid=$guid"); } return false; } /** * Get the sites this user is part of * * @param int $user_guid The user's GUID * @param int $limit Number of results to return * @param int $offset Any indexing offset * @return false|array On success, an array of ElggSites */ function get_user_sites($user_guid, $limit = 10, $offset = 0) { $user_guid = (int)$user_guid; $limit = (int)$limit; $offset = (int)$offset; return get_entities_from_relationship("member_of_site", $user_guid, false, "site", "", 0, "time_created desc", $limit, $offset); } /** * Adds a user to another user's friends list. * * @param int $user_guid The GUID of the friending user * @param int $friend_guid The GUID of the user to friend * @return true|false Depending on success */ function user_add_friend($user_guid, $friend_guid) { $user_guid = (int) $user_guid; $friend_guid = (int) $friend_guid; return add_entity_relationship($user_guid, "friend", $friend_guid); } /** * Removes a user from another user's friends list. * * @param int $user_guid The GUID of the friending user * @param int $friend_guid The GUID of the user on the friends list * @return true|false Depending on success */ function user_remove_friend($user_guid, $friend_guid) { $user_guid = (int) $user_guid; $friend_guid = (int) $friend_guid; return remove_entity_relationship($user_guid, "friend", $friend_guid); } /** * Determines whether or not a user is another user's friend. * * @param int $user_guid The GUID of the user * @param int $friend_guid The GUID of the friend * @return true|false */ function user_is_friend($user_guid, $friend_guid) { return check_entity_relationship($user_guid, "friend", $friend_guid); } /** * Obtains a given user's friends * * @param int $user_guid The user's GUID * @param string $subtype The subtype of users, if any * @param int $limit Number of results to return (default 10) * @param int $offset Indexing offset, if any * @return false|array Either an array of ElggUsers or false, depending on success */ function get_user_friends($user_guid, $subtype = "", $limit = 10, $offset = 0) { return get_entities_from_relationship("friend",$user_guid,false,"user",$subtype,0,"time_created desc",$limit,$offset); } /** * Obtains a list of objects owned by a user * * @param int $user_guid The GUID of the owning user * @param string $subtype Optionally, the subtype of objects * @param int $limit The number of results to return (default 10) * @param int $offset Indexing offset, if any * @return false|array An array of ElggObjects or false, depending on success */ function get_user_objects($user_guid, $subtype = "", $limit = 10, $offset = 0) { return get_entities('object',$subtype, $user_guid, "time_created desc", $limit, $offset); } /** * Get a user object from a GUID. * * This function returns an ElggUser from a given GUID. * @param int $guid The GUID * @return ElggUser|false * @throws InvalidParameterException if $GUID exists but is not an ElggUser. */ function get_user($guid) { $result = get_entity($guid); if (($result) && (!($result instanceof ElggUser))) throw new InvalidParameterException("GUID:$guid is not an ElggUser"); if ($result) return $result; return false; } /** * Get user by username * * @param string $username The user's username * @return ElggUser|false Depending on success */ function get_user_by_username($username) { global $CONFIG; $username = sanitise_string($username); $row = get_data_row("SELECT * from {$CONFIG->dbprefix}users_entity where username='$username'"); if ($row) return new ElggUser($row); return false; } /** * Get user by session code * * @param string $code The session code * @return ElggUser|false Depending on success */ function get_user_by_code($code) { global $CONFIG; $code = sanitise_string($code); $row = get_data_row("SELECT * from {$CONFIG->dbprefix}users_entity where code='$code'"); if ($row) return new ElggUser($row); return false; } /** * Registers a user, returning false if the username already exists * * @param string $username The username of the new user * @param string $password The password * @param string $name The user's display name * @param string $email Their email address * @return int|false The new user's GUID; false on failure */ function register_user($username, $password, $name, $email) { // Load the configuration global $CONFIG; // A little sanity checking if (empty($username) || empty($password) || empty($name) || empty($email)) { return false; } // Check to see if $username exists already if ($user = get_user_by_username($username)) { return false; } // Otherwise ... $user = new ElggUser(); $user->username = $username; $user->password = md5($password); $user->email = $email; $user->name = $name; $register->access_id = 2; $user->save(); return $user->getGUID(); } //register actions ************************************************************* register_action("register",true); ?>