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-rw-r--r--engine/classes/ElggBatch.php10
-rw-r--r--engine/classes/ElggPluginPackage.php6
-rw-r--r--engine/classes/ElggPriorityList.php358
-rw-r--r--engine/classes/ElggSite.php3
4 files changed, 370 insertions, 7 deletions
diff --git a/engine/classes/ElggBatch.php b/engine/classes/ElggBatch.php
index 49aed800a..62128e34f 100644
--- a/engine/classes/ElggBatch.php
+++ b/engine/classes/ElggBatch.php
@@ -6,7 +6,7 @@
* This is usually used with elgg_get_entities() and friends, elgg_get_annotations()
* and elgg_get_metadata().
*
- * If pass a valid PHP callback, all results will be run through that callback.
+ * If you pass a valid PHP callback, all results will be run through that callback.
* You can still foreach() through the result set after. Valid PHP callbacks
* can be a string, an array, or a closure.
* {@link http://php.net/manual/en/language.pseudo-types.php}
@@ -14,10 +14,10 @@
* The callback function must accept 3 arguments: an entity, the getter used, and the options used.
*
* Results from the callback are stored in callbackResult.
- * If the callback returns only booleans callbackResults will be the combined
+ * If the callback returns only booleans, callbackResults will be the combined
* result of all calls.
*
- * If the callback returns anything else callbackresult will be an indexed array
+ * If the callback returns anything else, callbackresult will be an indexed array
* of whatever the callback returns. If returning error handling information,
* you should include enough information to determine which result you're referring
* to.
@@ -90,7 +90,7 @@ class ElggBatch
private $offset = 0;
/**
- * Stop of this many results.
+ * Stop after this many results.
*
* @var unknown_type
*/
@@ -333,7 +333,7 @@ class ElggBatch
$result = current($this->results);
} else {
- // the function above resets the indexes, so don't only inc if not
+ // the function above resets the indexes, so only inc if not
// getting new set
$this->resultIndex++;
$result = next($this->results);
diff --git a/engine/classes/ElggPluginPackage.php b/engine/classes/ElggPluginPackage.php
index 977b72d76..02b985285 100644
--- a/engine/classes/ElggPluginPackage.php
+++ b/engine/classes/ElggPluginPackage.php
@@ -334,7 +334,11 @@ class ElggPluginPackage {
// first, check if any active plugin conflicts with us.
foreach ($enabled_plugins as $plugin) {
- $temp_conflicts = $plugin->getManifest()->getConflicts();
+ $temp_conflicts = array();
+ $temp_manifest = $plugin->getManifest();
+ if ($temp_manifest instanceof ElggPluginManifest) {
+ $temp_conflicts = $plugin->getManifest()->getConflicts();
+ }
foreach ($temp_conflicts as $conflict) {
if ($conflict['type'] == 'plugin' && $conflict['name'] == $this_id) {
$result = $this->checkDepPlugin($conflict, $enabled_plugins, false);
diff --git a/engine/classes/ElggPriorityList.php b/engine/classes/ElggPriorityList.php
new file mode 100644
index 000000000..aa33831ff
--- /dev/null
+++ b/engine/classes/ElggPriorityList.php
@@ -0,0 +1,358 @@
+<?php
+/**
+ * Iterate over elements in a specific priority.
+ *
+ * $pl = new ElggPriorityList();
+ * $pl->add('Element 0');
+ * $pl->add('Element 10', 10);
+ * $pl->add('Element -10', -10);
+ *
+ * foreach ($pl as $priority => $element) {
+ * var_dump("$priority => $element");
+ * }
+ *
+ * Yields:
+ * -10 => Element -10
+ * 0 => Element 0
+ * 10 => Element 10
+ *
+ * Collisions on priority are handled by inserting the element at or as close to the
+ * requested priority as possible:
+ *
+ * $pl = new ElggPriorityList();
+ * $pl->add('Element 5', 5);
+ * $pl->add('Colliding element 5', 5);
+ * $pl->add('Another colliding element 5', 5);
+ *
+ * foreach ($pl as $priority => $element) {
+ * var_dump("$priority => $element");
+ * }
+ *
+ * Yields:
+ * 5 => 'Element 5',
+ * 6 => 'Colliding element 5',
+ * 7 => 'Another colliding element 5'
+ *
+ * You can do priority lookups by element:
+ *
+ * $pl = new ElggPriorityList();
+ * $pl->add('Element 0');
+ * $pl->add('Element -5', -5);
+ * $pl->add('Element 10', 10);
+ * $pl->add('Element -10', -10);
+ *
+ * $priority = $pl->getPriority('Element -5');
+ *
+ * Or element lookups by priority.
+ * $element = $pl->getElement(-5);
+ *
+ * To remove elements, pass the element.
+ * $pl->remove('Element -10');
+ *
+ * To check if an element exists:
+ * $pl->contains('Element -5');
+ *
+ * To move an element:
+ * $pl->move('Element -5', -3);
+ *
+ * ElggPriorityList only tracks priority. No checking is done in ElggPriorityList for duplicates or
+ * updating. If you need to track this use objects and an external map:
+ *
+ * function elgg_register_something($id, $display_name, $location, $priority = 500) {
+ * // $id => $element.
+ * static $map = array();
+ * static $list;
+ *
+ * if (!$list) {
+ * $list = new ElggPriorityList();
+ * }
+ *
+ * // update if already registered.
+ * if (isset($map[$id])) {
+ * $element = $map[$id];
+ * // move it first because we have to pass the original element.
+ * if (!$list->move($element, $priority)) {
+ * return false;
+ * }
+ * $element->display_name = $display_name;
+ * $element->location = $location;
+ * } else {
+ * $element = new stdClass();
+ * $element->display_name = $display_name;
+ * $element->location = $location;
+ * if (!$list->add($element, $priority)) {
+ * return false;
+ * }
+ * $map[$id] = $element;
+ * }
+ *
+ * return true;
+ * }
+ *
+ * @package Elgg.Core
+ * @subpackage Helpers
+ */
+class ElggPriorityList
+ implements Iterator, Countable {
+
+ /**
+ * The list of elements
+ *
+ * @var array
+ */
+ private $elements = array();
+
+ /**
+ * Create a new priority list.
+ *
+ * @param array $elements An optional array of priorities => element
+ */
+ public function __construct(array $elements = array()) {
+ if ($elements) {
+ foreach ($elements as $priority => $element) {
+ $this->add($element, $priority);
+ }
+ }
+ }
+
+ /**
+ * Adds an element to the list.
+ *
+ * @warning This returns the priority at which the element was added, which can be 0. Use
+ * !== false to check for success.
+ *
+ * @param mixed $element The element to add to the list.
+ * @param mixed $priority Priority to add the element. In priority collisions, the original element
+ * maintains its priority and the new element is to the next available
+ * slot, taking into consideration all previously registered elements.
+ * Negative elements are accepted.
+ * @return int The priority of the added element.
+ */
+ public function add($element, $priority = null, $exact = false) {
+ if ($priority !== null && !is_numeric($priority)) {
+ return false;
+ } else {
+ $priority = $this->getNextPriority($priority);
+ }
+
+ $this->elements[$priority] = $element;
+ $this->sorted = false;
+ return $priority;
+ }
+
+ /**
+ * Removes an element from the list.
+ *
+ * @warning The element must have the same attributes / values. If using $strict, it must have
+ * the same types. array(10) will fail in strict against array('10') (str vs int).
+ *
+ * @param type $element
+ * @return bool
+ */
+ public function remove($element, $strict = false) {
+ $index = array_search($element, $this->elements, $strict);
+ if ($index !== false) {
+ unset($this->elements[$index]);
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ /**
+ * Move an existing element to a new priority.
+ *
+ * @param mixed $current_priority
+ * @param int $new_priority
+ *
+ * @return int The new priority.
+ */
+ public function move($element, $new_priority, $strict = false) {
+ $new_priority = (int) $new_priority;
+
+ $current_priority = $this->getPriority($element, $strict);
+ if ($current_priority === false) {
+ return false;
+ }
+
+ if ($current_priority == $new_priority) {
+ return true;
+ }
+
+ // move the actual element so strict operations still work
+ $element = $this->getElement($current_priority);
+ unset($this->elements[$current_priority]);
+ return $this->add($element, $new_priority);
+ }
+
+ /**
+ * Returns the elements
+ *
+ * @return array
+ */
+ public function getElements() {
+ $this->sortIfUnsorted();
+ return $this->elements;
+ }
+
+ /**
+ * Sort the elements optionally by a callback function.
+ *
+ * If no user function is provided the elements are sorted by priority registered.
+ *
+ * The callback function should accept the array of elements as the first argument and should
+ * return a sorted array.
+ *
+ * This function can be called multiple times.
+ *
+ * @param type $callback
+ * @return bool
+ */
+ public function sort($callback = null) {
+ if (!$callback) {
+ ksort($this->elements, SORT_NUMERIC);
+ } else {
+ $sorted = call_user_func($callback, $this->elements);
+
+ if (!$sorted) {
+ return false;
+ }
+
+ $this->elements = $sorted;
+ }
+
+ $this->sorted = true;
+ return true;
+ }
+
+ /**
+ * Sort the elements if they haven't been sorted yet.
+ *
+ * @return bool
+ */
+ private function sortIfUnsorted() {
+ if (!$this->sorted) {
+ return $this->sort();
+ }
+ }
+
+ /**
+ * Returns the next priority available.
+ *
+ * @param int $near Make the priority as close to $near as possible.
+ * @return int
+ */
+ public function getNextPriority($near = 0) {
+ $near = (int) $near;
+
+ while (array_key_exists($near, $this->elements)) {
+ $near++;
+ }
+
+ return $near;
+ }
+
+ /**
+ * Returns the priority of an element if it exists in the list.
+ *
+ * @warning This can return 0 if the element's priority is 0.
+ *
+ * @param mixed $element The element to check for.
+ * @param bool $strict Use strict checking?
+ * @return mixed False if the element doesn't exists, the priority if it does.
+ */
+ public function getPriority($element, $strict = false) {
+ return array_search($element, $this->elements, $strict);
+ }
+
+ /**
+ * Returns the element at $priority.
+ *
+ * @param int $priority
+ * @return mixed The element or false on fail.
+ */
+ public function getElement($priority) {
+ return (isset($this->elements[$priority])) ? $this->elements[$priority] : false;
+ }
+
+ /**
+ * Returns if the list contains $element.
+ *
+ * @param mixed $element The element to check.
+ * @param bool $strict Use strict checking?
+ * @return bool
+ */
+ public function contains($element, $strict = false) {
+ return $this->getPriority($element, $strict) !== false;
+ }
+
+
+ /**********************
+ * Interface methods *
+ **********************/
+
+ /**
+ * Iterator
+ */
+
+ /**
+ * PHP Iterator Interface
+ *
+ * @see Iterator::rewind()
+ * @return void
+ */
+ public function rewind() {
+ $this->sortIfUnsorted();
+ return rewind($this->elements);
+ }
+
+ /**
+ * PHP Iterator Interface
+ *
+ * @see Iterator::current()
+ * @return mixed
+ */
+ public function current() {
+ $this->sortIfUnsorted();
+ return current($this->elements);
+ }
+
+ /**
+ * PHP Iterator Interface
+ *
+ * @see Iterator::key()
+ * @return int
+ */
+ public function key() {
+ $this->sortIfUnsorted();
+ return key($this->elements);
+ }
+
+ /**
+ * PHP Iterator Interface
+ *
+ * @see Iterator::next()
+ * @return mixed
+ */
+ public function next() {
+ $this->sortIfUnsorted();
+ return next($this->elements);
+ }
+
+ /**
+ * PHP Iterator Interface
+ *
+ * @see Iterator::valid()
+ * @return bool
+ */
+ public function valid() {
+ $this->sortIfUnsorted();
+ $key = key($this->elements);
+ return ($key !== NULL && $key !== FALSE);
+ }
+
+ // Countable
+ public function count() {
+ return count($this->elements);
+ }
+} \ No newline at end of file
diff --git a/engine/classes/ElggSite.php b/engine/classes/ElggSite.php
index e3b8b8f1a..40bfca060 100644
--- a/engine/classes/ElggSite.php
+++ b/engine/classes/ElggSite.php
@@ -410,8 +410,9 @@ class ElggSite extends ElggEntity {
'register',
'action/register',
'forgotpassword',
- 'action/user/requestnewpassword',
'resetpassword',
+ 'action/user/requestnewpassword',
+ 'action/user/passwordreset',
'upgrade\.php',
'xml-rpc\.php',
'mt/mt-xmlrpc\.cgi',